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141. Enough repetitive ship types! Give us something new! - in Player Features and Ideas Discussion [original thread]
Originally by: Roderic Excelion Originally by: ActiveX I hope they add fighters with carriers instead of just new drones to hate. Carriers are called Titans, and they're redhiculously large and not active yet. Titans are mo...
- by ActiveX - at 2004.09.09 01:36:00
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142. Enough repetitive ship types! Give us something new! - in Player Features and Ideas Discussion [original thread]
Originally by: Roderic Excelion Originally by: ActiveX I hope they add fighters with carriers instead of just new drones to hate. Carriers are called Titans, and they're redhiculously large and not active yet. Titans are mo...
- by ActiveX - at 2004.09.09 01:36:00
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143. Longest jump in Eve - in EVE General Discussion [original thread]
Teonusude has a 164 au jump. Pretty sure there are longer ones. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:34:00
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144. Longest jump in Eve - in EVE General Discussion [original thread]
Teonusude has a 164 au jump. Pretty sure there are longer ones. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:34:00
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145. Wait while changing ships. WHY??? - in EVE General Discussion [original thread]
WHY?? MS SQL ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:32:00
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146. Wait while changing ships. WHY??? - in EVE General Discussion [original thread]
WHY?? MS SQL ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:32:00
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147. Frigates Vs. Battleships - in EVE General Discussion [original thread]
For the cost it is easy to lose a BS, fastest way is another BS, but several frigs can do it too. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:31:00
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148. Frigates Vs. Battleships - in EVE General Discussion [original thread]
For the cost it is easy to lose a BS, fastest way is another BS, but several frigs can do it too. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:31:00
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149. Collisions redux - in EVE General Discussion [original thread]
Originally by: Elita While we're increasing the realism of the game, why don't we limit all travel to the speed of light? 7.2 au/h? Hmm... Quote: Or trade in maximum speed for maximum rate of acceleration? That is actually a...
- by ActiveX - at 2004.09.09 01:20:00
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150. Collisions redux - in EVE General Discussion [original thread]
Originally by: Elita While we're increasing the realism of the game, why don't we limit all travel to the speed of light? 7.2 au/h? Hmm... Quote: Or trade in maximum speed for maximum rate of acceleration? That is actually a...
- by ActiveX - at 2004.09.09 01:20:00
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151. Drones for battleships? - in Ships and Modules [original thread]
Originally by: Point Blank Originally by: ActiveX I think drones should be removed from most ships, but yes they are something you should use if you can. Good thing youre not in control. That would be a major MAJOR move in the WR...
- by ActiveX - at 2004.09.09 01:14:00
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152. Drones for battleships? - in Ships and Modules [original thread]
Originally by: Point Blank Originally by: ActiveX I think drones should be removed from most ships, but yes they are something you should use if you can. Good thing youre not in control. That would be a major MAJOR move in the WR...
- by ActiveX - at 2004.09.09 01:14:00
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153. Suggestions to make logistic cruiser more than wasted DB space - in Ships and Modules [original thread]
I would have preferred an Interdictor Cruiser...but meh. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:07:00
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154. Suggestions to make logistic cruiser more than wasted DB space - in Ships and Modules [original thread]
I would have preferred an Interdictor Cruiser...but meh. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 01:07:00
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155. The Answer to balancing issues - in Ships and Modules [original thread]
You already have bonuses that pretty much dictate which weapons you use. I was actually thinking more along the lines of weapon class size. Frigs get all their slots in small, Cruisers get like maybe 4 in Medium and 2 in Small, BSes get like 4 or ...
- by ActiveX - at 2004.09.09 01:02:00
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156. The Answer to balancing issues - in Ships and Modules [original thread]
You already have bonuses that pretty much dictate which weapons you use. I was actually thinking more along the lines of weapon class size. Frigs get all their slots in small, Cruisers get like maybe 4 in Medium and 2 in Small, BSes get like 4 or ...
- by ActiveX - at 2004.09.09 01:02:00
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157. Caldari ships =( - in Ships and Modules [original thread]
Minmatar could use a decent shield tanking cruiser. Maybe slot the Rupture like the Moa. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 00:59:00
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158. Caldari ships =( - in Ships and Modules [original thread]
Minmatar could use a decent shield tanking cruiser. Maybe slot the Rupture like the Moa. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 00:59:00
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159. Pirates.... do they actually ever... Pirate? - in Crime and Punishment [original thread]
I am a Coroner, not a Pirate. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 00:56:00
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160. Pirates.... do they actually ever... Pirate? - in Crime and Punishment [original thread]
I am a Coroner, not a Pirate. ____________ Sex / Rank 9 / SP: 1280 of 2304000
- by ActiveX - at 2004.09.09 00:56:00
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