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181. tracking? - in Ships and Modules [original thread]
currently fighters are too fast when attacking frigates sitting still, they simply cant hit. i have the same problem with my blasterthron, i never EVER orbit with my blasterthron, it will simply make me not hit my target, and i find that stupid tb...
- by Admiral IceBlock - at 2006.03.13 12:37:00
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182. Frigate Versatility - in Ships and Modules [original thread]
Originally by: Maya Rkell Edited by: Maya Rkell on 12/03/2006 00:49:08 Originally by: Altai Saker Frigs have basically 2 jobs:/ Frigs/Interceptors : Tackler Bigger ships, kill eachother using their speed. Assualt frigs: Kill ...
- by Admiral IceBlock - at 2006.03.12 10:31:00
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183. Best ship class for ratting (npc) in .0 - in Ships and Modules [original thread]
raven "We brake for nobody"
- by Admiral IceBlock - at 2006.03.12 10:16:00
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184. Large blasters are gimped... but large pulse lasers are not? - in Ships and Modules [original thread]
Originally by: Espen Powergird usually isn't the problem with the mega, its more the CPU, and the high cap usage on hybrid. Since amarrian ships have more capacitor size and bonus to laser capacitor usage, they are not really effected b...
- by Admiral IceBlock - at 2006.03.11 13:42:00
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185. Beam lasers on my caldari ships à good idea? - in Ships and Modules [original thread]
in the old days people fitted 4 missiles and 2 tachyons on their scorpions. :P "We brake for nobody"
- by Admiral IceBlock - at 2006.03.11 13:16:00
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186. EW - in Ships and Modules [original thread]
i would think making ecm cycle time to around 5 sec could fix some problems. ecm would be used to break lock instead of keeping people unable to do ****, and since the current system is chance based the chance to get jammed repeatedly is low, maki...
- by Admiral IceBlock - at 2006.03.09 16:44:00
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187. Is there a reason to use a blasterthron over a domi, at all? - in Ships and Modules [original thread]
Edited by: Admiral IceBlock on 05/03/2006 18:26:22 Only problem I have with Large Blasters is their tracking. I would say increase Large Blasters tracking and replace the Tracking Bonus on the Megathron with a Falloff Bonus, like the Deimos.. ...
- by Admiral IceBlock - at 2006.03.05 18:26:00
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188. Carrier Bugs: Plz add to list if you've picked any more up - in Ships and Modules [original thread]
Originally by: TomB Implants not affecting shield boosters and more capital sized modules - simply fixing it is out of the question unless it's the right thing to do, all capital ships were balanced with out the implants affecting them, i...
- by Admiral IceBlock - at 2006.03.05 15:21:00
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189. CCP Take a second to read. - in Ships and Modules [original thread]
biggest problem i see is that you are jammed for 18 sec everytime you get jammed, now if the cycle time was short it would be better and give a higher chance to get unjammed "We brake for nobody"
- by Admiral IceBlock - at 2006.03.01 10:14:00
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190. CCP Take a second to read. - in Ships and Modules [original thread]
up jammers cpu usage or change them... "We brake for nobody"
- by Admiral IceBlock - at 2006.03.01 09:15:00
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191. CCP Take a second to read. - in Ships and Modules [original thread]
there should be another factor into the formula, maybe something with shipsize and stuff. frigates needs at least one ecm, cruisers two and battleships three. this way it requires at least some dedication to be a good jammer... for race specific...
- by Admiral IceBlock - at 2006.03.01 06:51:00
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192. Heavy Assault Cruisers - loosers and winners - in Ships and Modules [original thread]
Originally by: Jenny Spitfire Originally by: Flaxita Originally by: Jenny Spitfire Jenny Spitfire agrees with Weirda 100% hands down. Jenny Spitfire also knows that Shinnen can kill a Vagabond with a faction ship, Gila. Jen...
- by Admiral IceBlock - at 2006.02.26 18:16:00
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193. Tier 3 Battleships - in Ships and Modules [original thread]
well a caldari railboat with at least 6 turrets and 10% optimal bonus would be cool.. "We brake for nobody"
- by Admiral IceBlock - at 2006.02.20 13:59:00
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194. [RMR] Dominix - in Ships and Modules [original thread]
Quote: SuckaDom - Help! He's draining my capac.... oh.. its all gone.. 6 Heavy Nos XL Shield Booster, 2/3 x Hardeners, 0/1 x 20k Disruptor, 1 x Heavy Injector 7 x PDU (II optional but good). also if your a sissy, you can fitt one cpu, one...
- by Admiral IceBlock - at 2006.02.18 16:05:00
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195. Carrier Setups - in Ships and Modules [original thread]
Originally by: Diablique How would you do the caldari carrier? that was an excellent post m8 hislots anything medslots 1 cap booster, 2 shield boost amps 4 hardners lowslots cap relays all the way that setup should work fine untill...
- by Admiral IceBlock - at 2006.02.15 10:16:00
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196. Cruiser stealth bomber with Torpedo bonus? - in Ships and Modules [original thread]
Originally by: xaioguai Please NO, Just NO!!! Not until I can can have a large artillery frigate that can mount 3 1400 howitzers with reduced signature resolutions on guns. After all, all you caldari are going to say we are the missile r...
- by Admiral IceBlock - at 2006.02.13 10:33:00
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197. Cruiser stealth bomber with Torpedo bonus? - in Ships and Modules [original thread]
heavy stealth bomer makes sense - just gimp the missile cruiser and then give it bonus to siege launchers and torpedos.. "We brake for nobody"
- by Admiral IceBlock - at 2006.02.13 10:00:00
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198. Petition : Fix the Large Smart Bomb! - in Ships and Modules [original thread]
iceblock watch this thread with care "We brake for nobody"
- by Admiral IceBlock - at 2006.02.12 22:58:00
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199. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Quote: Well, a battleship with nos nerfed against smaller ships would still be able to tackle, tank, suck, and be a heavy hitter against the targets of the same size, so that's fine. (I'm playing your stupid game, so don't blame me for being...
- by Admiral IceBlock - at 2006.02.09 23:29:00
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200. Heavy Nosferatus...the pain. - in Ships and Modules [original thread]
Originally by: Naughty Boy Originally by: Admiral IceBlock and as for roles, frigates are not suppose to perform their role alone. Are battleships supposed to perform their role alone? Sincerly Yours, The Naughty Boy. depends...
- by Admiral IceBlock - at 2006.02.09 22:58:00
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