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21. Walking in Stations - in Assembly Hall [original thread]
In its original form yes. Avatar gameplay as general concept not.
- by Aelavaine - at 2016.04.10 12:23:04
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22. Walking in Stations - in Assembly Hall [original thread]
To all who still think that WiS will never come because CCP said so: Team Size Matters wrote: ...we make sure there is one single mechanism that brings new skillpoints in to the system GÇô training. Source: Skill Trading in New Eden Team...
- by Aelavaine - at 2016.04.09 18:01:06
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23. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Well, obviously CCP has a problem with the amount of active players. But instead making the game more interesting for more players with more types of activities to choose from, you have chosen the dullest way to accomplish that. Congratulation. I ...
- by Aelavaine - at 2016.04.09 10:20:09
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24. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Thanks for sharing this idea. I hope it doesn't find its way on TQ. This thread brings me back to an idea from an other thread. Just create a second server for the casuals, where you can buy skill points with aurum, nobody can gank you etc. and k...
- by Aelavaine - at 2016.04.08 21:27:01
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25. Walking in Stations - in Assembly Hall [original thread]
Jack Carrigan wrote: ...But you know, Malcanis is on to something... Yeah I start to like him :) With kickstarter there are several problems: - How much attention and money people will pay for a campaign which never will be realized? Without...
- by Aelavaine - at 2016.04.04 12:53:11
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26. Walking in Stations - in Assembly Hall [original thread]
Malcanis wrote: I feel like I have personally failed n making the clear distinction between what would be nice and what CCP are in fact going to do, regardless of your feelings on the matter. Failed sounds too harsh. WiS is like world peace. S...
- by Aelavaine - at 2016.03.31 11:02:05
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27. Walking in Stations - in Assembly Hall [original thread]
Malcanis wrote: ...I'm only annoyed by people being too childish to accept the obvious and repeated stated reality that it won't happen from within CCP. Not to stick the finger in the wounds, again and again, would lead to the impression, that...
- by Aelavaine - at 2016.03.27 18:47:37
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28. Sticky:Dev blog: Project Discovery needs You! - in EVE Information Portal [original thread]
I agree to both posters above me. I support Project Discovery even without rewards. But without something to spend my AKs for I'm back playing Minecraft instead. How about Skill Injectors as additional rewards or the current combat suits in diff...
- by Aelavaine - at 2016.03.27 16:02:40
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29. Sticky:Dev blog: Project Discovery needs You! - in EVE Information Portal [original thread]
Despite the technical flaws of Project Discovery, are there any plans for future rewards? At first it was like I'll never get the 75.000 AKs for a suit together, but now with a 99% recognition rate and about 20.000 AKs per hour (at 5:00 EVE) ther...
- by Aelavaine - at 2016.03.20 17:04:55
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30. Why Eve Can't attract new players, and has lost 20,000 so far. - in Assembly Hall [original thread]
Well the monthly fee kept me ten years ago from joining the game, but now I agree EVE is cheap in comparison to many free to play games. That brings us back to the question why CCP failed for years to convince for example me to join its club of ca...
- by Aelavaine - at 2016.03.05 09:30:11
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31. Why Eve Can't attract new players, and has lost 20,000 so far. - in Assembly Hall [original thread]
Teckos Pech wrote: Having alts is not a must have requirement. In fact, in many cases having several players vs. several alts will be better on average. I agree. The reason why I mentioned it is because it was one of the things non EVE player...
- by Aelavaine - at 2016.03.04 17:32:56
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32. Why Eve Can't attract new players, and has lost 20,000 so far. - in Assembly Hall [original thread]
Teckos Pech wrote: Or you know...you could have friends in game. ...or in real life. What's your point?
- by Aelavaine - at 2016.03.04 15:24:38
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33. Why Eve Can't attract new players, and has lost 20,000 so far. - in Assembly Hall [original thread]
And there is an other issue, the monthly fees. I for myself don't have problems with that but if you don't have that much time, why paying for something you may only play for a few hours per week. There are a lot of games out there who are for fre...
- by Aelavaine - at 2016.03.04 13:01:45
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34. Why Eve Can't attract new players, and has lost 20,000 so far. - in Assembly Hall [original thread]
The main reason why my friends don't play EVE is they don't have the time for it. Never before in history man had so much leisure time like us, but there are also so many things you can do with your time than ever before. So why should someone sp...
- by Aelavaine - at 2016.03.03 09:03:35
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35. Walking in Stations - in Assembly Hall [original thread]
An idea of mine was that CCP would make a story driven game within the EVE universe, which leads the player to different places like Amarr or Jita. There the scenes of action would be inside the stations, on spaceships and the homeworlds of the fa...
- by Aelavaine - at 2016.01.21 13:41:07
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36. Sticky:A year in review - EVE 2015 - in EVE Information Portal [original thread]
Central Broker wrote: What I hope for in 2016: No more obsession with 'new things' - we don't need new NPCs, ships, skins, systems or apparel. We need the existing game features and mechanics to be in a state of continual improvement. CCP...
- by Aelavaine - at 2016.01.03 00:35:56
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37. Walking in Stations - in Assembly Hall [original thread]
Aina Aideron wrote: ...make the air tolerable for capsuleers in-station... I think the whole air issue is just a lie of Concord, the CCP Corp. and the government to keep us capsuleers separated and under control. Our physiology is pretty much ...
- by Aelavaine - at 2015.12.14 09:15:34
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38. Walking in Stations - in Assembly Hall [original thread]
Yes it is. More than actually kill marks, ship skins or the new propulsion and shield visuals for example. They are really nice, I like them and you too I suppose, but they add no content to the game. Nothing more or new you can do to spend your t...
- by Aelavaine - at 2015.11.05 00:59:26
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39. Walking in Stations - in Assembly Hall [original thread]
Yes there are. You want to hang out in a not real spaceship with not real weapons and make not real kills.. You are playing already a kind of second life. It's called Eve. Walking in Stations is just one important part of making this game more v...
- by Aelavaine - at 2015.10.31 09:25:04
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40. Does one of these items exist in game? - in Market Discussions [original thread]
Thanks, I was thinking that but hope dies last.
- by Aelavaine - at 2015.08.30 23:31:46
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