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1. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Kun'ii Zenya wrote: Another aspect keep in mind is that currently slots have a hard limit once they are full they are full you have to wait. This limits the amount of production at any given time. Now by removing that hard limit and essentially...
- by Aeonidis - at 2014.04.24 22:09:00
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2. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Makari Aeron wrote: @CCP: What's going to be the new m3 of the compressed ore blocks? http://cdn1.eveonline.com/www/newssystem/media/65852/1/Compressedore2.png http://cdn1.eveonline.com/www/newssystem/media/65852/1/Compressedice.png
- by Aeonidis - at 2014.04.24 22:03:00
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3. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Rivr Luzade wrote: Zappity wrote: Since we're focusing on risk vs reward I'm assuming wormhole industry is going to be absolutely fantastic. Looking forward to the figures dev blog. As you mention it... since CONCORD is not able to provi...
- by Aeonidis - at 2014.04.23 20:18:00
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4. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Weaselior wrote: the worst part is the next blog is the UI one which is likely to have the least info about balance changes and more be bizwoops and whizgigs that do not affect the bottom line :argh: :) almost like CCP donned a beekeepers s...
- by Aeonidis - at 2014.04.22 22:17:00
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5. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Weaselior wrote: Aeonidis wrote: CCP you can smack me with the nerf bat till I'm stupid(or just being stupid) and put a carrot the size of god in null and I still wont play there. I'll just spend less time in your game. carrots don't for...
- by Aeonidis - at 2014.04.22 22:03:00
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6. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
The Alienator wrote: -snip to save space- Stop eliminating player choice, Mmmkay? It's bad. Nail---->Head. For those that dont want to read everything he just wrote: CCP you can smack me with the nerf bat till I'm stupid(or just bei...
- by Aeonidis - at 2014.04.22 21:49:00
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7. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Urziel99 wrote: Malcanis wrote: Are you going to dispute that, at present, S&I is massively and overwhlemingly more profitable in hi-sec? Are you going to dispute that moon mining, gas harvesting, drug manufacturing, ore mining (when...
- by Aeonidis - at 2014.04.22 17:07:00
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8. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Querns wrote: ...I guess it might be too much to ask for disenfranchised, antisocial highsec dwellers to actually have to engage with the community. its this very attitude that is one of the big reasons I live in high sec rather than sov. ...
- by Aeonidis - at 2014.04.21 05:18:00
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9. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Urziel99 wrote: Querns wrote: With all the doom and gloom surrounding mining during a wardec, it makes you wonder how any mining occurs in nullsec, where you are not only effectively under a wardec from everyone at the same time, but also vu...
- by Aeonidis - at 2014.04.21 01:12:00
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10. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Sizeof Void wrote: Niko Lorenzio wrote: Sizeof Void wrote: Gospadin wrote: What is your plan for T2 BPOs? T2 BPO's should be removed from the game. It would make the game simpler and easier to balance - all T2 stuff will come from T2...
- by Aeonidis - at 2014.04.18 19:34:00
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11. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Niko Lorenzio wrote: Aeonidis wrote: Refining is getting a major nerf. Mineral compression is going away completely. instead there will only be 2 viable ways to move huge amounts of trit around in any sensible fashion. Rorqual->JF in Low/...
- by Aeonidis - at 2014.04.17 20:49:00
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12. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
edit- everything i wrote got ate boo
- by Aeonidis - at 2014.04.17 20:19:00
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13. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Niko Lorenzio wrote: Tau Cabalander wrote: Mara Rinn wrote: Tau Cabalander wrote: Kethry Avenger wrote: I'll ask again in a different way. Why are you removing Standings as a requirement? The blog says you are but isn't clear on th...
- by Aeonidis - at 2014.04.17 09:28:00
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14. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Cassandra Kazan wrote: Dinsdale Pirannha wrote: Of course, the typical null sec line member will be paying a slot tax (as I predicted many months ago) directly to the station owners aka the cartel leaders. And in the meantime, the true high ...
- by Aeonidis - at 2014.04.16 23:39:00
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15. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
now the thread has devolved into a pure troll fest, as all meaningful conversation about the current topic at hand seems to have been exhausted I bid you farewell.
- by Aeonidis - at 2014.04.16 13:33:00
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16. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Medalyn Isis wrote: Steve Ronuken wrote: Extra materials being removed could be a concern, if extra materials are just pushed into basic materials, and thus affected by ME, if there are no other changes. ME -4 doubles material requirements. ...
- by Aeonidis - at 2014.04.16 13:04:00
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17. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Tippia wrote: Aeonidis wrote: seriously if that were the case there would be dozens up on the market for every module and ship in the game at any given time. but there aren't, why? In many cases, because people are bad at maths and don't un...
- by Aeonidis - at 2014.04.16 12:35:00
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18. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Tippia wrote: Aeonidis wrote: your grasping at straws now, anyone who owns a T2BPO has multiplied their "opportunity cost" many times over since the lottery or hasn't played Eve in over half a decade. Eh, no. The opportunity cost doesn't g...
- by Aeonidis - at 2014.04.16 12:14:00
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19. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Bad Bobby wrote: Aeonidis wrote: Bad Bobby wrote: Aeonidis wrote: I still see an easy button. The T2 BPO holder always gets a copy with little overhead in producing that copy Well that clearly isn't true. At least think about what ...
- by Aeonidis - at 2014.04.16 12:04:00
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20. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Bad Bobby wrote: Aeonidis wrote: I still see an easy button. The T2 BPO holder always gets a copy with little overhead in producing that copy Well that clearly isn't true. At least think about what you post. so little is relative to t...
- by Aeonidis - at 2014.04.16 11:53:00
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