Pages: [1] 2 3 4 |
1. In Response to Sugar Kyle - Highsec development - in EVE General Discussion [original thread]
Indahmawar Fazmarai wrote: Why should people playing in highsec, have any interest to move outside of highsec? Profit? Danger? Sleepers? I'm not saying that absolutely everybody should move out. Just that the rules are so much different in hi...
- by Aerasia - at 2015.10.11 19:26:27
|
2. In Response to Sugar Kyle - Highsec development - in EVE General Discussion [original thread]
Ima GoodGirl wrote: So if you had a chance to redesign/introduce one substantial thing in highsec, what would it be and how would it improve the game? Ignoring the dozen pages of the exact 'sound and fury, signifying nothing' that Sugar tal...
- by Aerasia - at 2015.10.11 08:57:28
|
3. CCP doesn't ban isk sellers? - in EVE General Discussion [original thread]
Mag's wrote: Breaks the rules, then tells CCP about others breaking the rules. Pure genius. "Hey players: You can trust me from personal experience that CCP doesn't ban RMT. You don't have anything to worry about, especially if you buy...
- by Aerasia - at 2015.10.11 01:45:08
|
4. In Response to Sugar Kyle - Highsec development - in EVE General Discussion [original thread]
Vic Jefferson wrote: Here is a density graph: http://i.imgur.com/strxrtx.png Damn lies, statistics, etc. I feel you analysis is missing something. Under a pure "ISK per system" danger rating you're ignoring per-capita losses. With that dens...
- by Aerasia - at 2015.10.10 18:11:01
|
5. Enough with the skins already....... - in EVE General Discussion [original thread]
Hole Checker wrote: This is like being mad at the waitress cause your food isn't done Considering the relationship between Community Managers, Software Engineers and Artists, I'd put the analogy as "Yelling at your waitress to put remodeling t...
- by Aerasia - at 2015.09.29 19:31:28
|
6. What is EVE to you and is it you're primary game? - in EVE General Discussion [original thread]
Webvan wrote: "What is EVE to you and is it you're primary game?" I'm going to go with "That thing I blow a sub cost on while playing much more fun games." It's a game that ticks all the aesthetic boxes. Cool spaceships in a persistent dog-ea...
- by Aerasia - at 2015.09.29 05:46:34
|
7. All new characters will now start with ~400,000 skillpoints - in EVE General Discussion [original thread]
Zihao wrote: Howard Aideron wrote: IMO we should give new players 10 - 20 millions skill points and +5 implants to start their journey. Not sure what CCP is thinking. I'd pay to see CCP trot that one out on April fools, just to see the ep...
- by Aerasia - at 2015.09.28 04:36:53
|
8. Vanguard Skill Point Changes - in EVE General Discussion [original thread]
Zihao wrote: I would think "practically," was a poor choice of words. If we observe the scenario in which older character suddenly does not have a skill which new character defaults with, he has "practically," lost something, to the extent that...
- by Aerasia - at 2015.09.27 05:37:35
|
9. Are the 400k skill points the extent of improving the NPE experience... - in EVE General Discussion [original thread]
I wouldn't expect further changes any time soon. NPE changes are going to happen for one of two reasons: A well formed argument is made as to why the change is objectively better than the current system, without incurring undue LOE or adverse...
- by Aerasia - at 2015.09.25 17:12:13
|
10. Plex hits 1b ISK in Jita - in EVE General Discussion [original thread]
Circumstantial Evidence wrote: Supplies are still very low (~1500), relative to the number of active players in-game. Maybe. It's certainly possible that the same 2,000 PLEX are just trading back and forth on the market, but that seems incredi...
- by Aerasia - at 2015.09.19 21:51:59
|
11. Decline in numbers... starting to turn into RAPID!!! - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Buy PLEX with all the isk you can spare. Good advice, but it's spelled "Sell".
- by Aerasia - at 2015.09.18 07:02:28
|
12. Plex hits 1b ISK in Jita - in EVE General Discussion [original thread]
Diamond Zerg wrote: Almost at 1.3b now rofl Have you seen the change in gain over the last couple weeks though? Something's changed in the market. Maybe PLEX has gone from "Grr expensive!" to "Flip it to win it" in the minds of buyers? Whate...
- by Aerasia - at 2015.09.17 07:20:12
|
13. Increase Null sec conflict. Reverse risk vs reward. - in EVE General Discussion [original thread]
P'tank wrote: It introduces a mechanic that fits nicely with the natural behavior of null sec forces: accumulate isk >> go to war >> return home and accumulate again. At the risk of sounding like a goon... why go to war? Every 'ma...
- by Aerasia - at 2015.08.27 21:36:43
|
14. How to Make Low Sec The Wild West of Drunken Criminals? - in EVE General Discussion [original thread]
Arthur Aihaken wrote: I'm not sure you could offer enough of an incentive to get players to overlook the stark reality. Incentive is exactly the point. It doesn't matter where you do your carebearing, the income equation is basically the same...
- by Aerasia - at 2015.08.08 18:04:19
|
15. How to Make Low Sec The Wild West of Drunken Criminals? - in EVE General Discussion [original thread]
Viper Kiss wrote: However, low sec is meant to be the wild west where everyone is trying to kill one another. You do realize that the reason all the 'prey' stick to high sec space is precisely because they view low sec as 'the wild wild west w...
- by Aerasia - at 2015.08.08 17:20:01
|
16. New SkillPoints system idea - in EVE General Discussion [original thread]
Avvy wrote: If you get rid of attribute implants you may as well just get rid of 5 slots as 10 skill enhancement slots seems a bit OOT to me. Well, I for one plugged in my High Grade Snake set for the +4 attributes. Quote: I don't see how ...
- by Aerasia - at 2015.08.03 06:17:54
|
17. Share your experiences with Fozziesov! - in EVE General Discussion [original thread]
FT Diomedes wrote: We have that now, but the balance is off. The defense has plenty of reason to be vigilant. It has plenty of reasons to get out there and fight. The offense, however, is not forced to make any level of commitment. Evening tha...
- by Aerasia - at 2015.08.02 17:32:28
|
18. Has Off-grid links been removed yet? - in EVE General Discussion [original thread]
Steve Ronuken wrote: Not quite true. They're looking for a way which won't melt TQ. Ranged is easy. Just test the range to the boosting ship ever X. That's an expensive operation though. (see what happens with 15 people all spam dscan at t...
- by Aerasia - at 2015.07.29 17:50:40
|
19. Starting skills levels should increase for new players - in EVE General Discussion [original thread]
Teckos Pech wrote: And the claim that the 25% boost is "massive" is when relative to having drones IV vs. V. But when compared to guns it is not that massive...if anything it is starting to put drones back on an even footing with guns. And as ...
- by Aerasia - at 2015.07.26 13:52:42
|
20. Starting skills levels should increase for new players - in EVE General Discussion [original thread]
McChicken Combo HalfMayo wrote: Aerasia wrote: I'd disagree with this, at least for combat. Drones aren't the only system to have that kind of snowballing bonus, and having the ability to T2-fit a combat frigate is pretty much cost of entry ...
- by Aerasia - at 2015.07.26 00:29:54
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |