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141. Whats a good PvP missile boat? - in Ships and Modules [original thread]
I don't have much experience with ships other than Amarr. For Amarr I would suggest Sacrilege, it's unique, looks good and designed for heavy assault.
- by Aesiron - at 2011.09.15 19:32:00
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142. Best passive drake fit? - in Ships and Modules [original thread]
- Lol don't go to Battleclinic, there are only one or two fits that the community approves of, every single drake has about double the negatives than the positives because of redundancy and flaming. This fit serves me well, I can pop Battlecruise...
- by Aesiron - at 2011.09.13 20:26:00
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143. Planetary Interaction - Hotspots Incorrect? - in Science and Industry [original thread]
Sgt Zora wrote: Hello, i got a character that has all lvl V PI skills. When i place my extractors on the planet, it seems the "hottest" spots don't necessarily generate the most yield over time. Instead, a mediocre spot appears to up the total...
- by Aesiron - at 2011.09.12 17:08:00
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144. Drake Fitting Advice?? - in Ships and Modules [original thread]
Which are the mission specific hardeners for shields?
- by Aesiron - at 2011.09.11 17:58:00
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145. Drake Fitting Advice?? - in Ships and Modules [original thread]
Hi. I brought a Drake for level 3/4 missions and now I need to fit it. [Drake - Level 3/4] 7x 'Malkuth' Heavy Missile Launcher I 1x Drone Link Augmentor I 3x Shield Recharger II 2x Large Shield Extender II 1x Invulnerability Field II 2x Ballis...
- by Aesiron - at 2011.09.11 16:27:00
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146. what's a good loadout on an Amarr battlecruiser? - in Ships and Modules [original thread]
Ultim8Evil wrote: Aesiron wrote: Forever Infiniti wrote: Aesiron wrote: Sowilla wrote: I have the cash to get an Amarr battlecruiser and I'm just curious as to other pilot's opinions on a good loadout. I currently have an Omen with ...
- by Aesiron - at 2011.09.11 16:23:00
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147. what's a good loadout on an Amarr battlecruiser? - in Ships and Modules [original thread]
Forever Infiniti wrote: Aesiron wrote: Sowilla wrote: I have the cash to get an Amarr battlecruiser and I'm just curious as to other pilot's opinions on a good loadout. I currently have an Omen with 2 beam lasers and it seems to work well...
- by Aesiron - at 2011.09.11 14:24:00
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148. what's a good loadout on an Amarr battlecruiser? - in Ships and Modules [original thread]
Sowilla wrote: I have the cash to get an Amarr battlecruiser and I'm just curious as to other pilot's opinions on a good loadout. I currently have an Omen with 2 beam lasers and it seems to work well, but want to upgrade soon. Any thoughts? ...
- by Aesiron - at 2011.09.11 11:38:00
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149. Amarr BattleShip xD. For Tanking ? - in Ships and Modules [original thread]
Andrew Shadows Shadow wrote: *Ima Noob. :D* Hey Guys, I am getting a battle ship in exactly 4days2hours11minutes(probally 5 minutes now). But, im wondering whats a good tanking amarr battleship. :D. I got the tackling crew, but now im the ...
- by Aesiron - at 2011.09.11 11:29:00
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150. Harby fail. - in Ships and Modules [original thread]
Use 3 specific hardeners, 2 heat sinks and one repairer. - Make sure that they are tech 2. - The specific mission could be a very hard one, they vary from pips to diffs.
- by Aesiron - at 2011.09.04 13:43:00
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151. War Dec Advice.. - in Warfare & Tactics [original thread]
Hi. Today a corp declared war on my corp and it's about 15 hours before we can fight. This corp is owned by a single user who goes around deccing wars on easy targets, I have his battleclinic profile so I know his ships and killings, it looks qu...
- by Aesiron - at 2011.09.03 17:56:00
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152. Harbinger Level 3 Mission Runner - Need Feedback - in Ships and Modules [original thread]
Originally by: Abrazzar Use beam lasers. This will allow you to pop targets before they can damage you and you will not need so much travel time between targets. In missions, range control is not to be underestimated. I did, but out of...
- by Aesiron - at 2011.08.30 18:12:00
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153. Harbinger Level 3 Mission Runner - Need Feedback - in Ships and Modules [original thread]
Yeah you guys are right, I just need T2 lasers. But I did find that I hadn't got as many skill points in armour tanking or core stuff as I thought. I will train those skills.
- by Aesiron - at 2011.08.30 12:43:00
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154. Harbinger Level 3 Mission Runner - Need Feedback - in Ships and Modules [original thread]
Edited by: Aesiron on 30/08/2011 10:38:03 Hi. I have started to do some level 3 missions. But as it happens the missions I do always end up getting me torn to pieces. Today I was running the level 3 where you need to destroy a repair station. ...
- by Aesiron - at 2011.08.30 10:37:00
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155. Cap Stable: Skills? - in Skill Discussions [original thread]
Hi, I've had a small browse through some of the skills that help your capacitor but I can't get onto EVE right now because of the repair tool. But when I return I will be trying to get a cap stable mission ship. And I have recently found a lot of...
- by Aesiron - at 2011.08.26 14:28:00
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156. Tier 1 Battleship (pve) - in Ships and Modules [original thread]
The Apocalypse is good if you use it properly, you just need to make sure that you are relatively high on cap, stay at long ranges and warp out when they get close.
- by Aesiron - at 2011.08.26 14:21:00
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157. Quick question regarding Accuracy Falloff - in Warfare & Tactics [original thread]
I understand now, thanks guys.
- by Aesiron - at 2011.08.26 14:18:00
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158. A difficult situation - in Ships and Modules [original thread]
Originally by: Cyniac A few thoughts - You have a cap problem. You are dedicating 7 slots to cap (3 CCC rigs, 3 cap rechargers and a low slot which ought to be a capacitor power relay) - while this is normal early on it's constraining yo...
- by Aesiron - at 2011.08.26 14:11:00
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159. Pulse or Beam Lasers? - in Ships and Modules [original thread]
Scorch is the purple one right? I think I can get that fairly easily as it is, so I will try putting those with Pulse Lasers.
- by Aesiron - at 2011.08.26 11:19:00
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160. Pulse or Beam Lasers? - in Ships and Modules [original thread]
Hi. Currently running a Harbinger for level 3 mission and I am wondering whether to get Pulse Lasers or Beam Lasers. And please say why, thanks.
- by Aesiron - at 2011.08.26 11:07:00
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