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461. Combat Decoys - in Player Features and Ideas Discussion [original thread]
Something to give pilots a chance to escape gate camps and such. Decoy Launcher: basically a specialized Drone bay that launches a decoy high slot relatively low pg needs somewhat high cpu needs as the launcher will be downloading all of your s...
- by Aethrwolf - at 2008.06.29 04:09:00
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462. Combat Decoys - in Player Features and Ideas Discussion [original thread]
Something to give pilots a chance to escape gate camps and such. Decoy Launcher: basically a specialized Drone bay that launches a decoy high slot relatively low pg needs somewhat high cpu needs as the launcher will be downloading all of your s...
- by Aethrwolf - at 2008.06.29 04:09:00
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463. UCMJ - in Player Features and Ideas Discussion [original thread]
dont think banning is appropriate, but some kind of penalty would be interesting. IF they were caught in the act by proper authorities (and just who would that be?) otherwise ccp would be overrun with complaints/petitions every time someone even *...
- by Aethrwolf - at 2008.06.15 04:13:00
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464. Improving the industry aspect of EVE.Online - in Player Features and Ideas Discussion [original thread]
Hmm, personalized ships/mods is basically what you're asking for here. While I think the Idea is interesting (having thought of similar options before) this would probably fall into the same category as being able to give your ships a custom paint...
- by Aethrwolf - at 2008.06.15 04:06:00
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465. Has the corp setup bin fixed relating to Faction Standings? - in Science and Industry [original thread]
The standings are probably applying.. YOU just cant see them. I have the same issue. ask a friend to check your corp standings for you. and if there is a fix/workaround that fixes this, could somebody please tell us?
- by Aethrwolf - at 2008.06.09 03:47:00
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466. POS feature - Caretaker reloaded and a overview screen - in Player Features and Ideas Discussion [original thread]
what? not having so much mail that it lagged my login and booted my? Why EVER would we want that? not that I actually have that issue anymore, but it REALLY sucked. /signed
- by Aethrwolf - at 2008.05.31 11:42:00
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467. Updates on exploration in arch sites - in Player Features and Ideas Discussion [original thread]
All kinds of things that could go to Exploration, I thought it would be cool to find an ancient stealthed warp gate or its equivalent to a hidden system, the gate would require archeology to decipher its operating language and hacking to access, p...
- by Aethrwolf - at 2008.05.24 12:27:00
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468. I know why player retention drops drastically after 6 months - in Skill Discussions [original thread]
I can see valid points from all sides, here. Personally, I think a skill autotraining all the way to level 5, while tempting, is a bit much. I would rather see a compromise like the skill you are currently training will continue for 1 more level p...
- by Aethrwolf - at 2008.04.29 12:06:00
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469. Capital ships for miners coming, new Dev Blog by Chronotis - in EVE Information Portal [original thread]
Well, I see that this favors large corps/alliances. compression is nice, but not what people have been asking for... and this is just another way for miners to lose isk as we are already targets for pirates and most of us cant defend ourselves, we...
- by Aethrwolf - at 2007.08.14 16:35:00
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470. Revelations 2.0.1 Patch Deployment: Tues 03 July from 1100 - 1500 GMT - in EVE Information Portal [original thread]
Originally by: Capt LucaS Do you remember wearing a paper hat,,,waving yar wooden pyrate sword?... Jumping up and down on mommy an daddys bed? Are u still doing that, after your kids leave fer school? not doing it myself.. just sent...
- by Aethrwolf - at 2007.07.03 14:40:00
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471. Revelations 2.0.1 Patch Deployment: Tues 03 July from 1100 - 1500 GMT - in EVE Information Portal [original thread]
I dont doubt that CCP has their own server issues figured out... I was referring to the threads about disconnections that are tracing consistently to a hub( or hubs) a few jumps out from CCP's servers. I have several corp mates that are still expe...
- by Aethrwolf - at 2007.07.03 14:10:00
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472. Revelations 2.0.1 Patch Deployment: Tues 03 July from 1100 - 1500 GMT - in EVE Information Portal [original thread]
That's lame. Why are they forcing everyone to get the patch on startup? By not making it available for download as soon as they had a finalised version, they are going to cause Massive server loads (not necessarily on their own servers depending o...
- by Aethrwolf - at 2007.07.03 13:57:00
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473. Revelations 2.0.1 Patch Deployment: Tues 03 July from 1100 - 1500 GMT - in EVE Information Portal [original thread]
And Just HOW are we supposed to GET this patch? Client says incompatible(protocol)
- by Aethrwolf - at 2007.07.03 13:32:00
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474. ORE Refining Ship - in Player Features and Ideas Discussion [original thread]
Edited by: Aethrwolf on 24/06/2007 03:12:51 Originally by: Gragnor Edited by: Gragnor on 06/05/2007 12:37:32 The Dev's said they were looking for something like the Nostromo from Aliens. and I was thinking along the lines of: - Ju...
- by Aethrwolf - at 2007.06.24 03:12:00
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475. EVE Online: Revelations II Deployment Underway - in EVE Information Portal [original thread]
Originally by: FHPhantom gmt= someone post this in eastern time zone please. when is server going to be up in eastern time not that bs gmt crap ty OK.. I'm in EST myself and I have trouble converting occasionally... but STFU **** lik...
- by Aethrwolf - at 2007.06.19 20:33:00
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476. Thankyou CCP - in EVE General Discussion [original thread]
For create the game I always wanted to, but never had the skills to make. I've wanted a game like EVE for over 20 years and wish I had been aware of the awesome world you folks have created much earlier in its life, so I could have been playing it...
- by Aethrwolf - at 2007.06.19 13:20:00
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