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101. C3 WH Gila? - in Ships and Modules [original thread]
If you try it, let us know how it goes. Gila is pretty sweet and makes me wish I had the right set of skills to fly it. Might be fun for C3's.
- by Ahrieman - at 2012.02.25 01:44:00
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102. Autocannons and Minnie fittings balance - in Ships and Modules [original thread]
Where to start? So many ridiculous things have been said so this will prob take way too much text to deal with them and I will not be multi quoting all that nonsense, just going over the more gross atrocities of logic. To say "a torp phoon is eas...
- by Ahrieman - at 2012.02.25 01:31:00
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103. Angry and want some revenge advice needed please - in Crime and Punishment [original thread]
Alxea wrote: OP going out into lowsec is a herp move. FIXED. And...Your Welcome EDIT: Just read the chatlog, and I was pissed to realize that I wasn't online when this happened. I knew there was a reason I lurked in R1FTA's pub channel.
- by Ahrieman - at 2012.02.23 20:34:00
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104. Help me find a way to smuggle - in Crime and Punishment [original thread]
T0RT0ISE wrote: Oh god. Duckfaces are invading New Eden. They are now
- by Ahrieman - at 2012.02.23 20:31:00
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105. To Kill A Missionbird - in Ships and Modules [original thread]
I don't fly a nano phoon but with the split projectiles/missiles you could fit a nano phoon and use those extra highs for neuts. Not a half bad idea for doing this on the cheap. Curse is a logical choice for going after one of these, unfortunately...
- by Ahrieman - at 2012.02.23 20:29:00
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106. Watch out for this guy and his alts. - in Crime and Punishment [original thread]
The bipolar / schizo stuff is prob just so he can keep you guys off guard to continue his AWOXing operation - which sounds like a major success btw.
- by Ahrieman - at 2012.02.23 11:06:00
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107. Angry and want some revenge advice needed please - in Crime and Punishment [original thread]
I'll say it again just to make sure you got the message: HTFU. Basically, knowledge is power in this game. If you fail or neglect to make yourself knowledgeable about where you are going, how to navigate and operate safely in low sec, how to prop...
- by Ahrieman - at 2012.02.23 06:44:00
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108. navigation skills to V - in Skill Discussions [original thread]
With the exception of High Speed Maneuvering V, you pretty much want all of your sub cap nav skills to 5 pretty early on: 15-30 mil SP.
- by Ahrieman - at 2012.02.22 16:52:00
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109. Logistics ship questions... - in Ships and Modules [original thread]
Best way to determine which logi to train for is to ask yourself a few questions: Do my gangs typically fly shield or armor ships? When we fly in larger gangs, are we flying shield or armor ships? When we bring logi's, what kind of logi's do we b...
- by Ahrieman - at 2012.02.22 16:47:00
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110. Pirate Coalition is back in town -discuss ! - in Crime and Punishment [original thread]
flakeys wrote: Finkov wrote: Who cares about Pirate Coalition? Terrible stats (only 4:1 success ratio and declining battleclinic rankings), terrible corporations, and terrible pilots. Who would want to be part of this alliance? Why don't ...
- by Ahrieman - at 2012.02.22 16:37:00
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111. Nano-Mach Help - in Ships and Modules [original thread]
Nano on a mission ship seems funny, but if you have to have it, 3 is complete and utter overkill. Try something like 1 nano + 3 gyro + 3 TE. With all those shield resist mods, the DC is just taking up a low slot that could be better allocated to s...
- by Ahrieman - at 2012.02.22 16:25:00
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112. Why Fly Gallente? - in Ships and Modules [original thread]
highonpop wrote: I'm wondering if there is any real advantage to flying Gallente? outside of an Itty V Now that I'm doing nullsec pvp, everyone seems to be in love with projectiles and drakes. ^^ Figured out why no one flies Gallente. Mos...
- by Ahrieman - at 2012.02.22 16:18:00
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113. Message from CoolKidz (R1fta) - in Crime and Punishment [original thread]
Was curious to see who necro'd this thread. Then looking at the culprits, I facepalmed. MrWhitei God wrote: <3 R1FTA But, my thoughts exactly.
- by Ahrieman - at 2012.02.22 16:14:00
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114. Help me find a way to smuggle - in Crime and Punishment [original thread]
First, I'm gonna give you the best advice for your chosen career: DON'T EVER TRANSPORT PLEX! Now for the less obvious stuff. To move contraband, you just need to be in a fast align ship and not autopilot. The only time you will get caught by cus...
- by Ahrieman - at 2012.02.22 12:55:00
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115. Falcon/Rook - in Ships and Modules [original thread]
Balkor Wolf wrote: Ahrieman wrote: Stop training for faggotry. Don't fly a rook or a falcon unless you are just too exhausted to pound another dude in the butt. Grow a pair and get a real ship. I think you will find I fly all kinds of shi...
- by Ahrieman - at 2012.02.22 10:37:00
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116. Armor tanker wanna-be - in Ships and Modules [original thread]
When did Mega become gallente noob mission boat? I always thought Domi was the king of this.
- by Ahrieman - at 2012.02.22 03:19:00
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117. Falcon/Rook - in Ships and Modules [original thread]
Stop training for faggotry. Don't fly a rook or a falcon unless you are just too exhausted to pound another dude in the butt. Grow a pair and get a real ship.
- by Ahrieman - at 2012.02.22 03:16:00
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118. The case for assault frigates? - in Ships and Modules [original thread]
I think the OP's name is what we will all be praying for before this troll post is concluded. I encourage all the other posters here to kill this **** with their AF to show him how very wrong he is. Nano Rupture for dinner anyone? EDIT: I can't ...
- by Ahrieman - at 2012.02.21 15:30:00
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119. Is hybrid better training goal then lasers now? - in Ships and Modules [original thread]
Considering there is always "rebalancing" since people will always whine when their favorite race/ships aren't as OP as they want them to be, just train whatever you want to train. If you base your training on the current "viable PvP ships" you wo...
- by Ahrieman - at 2012.02.21 14:50:00
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120. Autocannons and Minnie fittings balance - in Ships and Modules [original thread]
The idea of balance while still making everything useful is built on the notion of asymmetrical ships and modules. While you whine about cpu and pg, you are neglecting things like resist profiles, damage output, ability to project damage, slot lay...
- by Ahrieman - at 2012.02.21 14:39:00
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