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1. Have Multiboxers and Botting ruined Eve Online? - in EVE General Discussion [original thread]
I've never found this game entertaining when just running one client. Everything's slower and more frustrating. I manually multi box but I would love to see how far I could take scripting and botting. I'd love it if they allowed all kinds of bot...
- by Aitu - at 2017.03.26 04:13:29
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2. capital ships and the solo player - in Wormholes [original thread]
loneworf wrote: thanks for the reponses - more than i expected. All i take from this are comments from PVP players. Are any of you solo players to be able to comment in kind ? if you are then you have a a fair voice if not you dont ---- i also ...
- by Aitu - at 2016.12.27 16:30:01
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3. Sticky:[Citadel] Capital Escalations and Drifter Boss - in Wormholes [original thread]
Delt0r Garsk wrote: People in NS risk caps That's my new favorite joke. Thanks man. https://www.youtube.com/watch?v=FopyRHHlt3M
- by Aitu - at 2016.12.26 21:51:15
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4. I can't fly any of my ships, not even my frigates. - in EVE General Discussion [original thread]
Kojee wrote: I swear to CHRIST I will come ******* suicide kill the next person that complains about not being able to use their favorite ******* **** for free. I don't care where they are, I will hunt them the **** down and gank their scrub as...
- by Aitu - at 2016.12.03 15:20:30
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5. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate me. Thanks.
- by Aitu - at 2015.11.07 05:24:24
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6. Black Ops random wormhole generator - in Player Features and Ideas Discussion [original thread]
Pros: Gets more Black Ops into w-space, Fun for exploring, Doesn't make Black Ops over powered or break the game in anyway I can see, Quick and easy to implement - give the MJD a different color and timers, when it is clicked a random in range ...
- by Aitu - at 2013.12.11 17:00:00
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7. Black Ops random wormhole generator - in Player Features and Ideas Discussion [original thread]
Swiftstrike1 wrote: People already in wormholes would abuse this to find a shortcut back to highsec for selling their loot. . I added later in this thread, "If there is a range that means you would need to be in w-space to connect to w-space ...
- by Aitu - at 2013.12.10 17:43:00
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8. Black Ops random wormhole generator - in Player Features and Ideas Discussion [original thread]
I think there might be a potential way to abuse this that would need to be addressed. If the range is based on fuel, you could limit the amount of fuel you carried so you could make sure only short wormholes were created. This could be fixed by ...
- by Aitu - at 2013.12.10 16:26:00
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9. Black Ops random wormhole generator - in Player Features and Ideas Discussion [original thread]
I don't know about new WH classes but there has been mention of opening new galaxies and player made jump gates. We can't know how this module would effect that, but I think it might be a great way to explore that galaxy.
- by Aitu - at 2013.12.09 18:21:00
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10. Black Ops random wormhole generator - in Player Features and Ideas Discussion [original thread]
Quote: I would assume that it would open a WH to entirely random space? Yes. The modules main purpose is to make a Black Ops's jumping and bridging work in w-space but not break it, so the destination would need to be a random system. I wo...
- by Aitu - at 2013.12.09 06:28:00
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11. Black Ops random wormhole generator - in Player Features and Ideas Discussion [original thread]
Quote: RigeborodPosted - 2009.08.28 16:31:00 - [1] -á Strategic cruisers' technology comes from W-space. Still some information about Sleepers was available BWE (Before Wormhole Era). So it makes sense for sleepers being able to travel without ...
- by Aitu - at 2013.12.08 19:20:00
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12. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Black ops only needs JDC 4? I may be a little bias, because I can almost fly them, but I would say blops only because they really lose out in wormholes. Also, mass limits.
- by Aitu - at 2013.12.08 08:11:00
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13. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Onictus wrote: Aitu wrote: Step 1: Make black ops able to create short lived (4 hours?) Wormholes that lead to a random system. The module has a long cool down ( also 4 hours?). Now Black Ops are useful in wormhole space. Step 2: Make the N...
- by Aitu - at 2013.12.08 07:10:00
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14. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Aitu wrote: Step 1: Make black ops able to create short lived (4 hours?) Wormholes that lead to a random system. The module has a long cool down ( also 4 hours?). Now Black Ops are useful in wormhole space. Step 2: Make the Nestor a Black Ops ...
- by Aitu - at 2013.12.08 06:59:00
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15. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Step 1: Make black ops able to create short lived (4 hours?) Wormholes that lead to a random system. The module has a long cool down ( also 4 hours?). Now Black Ops are useful in wormhole space. Step 2: Make the Nestor a Black Ops ship. Now the s...
- by Aitu - at 2013.12.08 06:42:00
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16. WTB one 60day gtc for 600mil for Aitu - in Timecode Bazaar [original thread]
thanks
- by Aitu - at 2009.04.21 22:07:00
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17. WTS -- 3 x 30D GTC -- 160m -- ONLINE -- SECURE ONLY - in Timecode Bazaar [original thread]
can you send one to the character "Hiljah" please?
- by Aitu - at 2008.02.26 02:41:00
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