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1. Make EVE free for 10 yr old players - in Player Features and Ideas Discussion [original thread]
I wouldnt mind if CCP gives 10 year subbers something small, maybe a single month for free or some gimmick, but certainly not a free subscription.
- by Akara Ito - at 2013.03.07 20:51:00
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2. Energized Armor Layering Membrane renewal - in Player Features and Ideas Discussion [original thread]
Even 20% wouldnt be enough. EALM need to give more ehp than EANM with level 4/5 skills, or at least more than the second EANM with these skills. Oh and they should obviously stack with trimarks.
- by Akara Ito - at 2013.03.07 20:44:00
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3. Dueling Made Fair - in Player Features and Ideas Discussion [original thread]
Bud Austrene wrote: [quote=Roime] Do you really think that I am suppose to enjoy losing isk. And you are right, I am afraid, I am afraid of being STUPID. I have not been raised to believe that being DUMB is good. And as for demanding any chan...
- by Akara Ito - at 2013.03.07 20:37:00
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4. Trade Ship Modules - in Player Features and Ideas Discussion [original thread]
Sounds fine, just make sure the trading radius is smaller than the radius of a (smart)bomb.
- by Akara Ito - at 2013.03.06 05:46:00
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5. Changes for Naga and amarr Battleships - in Player Features and Ideas Discussion [original thread]
Sinigr Shadowsong wrote: Large missiles are bad. Just bad as Motorcycle at a peaks of Himalayas. That's why there are no missile Tier3 BC. To amarr ships: I personally think amarr BS lineup is plain boring. Armageddon: passive armor tank lase...
- by Akara Ito - at 2013.03.06 02:57:00
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6. + tackling and EVE mechanics - in Player Features and Ideas Discussion [original thread]
Standing based weapon locks are incredibly dumb. Just imagine a spy in your fleet bubbling you and 250(0) of your best friends and you cant even shoot him.
- by Akara Ito - at 2013.03.05 19:15:00
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7. Give the harbinger a 3rd bonus. - in Player Features and Ideas Discussion [original thread]
Who cares about charts? There are so many factors that play into this chart, the Quality of the ships themselves isn't actually the most important. Perhaps the harbinger isnt used as much because a lot of people have Drake skills from pve and minm...
- by Akara Ito - at 2013.03.03 00:53:00
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8. Give the harbinger a 3rd bonus. - in Player Features and Ideas Discussion [original thread]
Commander Ted wrote: A capacitor use bonus should not count as a "bonus" when minmatar ships get that for free. I am not sure why CCP has to make it so that a ship can only have two bonuses, it seems rather silly. Maybe something simple like a ...
- by Akara Ito - at 2013.03.03 00:14:00
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9. Bring back all the Micro modules - in Player Features and Ideas Discussion [original thread]
Amber Solaire wrote: Apart from the micro Cap Battery, I don`t really remember the exact ones Whatever people say about Small modules properly replacing micro ones, is not true at all (it can still be a struggle outfitting small ships) CCP ...
- by Akara Ito - at 2013.02.28 23:44:00
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10. Miner Ganking & New Player Ganking - in Player Features and Ideas Discussion [original thread]
The Reaper J wrote: TheSkeptic wrote: The Reaper J wrote: tears... Why are you ganking noobs anyway? It does nothing but drive new players out of the game before they even get a taste for it. On the argument it could be a veteran wit...
- by Akara Ito - at 2013.02.28 17:04:00
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11. Mechs (>.>) - in Player Features and Ideas Discussion [original thread]
Alphonse Fox wrote: What I like most about this game, is being freed from the tyranny of paragraphs.
- by Akara Ito - at 2013.02.27 23:27:00
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12. Please add a counter to bumping. - in Player Features and Ideas Discussion [original thread]
Being faster than the ship bumping you seems kind of a natural counter to me. Bumping can also be quite an art, its not that easy to be both faster and heavier than your target and still hit it with precision.
- by Akara Ito - at 2013.02.27 01:59:00
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13. Make ECM non-racial? - in Player Features and Ideas Discussion [original thread]
Corey Fumimasa wrote: Zan Shiro wrote: Corey Fumimasa wrote: I'm not decrying ECM as being OP. As you point out there are counters to it; damps and snipers being among them. Rather it seems to me that all racial fleets should have the sam...
- by Akara Ito - at 2013.02.25 15:53:00
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14. Future of Armagedon - in Player Features and Ideas Discussion [original thread]
Valleria Darkmoon wrote: TBH what i remember from the dev post a while back was them listing the battleships as disruption which was the scorpion only then attack and combat battleships. What I actually hope for is that Amarr/Gallente/Minmatar...
- by Akara Ito - at 2013.02.25 13:58:00
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15. Difference between a Tengu and a Proteus? - in Ships and Modules [original thread]
sabre906 wrote: Korvus Falek wrote: Im gonna tell you something I was told early on in my EvE career: If you dont know, then you arent ready to fly either one. People who don't know and don't ask will never know. Welcome to Eve, permanoo...
- by Akara Ito - at 2013.02.24 17:39:00
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16. Idea to simplify POS transition - in Player Features and Ideas Discussion [original thread]
The easiest way for a transition is probably to keep all old Towers and mods and only disable their anchoring functions. This way everybody can slowly replace everything at their own schedule.
- by Akara Ito - at 2013.02.24 15:58:00
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17. Proposal: Escort Carrier - in Player Features and Ideas Discussion [original thread]
This idea seems to come up at least twice a month. Oh and anti cloak threads spawn like daily, you should really read those other threads before posting the very same idea again because all the arguments are already written down somewhere.
- by Akara Ito - at 2013.02.23 16:28:00
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18. Captains Quarters Vs Captains Bridge - in Player Features and Ideas Discussion [original thread]
Well CCP said we are in a pod and actually, most trailers show ships.
- by Akara Ito - at 2013.02.22 21:46:00
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19. Questioning Game Design Presuppositions - in Player Features and Ideas Discussion [original thread]
Adrenochrome wrote: Hi, In this thread, IGÇÖd like to challenge some of the game design presuppositions in Eve Online. 1.Non-fun aspects of the game are acceptable. 2.The amount of information trumps being able to observe it comfortably. ...
- by Akara Ito - at 2013.02.22 19:01:00
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20. Margin trading skill is a scam but no retribution. - in Player Features and Ideas Discussion [original thread]
RavenTesio wrote: The Skill is intended as a tool to improve your Market Trading ability, someone who is using it for Scamming is Exploiting said still and thus breaking the EULA. Using Eve content in a way thats not intended by CCP breaks n...
- by Akara Ito - at 2013.02.22 16:12:00
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