|1. Player Owned Customs Offices: Math, Markets and Design Problems - in Science and Industry [original thread]
Cygnet Lythanea wrote: It's funny from an alliance that couldn't catch a 'pubbie' in their own space. Why would we try to catch you ? I mean sure if somebody feels like hunting and comes for you, but I cant find the 30 Goons you killed on t...
- by Akara Ito - at 2011.12.02 12:19:00
|2. Best ship to avoid Suicide Ganks? - in Science and Industry [original thread]
The Orca is good but a realistic passive setup has about 95k EHP. maybe a bit more with extender rigs. A JF should be the best for a full passive mode but for small items jsut fly a Drake or a Moa. If you want to be ultra save you could even buy a...
- by Akara Ito - at 2011.11.04 22:00:00
|3. Is Industry viable for a new player? - in Science and Industry [original thread]
Honestly, if your girlfriends wants to play eve and enjoys it, just let her play. Who cares about how much money you earn if you have fun. Just dont start bullshitting about those precious isk per hour ratio and you'll be fine.
- by Akara Ito - at 2011.10.03 17:14:00
|4. Solo Mining: Orca vs Hulk - in Science and Industry [original thread]
Satav wrote: What system are you mining in? Ill keep you company.... *hehehehe* Nothing like an inattentive player, especially one that advertises it on the forums. Unless you bringt 25 Friends, you're not going to do **** against a DC'ed O...
- by Akara Ito - at 2011.10.01 16:48:00
|5. attn: worthless pubbies re: brutixes - in Science and Industry [original thread]
Barbara Nichole wrote: Point of interest: you might want to reconsider calling people worthless when you are trying to get them to do something for you. I guess this could be reverse psychology though..perhaps you are really trying to get peopl...
- by Akara Ito - at 2011.10.01 02:59:00
|6. Solo Mining: Orca vs Hulk - in Science and Industry [original thread]
amarr pricecheck2 wrote: I'm not sure I follow. How are you going to mine with an Orca other than drones? You said it, Drones. The yield is crap but if you're doing it in high sec and the alternative would be not doing anything you'll make i...
- by Akara Ito - at 2011.09.29 13:32:00
|7. Motivation - in Science and Industry [original thread]
Well it depends on your playstyle. If you dont want to or cant spend extended periods of time in front of your PC then industry is pretty much the best you can do. And If you calculate the Isk per hour based on actual activity in front of the scre...
- by Akara Ito - at 2011.09.29 13:28:00
|8. Motivation - in Science and Industry [original thread]
I'll do it for the better Isk per hour and the fact that building stuff does not require doing something for an hour like anoms or missions would. Mining sucks though.
- by Akara Ito - at 2011.09.28 21:22:00
|9. What I mine ins't free? - in Science and Industry [original thread]
Originally by: Solra Wolfe Yes. "Opportunity Cost" is much lauded in the business world. It is the same logic that tells manufacturers to ship local jobs to China because the goods can be made much cheaper, and re-imported back at a much c...
- by Akara Ito - at 2010.07.04 11:30:00
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