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1. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Auto-repair contract, it would repair everything on your current ship upon docking without using the repair window. Downside would be that it cost a little more than normal repairs. Maybe a checkbox in the repair window to activate it on/off.
- by Akonnen - at 2014.03.20 18:54:00
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2. Which Ship would you like to see remodelled? - in EVE General Discussion [original thread]
Def. Command ships, need to have their own skins or highly modified ones.
- by Akonnen - at 2013.12.18 11:47:00
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3. RIP Fun PVE Vargur - in Ships and Modules [original thread]
Quote: vargur is only good on missions where the rats throw themselves upon you. You got a big hole in EM. slower speed, slower scan, no crits and slower ROF. And to answer the quote that's about 85% of minmatar missions.
- by Akonnen - at 2013.12.11 11:22:00
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4. RIP Fun PVE Vargur - in Ships and Modules [original thread]
Golem and Paladin would smoke a Vargur shooting at BS at range of 50km +, most mission in Minmatar space have only a few BS and room filled with frigates and cruisers which the Vargur just smoke everything you can name, Vargur has higher scan reso...
- by Akonnen - at 2013.12.10 12:05:00
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5. Dear CCP please dont nerf the machariel - in Ships and Modules [original thread]
Enough with the Minmatar nerfs, some people don't understand how falloff works. Some people in CSM need to be bitchslapped, Amarr ppl in particular. Dramiel, Machariel, tracking enhancer's, What's next? Why did you nerf the dramiel but not the cro...
- by Akonnen - at 2013.12.05 11:43:00
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6. Which Maurader? - in Missions & Complexes [original thread]
There is no best marauder, just use the one meant for your race or wherever you plan on missioning.
- by Akonnen - at 2013.12.02 11:13:00
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7. Rubicon Vargur: L4 Fitting Overview - in Ships and Modules [original thread]
[High] 4x 800mm [faction ammo] +[barrage] 1x tractor 2x salvager Bastion [Med] 1x X-large shield booster 2x invulnerability 1x 100mn microwarpdrive 2x tracking computer [optimal] [Low] 3x republic gyro's 2x tracking enhancer (can replace one for...
- by Akonnen - at 2013.11.27 00:04:00
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8. Vargur vs. Mach - in Ships and Modules [original thread]
I find the Varg to be alot better at blitzing than a Mach. With the vargur tank you just pop the mwd and fly right into them get close and apply max dps, can tank 10-15 BS and more. This is what blitzing is all about, just focus on the target you ...
- by Akonnen - at 2013.11.24 12:23:00
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9. Vargur vs. Mach - in Ships and Modules [original thread]
Actually mach and vargur are pretty similar dps wise, using roughly same fitting as my vargur, mach only had 100 more dps, a lower shield resist, lower shield rep, lower cap, no bastion, no salvager, twice the ammo consumption, and about 10-15km l...
- by Akonnen - at 2013.11.23 20:22:00
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10. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
Would be the happiest if you could fix the AA or allow us to override it. Really tired of all the jagged edges. And +1 for hi-res.
- by Akonnen - at 2013.11.23 01:03:00
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11. Micro Jump Drive Timer - in Player Features and Ideas Discussion [original thread]
Would be alot more useful if we could choose the distance we want to warp instead of being locked at 100km. Something like 25, 50 or 100km and increase the cap cost based on distance.
- by Akonnen - at 2013.11.23 00:15:00
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12. RIP Fun PVE Vargur - in Ships and Modules [original thread]
it's alot better than it was, you get almost twice the target lock speed. 2sec faster align. you can fit 1400's with MWD or MJD and pretty much anything you want. Bastion mode to top it off, which gives 100% increase in shield booster, 30% resist,...
- by Akonnen - at 2013.11.20 14:31:00
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13. RIP Fun PVE Vargur - in Ships and Modules [original thread]
Ditch LMJD, put MWD turn it on go right in middle of everything, turn on bastion for 1 or 2 cycle. Kill everything with 800mm's, warp out.
- by Akonnen - at 2013.11.20 13:57:00
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14. Launcher error now? - in EVE General Discussion [original thread]
go to eve/launcher/appdata/ Delete patch that ends with 40.win32 go to updates/downloads and delete file there. Wait for fix.
- by Akonnen - at 2013.11.19 11:53:00
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15. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
Yes please, also would be nice to fix the messed up Anti-Aliasing.
- by Akonnen - at 2013.05.24 09:13:00
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16. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Nagarythe Tinurandir wrote: Akonnen wrote: As a Vargur pilot using 2 TE to be effective without having to fly all over the ******* space i call BS on this. If you want to nerf a Ship, the machariel in particular, then nerf it. not the module...
- by Akonnen - at 2013.04.12 11:15:00
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17. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Sigras wrote: Seriously as a PvE vargur pilot i have to say if you find yourself having to switch ammo all the time then you're doing it wrong. Also, if youre using a vargur in PvP . . . youre still doing it wrong . . . Lot's of valid poin...
- by Akonnen - at 2013.04.12 11:01:00
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18. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
As a Vargur pilot using 2 TE to be effective without having to fly all over the ******* space i call BS on this. If you want to nerf a Ship, the machariel in particular, then nerf it. not the modules everyone else uses to be effective. The range o...
- by Akonnen - at 2013.04.09 14:24:00
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19. Command ship vs. T3 - in Ships and Modules [original thread]
The point isn't that one has more gank or tank than the other, it's the fact that command ships have a very specific purpose and niche (boosting) that got robbed by the V3 and they take very long to train and perfect roughly 6+ months to a year.
- by Akonnen - at 2012.07.23 12:48:00
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20. incoming tengu nerfs - in Ships and Modules [original thread]
Removing fleet boosting capabilites of all T3 cruiser would be wise. Make command ships viable for the time it takes to train... might as well remove them completely if not.
- by Akonnen - at 2012.07.09 11:09:00
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