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1. Sticky:Odyssey 1.1 now on Singularity (general feedback thread) - in Test Server Feedback [original thread]
Muninn still absolute bloody garbage, I can't believe you thought it was ok. Vaga does no dps at range, rest of the hacs are good.
- by Akturous - at 2013.08.19 12:06:00
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2. About those graphical warnings... - in Test Server Feedback [original thread]
Thank god they removed them. I'm not apposed to them being re-introduced as long as it's optional and that option isn't tied to audio alerts. I can't imagine how little dying you people do who want them back.
- by Akturous - at 2013.05.31 08:59:00
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3. Hull critical flashing banner - in Test Server Feedback [original thread]
Especially when you alt tab out whilst leaving your alt on a gate in low sex then hear the screaming sounds of your shield being vapourised.
- by Akturous - at 2013.05.20 08:05:00
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4. Hull critical flashing banner - in Test Server Feedback [original thread]
Grey Azorria wrote: Jesus, people will cry about anything these days... For the record I like the fact my ship makes a bigger deal about dying horribly, in fact I would go so far as to say that it should make an even bigger deal in the final m...
- by Akturous - at 2013.05.20 00:45:00
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5. Hull critical flashing banner - in Test Server Feedback [original thread]
Lloyd Roses wrote: As a good thing, 2 of 3 notifications are - when flying in a shieldfleet - hopefully lingering long enough to still read them in your pod. It's not like in a gang of 3+ fighting another gang of 3+ you'll ever get to actually ...
- by Akturous - at 2013.05.19 11:21:00
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6. Hull critical flashing banner - in Test Server Feedback [original thread]
There's one for shield and armour as well, it's so F.UCKING annoying I can't believe they thought it'd be a good idea, like I'm not aware I'm in hull.
- by Akturous - at 2013.05.19 09:56:00
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7. Sticky:Odyssey General Feedback Thread - in Test Server Feedback [original thread]
Please tell me the stupid "Hull Critical" message is a joke. New pod transition is much smoother New scanning system is terrible. You need to be able to see all 7 probes without pressing alt or shift, the new table structure is just horrible, th...
- by Akturous - at 2013.05.18 03:38:00
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8. [Odyssey Feedback Request] Tags for Security status - in Test Server Feedback [original thread]
Fair point. Maybe a large buffer then, so they take a long time to kill, but with a much smaller active tank. I still think they should web and scram you.
- by Akturous - at 2013.05.17 13:54:00
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9. [Odyssey Feedback Request] Tags for Security status - in Test Server Feedback [original thread]
The rats need to be much much harder to kill and they should have a small sig with high AB speed so you can't stealth bomber them. I think 400dps should be the minimum to kill one, that rules out a lot of farmer tactics. They should also web and s...
- by Akturous - at 2013.05.16 03:12:00
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10. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
CCP SoniClover wrote: Hey guys, thanks for all the great feedback. WeGÇÖre writing a dev blog that talks a bit more in depth about many of the changes, but in the meantime I wanted to quickly address a few things: Regarding removing the DSP ...
- by Akturous - at 2013.05.15 02:51:00
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11. Safety switch - in Test Server Feedback [original thread]
I to noticed this, it's pretty annoying. I think it's a FANTASTIC feature for everyone (I don't even have to hit tab enter to nado some hauler in high sex yay), BUT having it reset the damn setting when I log back in is just fracking annoying and ...
- by Akturous - at 2012.12.05 05:03:00
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12. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
TLDR......CCP Fozzie "I got high...mistakes were made" On a side note, buffing capitol local reps certainly isn't a bad thing in these days of 16k dps moros', triage has a hard time not just dying all the time. If it's rr slow cat blobs you want ...
- by Akturous - at 2012.12.05 02:34:00
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13. Carriers, Triage and Armor Links. - in Test Server Feedback [original thread]
Pretty ****** stealth nerf tbh and I just finished training a carrier V triage pilot (and you know it's just for that as he has amarr bs and carrier V and can only use hmls and caldari), so you've pretty well raped all my sp. I'd quite like a ref...
- by Akturous - at 2012.12.04 16:23:00
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14. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
Fon Revedhort wrote: Nope, it's you saying 2-3 med reps plus a cap booster are better than 1600mm plate. In terms of tanking specifics, fitting and trade-offs that's pretty much the same comparison as dual ASB vs. single one. I never said ...
- by Akturous - at 2012.10.08 01:46:00
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15. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
Fon Revedhort wrote: Active tank allows you to tank enormous dps until your cargo hold runs out and even longer if you use a hauler. One plate gives you 4200 HP, that's it. Nerf active tank, yeah. So we agree? or are you seriously saying 1 ...
- by Akturous - at 2012.10.07 10:16:00
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16. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
Fon Revedhort wrote: Akturous wrote: Removing one booster creates a tension of having enough dps to finish the opposition before depleting charges, or fitting mobility or tackle mods to allow a "tactical retreat". The rest is also damn fu...
- by Akturous - at 2012.10.07 07:58:00
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17. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
As others have iterated, all they needed to do was limit it to one per ship and here's why: Ancils were designed to make active shield tanking viable without links+crystals (I have a maxed out boosting alt and ancils have made me leave her at hom...
- by Akturous - at 2012.10.04 10:07:00
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18. Drastic framerate drop in new build 318841 - in Test Server Feedback [original thread]
Getting the same thing. CPU and Ram maxed out with two clients which is about double what it was running at on tq. Through in a bug report I'd say.
- by Akturous - at 2011.11.22 02:12:00
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19. Drug Booster Balancing issues - in Test Server Feedback [original thread]
TrollFace TrololMcFluf wrote: The amount of tears in this thread is epic "not worth using them anymore" lol what a pathetic little carebear BUT on a more serious note the EDGE implants really need to be looked at on sisi other than being expe...
- by Akturous - at 2011.11.17 01:31:00
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20. Drug Booster Balancing issues - in Test Server Feedback [original thread]
Vincent Gaines wrote: The problem was that nobody would use them because of the risks of side effects. Quote: do you think I care about the tracking on my dual180s on my trip rep myrm more than my uber pill fueled tank? Exactly my poin...
- by Akturous - at 2011.11.16 04:01:00
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