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361. [podcast] Declaration of War Ep. 56 - in My EVE [original thread]
GET IT HERE Show Notes: -Poll Discussion: Will CFC Push Into Delve? -EVE News: TEST EvacGÇÖs Delve, Dinner Co breaks up with INIT and others seeking new regions to live in, Pandemic Legion wins ATXI in a thrilling duel of Sentry Drone Meta -C...
- by Alekseyev Karrde - at 2013.08.16 23:49:00
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362. ENLA Mercenary Services (EMS) - in Crime and Punishment [original thread]
good luck
- by Alekseyev Karrde - at 2013.08.13 01:05:00
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363. Sovereign Infinity - PVP Alliance - Looking for contracts ! - in Crime and Punishment [original thread]
Welcome, gl
- by Alekseyev Karrde - at 2013.08.11 22:19:00
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364. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: I think our biggest concern is the Deimos. While the combination of the new layout and speed, added to the rail buff probably makes for a skirmisher that will be extremely powerful, we do appreciate the fact that a lot of peopl...
- by Alekseyev Karrde - at 2013.08.02 19:27:00
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365. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
The nerf to defensive and interdiction links seems a little too strong. I get that most of the popular ones are being toned down but a 9% and 14.2% reduction is excessive. 5% and 10% reductions from current would still be strong but not as cripp...
- by Alekseyev Karrde - at 2013.08.02 00:01:00
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366. [podcast] Declarations of War 55 - in My EVE [original thread]
GET IT HERE -Poll Discussion: Are you happy with the selection of the Iceland 7? -EVE News: 6VDT goes down as the biggest fight in EVE history, speculation on TESTGÇÖs fate post-Fountain, Stain Russians make steady gains in Esoteria while SOLAR...
- by Alekseyev Karrde - at 2013.08.01 02:00:00
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367. Sticky:August CSM Summit and Attendees - in Jita Park Speakers Corner [original thread]
"null sec cartel" Cartel of what? Structure grinding cartel?
- by Alekseyev Karrde - at 2013.07.31 07:12:00
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368. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Zetak wrote: One thing I do not like though, and that is the missile flight time bonus. Dump it, burn it, exile into another dimension, and increase missile velocity bonus to 2x50%. The problem with missiles at longer ranges -as every player kn...
- by Alekseyev Karrde - at 2013.07.31 05:26:00
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369. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Veshta Yoshida wrote: Alekseyev Karrde wrote: Considering how long they've been in the dog house, possible temporary HAC OPness is not really something i as a PVP player would be terribly upset with.... This is Eve, 'temporary OP'ness' has...
- by Alekseyev Karrde - at 2013.07.30 23:47:00
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370. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Considering how long they've been in the dog house, possible temporary HAC OPness is not really something i as a PVP player would be terribly upset with. Be bold with your solutions Rise/Fozzie, if your fears come true it'd be easier to tone down ...
- by Alekseyev Karrde - at 2013.07.30 22:59:00
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371. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Cyaron wars wrote: Hm.. I've compared main source of tank on vexor hulls (armor) as gallente is most known as a close range armor brawlers and I am a bit confused. Right now on TQ Vexor has 2000 base armor, Navy Vexor 3000 and ishtar has 1618....
- by Alekseyev Karrde - at 2013.07.30 07:54:00
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372. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Voith wrote: NinjaTurtle wrote: CCP Rise wrote: can be reloaded over the course of a long fight. sixty second reload time. I don't think you have a very realistic idea of what occurs to an asb vagabond in that time period. It has...
- by Alekseyev Karrde - at 2013.07.30 03:40:00
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373. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
I like the direction with the increases sensor strength and lock range. To be honest I also like the IDEA of the mwd sig reduction bonus but it's not strong enough. I've seen the graph, it's not compelling. The post-bonus sig bloom should be low...
- by Alekseyev Karrde - at 2013.07.29 21:09:00
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374. [podcast] Declarations of War 54 w/ James Arget - in My EVE [original thread]
Get it here! -Cast is joined by CSM8 wormhole rep James Arget who gets interviewed and heckled -Poll Discussion: Malicious Alliance Disbands -EVE News: Z9P battle and controversy, TEST+friends vs CFC war update, Russian resurgence in the south ...
- by Alekseyev Karrde - at 2013.07.21 19:00:00
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375. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Prometheus Exenthal wrote: @Alek How exactly is the new Eagle a better brawler? You're not gaining much hp, since you now need to fit an injector in that free mid instead of a nos. You could use an injector or fit more more tackle or more ta...
- by Alekseyev Karrde - at 2013.07.19 10:30:00
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376. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Prometheus Exenthal wrote: Omnathious Deninard wrote: So did a rough check with the MWD bonus. Ship one was a MWD Talos with Void Neutron blasters, it would have a 50% hit chance at Optimal + Falloff going 1529 ...
- by Alekseyev Karrde - at 2013.07.19 05:56:00
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377. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Considering the state of HACs going into this, I find the initial proposed changes fairly underwhelming. THE SAC: T2 specialized not generalized: so why expand it's weapon bonus to short/long range weapons instead of just making it better at shor...
- by Alekseyev Karrde - at 2013.07.19 05:51:00
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378. Sticky:August CSM Summit and Attendees - in Jita Park Speakers Corner [original thread]
Pretty solid list
- by Alekseyev Karrde - at 2013.07.15 23:07:00
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379. Current war dec mechanics and why they are broken - in Jita Park Speakers Corner [original thread]
Bi-Mi Lansatha wrote: Neither position is wrong based on the current game mechanics, but it could be better. I think most of the people who launch wardecs want their targets to fight back and most of the targeted Corps would like incentive to ...
- by Alekseyev Karrde - at 2013.07.15 07:04:00
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380. Noir. [Est. 2008] - in Crime and Punishment [original thread]
Officially our most damaging week on contract and our highest ISK damage on contract ever. Much thanks to the residents of Delve for being pretty good sports about it all. Please die more frequently so we can break our record for most kills on a...
- by Alekseyev Karrde - at 2013.07.15 07:03:00
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