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1. Eve Fitting Tool - in Ships and Modules [original thread]
Originally by: Lornnar a question for Falcon jammer optimal. in EFT (2.10.2)Optimal Racial Jammer Range is 85km same fitting in a ship ig. gives 74km Optimal in Module description. (All needed skills at 5) One must be wrong...ig descripti...
- by Alexander Knott - at 2009.04.24 01:56:00
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2. Eve Fitting Tool - in Ships and Modules [original thread]
Originally by: Bai Guang Awesome update, and thanks for it, but I think i've found a small error, and im not exactly sure whats going on. In EFT my falcon (3x SDA IIs, 2x Particle Dispersion Projector I rigs, meta 4 racial jammers) says ...
- by Alexander Knott - at 2009.04.22 05:36:00
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3. Eve Fitting Tool - in Ships and Modules [original thread]
Originally by: Evlyna Bumpidoo! By the way, Gripen is not that dead or inactive, his last post was on November 2. So keep an eye here. Either he's busy or working on it. Don't worry too much, you'll all have your EFT fix soon I suppose. ...
- by Alexander Knott - at 2008.11.18 16:33:00
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4. Industrial Ship Rebalance - in Ships and Modules [original thread]
Quote: Industrial ship rebalance: There's a blog going out on Tuesday next week that will have all the details. Giev blog. ----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, somet...
- by Alexander Knott - at 2008.10.28 17:30:00
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5. change widows black ops bonus - in Ships and Modules [original thread]
Gentlemen, I think you got trolled. ----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..."
- by Alexander Knott - at 2008.01.22 16:28:00
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6. [Boost patch]Anti-interceptor weapons - in Ships and Modules [original thread]
Edited by: Alexander Knott on 16/01/2008 21:18:06 Originally by: James Lyrus Max skills a precision light missile goes 8400m/sec. But has an explosion velocity of 4500m/sec. Strikes me that's a pretty slow inty. That's slow in a s...
- by Alexander Knott - at 2008.01.16 21:16:00
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7. Webbing bubble instead of Warp Disruption bubble - in Ships and Modules [original thread]
So, on a dictor, you drop this thing and then just roll over and die because you can't get out of it? Or if you're in a frigate of any sort, you become completely useless because everyone and their mother's blind dog's artillery can track you? --...
- by Alexander Knott - at 2007.09.05 18:30:00
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8. "Caldari ships are gang ships" - in Ships and Modules [original thread]
Edited by: Alexander Knott on 31/08/2007 05:37:34 Originally by: James Lyrus Actually, that's not my experience - I, and several people I know, chose Caldari because they liked the backplot. When I started EVE, I had _no clue_ about th...
- by Alexander Knott - at 2007.08.31 05:37:00
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9. Interceptors - in Ships and Modules [original thread]
Tackling bonuses have long been suggested for Interceptors in place of the damage bonuses they now receive and I generally think that's a good idea. On the other hand, I'm not sure I see the point of a power cost reduction for warp disruptors on a...
- by Alexander Knott - at 2007.08.31 05:23:00
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10. Blockade Runners - Thanks CCP! - in Ships and Modules [original thread]
Originally by: Corphus Edited by: Corphus on 29/08/2007 16:19:52 i never set a foot inside a blockade runner before. so how do those ships behave? -what are ur chances if u land inside a bubble after jump or warp in a bubble camp. -h...
- by Alexander Knott - at 2007.08.29 16:36:00
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11. Eve Fitting Tool - in Ships and Modules [original thread]
The Flycatcher and the Caldari capitals all got improved fitting as well. ----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..."
- by Alexander Knott - at 2007.08.28 19:32:00
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12. Bringing back variety into fleet battles. - in Ships and Modules [original thread]
One thing I thought would be neat would be for "downgrade" weapons to be more like souped up weapons of the grade before, similar to assault launchers. So, the dual 250mm rails would use medium ammunition, track like a 250mm rail with perhaps 3/4 ...
- by Alexander Knott - at 2007.08.28 18:41:00
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13. Blockade Runners - Thanks CCP! - in Ships and Modules [original thread]
Originally by: Agent Li Yes, thank you! Now, if only blockade runners could use the cov ops cloak, and warp while cloaked... And have a jump drive. Definitely need a jump drive. :) ----- "I like to loot, especially going to the can o...
- by Alexander Knott - at 2007.08.28 18:35:00
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14. WORST battleship? - in Ships and Modules [original thread]
Edited by: Alexander Knott on 24/08/2007 22:03:28 Originally by: ForeverKnight Edited by: ForeverKnight on 24/08/2007 21:24:20 If you think the Scorpion sucks you have no imagination. One of the best uses I've seen for it is to put...
- by Alexander Knott - at 2007.08.24 22:03:00
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15. Eve Fitting Tool - in Ships and Modules [original thread]
EFT thinks that interdiction sphere launchers take a missile launcher hard point. That's not the case. ----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..."
- by Alexander Knott - at 2007.07.18 20:38:00
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16. Are fighters too expensive? - in Ships and Modules [original thread]
Given how common and effective carriers are, I don't think you'll see a price reduction on fighters. It seems that CCP has finally taken an interest in preventing this from becoming Capital Ships Online; reducing the cost of fighters would only un...
- by Alexander Knott - at 2007.06.05 16:42:00
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17. Why is the Falcon's recon bonus gimped vs other recons? - in Ships and Modules [original thread]
Also, the DPS output of the Falcon compared to the other force recons is really pathetic. No drone bay and no damage bonus hurt it a lot. Maybe lose the range bonus for a damage bonus and do something with the high slots? ----- "I like to loot, e...
- by Alexander Knott - at 2007.05.24 18:56:00
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18. Blackbird drone bay - in Ships and Modules [original thread]
The Falcon could definitely use a drone bay however. 2 missiles & a gun with no damage bonuses don't really cut it for a force recon. ----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, some...
- by Alexander Knott - at 2007.05.23 18:36:00
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19. Best salvage ship, hands down... - in Ships and Modules [original thread]
Destroyers are probably the best salvage ships if you're salvaging with an alt. However, if you only have one account like me, they don't really have the tank to salvage chained spawns (i.e. you show up at the belt to get the wrecks and there are ...
- by Alexander Knott - at 2007.05.12 20:10:00
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20. Titans, the VOTE! - in Ships and Modules [original thread]
Maybe give the DD an (enormous) explosion radius like missiles? Full damage to capitals on down to almost no damage to small craft. Or just remove the thing -- it's not a fun game mechanic and the jump bridge alone more than justifies the expense ...
- by Alexander Knott - at 2007.05.02 23:27:00
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