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1. Shield Compensation Skills - in Skill Discussions [original thread]
Originally by: Shadarle Oddly enough, active hardeners tend to work better on passive tanks and passive hardeners work better on active setups. Well, yeah, you've got to use that cap for something. Usually. Of course, most of this con...
- by Alexander Knott - at 2007.01.23 22:47:00
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2. Upcoming Possibility: Multiple Skill Training - in Skill Discussions [original thread]
All of these ideas sound great but, to be honest, if it's choice between a fancy queue next winter/spring (with Kali2 for instance) or just the ability to set a backup skill next month, I'll take the later. The backup skill idea is enough , even ...
- by Alexander Knott - at 2006.09.18 16:35:00
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3. Shield Compensation Skills - in Skill Discussions [original thread]
Active hardeners have a stacking penalty as well as the passive hardeners.
- by Alexander Knott - at 2006.09.05 22:52:00
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4. Getting into research - in Skill Discussions [original thread]
Originally by: Quarantine Originally by: Mike Yagon As for R&D corps, you need both standing with the faction they belong to and standing with the corp itself. So you will be doing lots of missions. You don't necessarily need ...
- by Alexander Knott - at 2006.07.26 18:05:00
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5. R&D Skills - in Skill Discussions [original thread]
Where does one acquire the non-Starship Engineering skills? Are they agent offers too? Mission rewards? Only from certain corp's agents?
- by Alexander Knott - at 2006.06.16 16:16:00
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6. Make Charisma the "loot" statistic. - in Skill Discussions [original thread]
I was kicking around the idea of taunt/detaunt skill lines for ratting. If there were something like that, Charisma would be the natural choice for a primary stat.
- by Alexander Knott - at 2006.06.06 06:54:00
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