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1. Self Destruct Revamp/Modification - in Player Features and Ideas Discussion [original thread]
I, too, would like to cry every time my ego doesn't get stroked by the masturbatory killmail system. /me circlejerks with his alts to various killmails. ____________ I'd make a forum signature that didn't suck, but I'm restricted by a character ...
- by Allen Ramses - at 2010.02.15 05:17:00
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2. Combat Simulator at all Stations - in Player Features and Ideas Discussion [original thread]
inb4 gb2/wow/. I would advise you edit your post for matters of your own safety. It will NOT be well received. ____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does.
- by Allen Ramses - at 2009.12.18 09:49:00
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3. Insurance invalidation when ship loss is through Concord intervention - in Player Features and Ideas Discussion [original thread]
Originally by: The Racketeer Ship Insurance invalidated when ship is lost ... pony up the full ISK value of their ship. I endorse this product and/or service. ____________ I'd make a forum signature that didn't suck, but I'm restricted ...
- by Allen Ramses - at 2009.12.18 08:39:00
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4. Redesign of Tracking Please - in Player Features and Ideas Discussion [original thread]
Originally by: Helion Dhamphir Okay so, i get that I can't hit a ship as accurately if it's orbitting me at greater rad/s than my guns' tracking mechanisms can keep up with Fixed. Quote: what i don't get is why i can't hit a ship i...
- by Allen Ramses - at 2009.12.18 04:18:00
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5. Rhen Ayases Ideas to fix Rockets - in Player Features and Ideas Discussion [original thread]
Originally by: Rhen Ayase thats what i am saying, rockets are currently to broken. they just got use in lvl1 missions, and even here you are better off with using ac on a rocket bonused ship :> Here's the deal. Rockets aren't any more...
- by Allen Ramses - at 2009.12.18 03:44:00
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6. Rhen Ayases Ideas to fix Rockets - in Player Features and Ideas Discussion [original thread]
Originally by: Rhen Ayase well, missiles are fine they have advantages and disadvantages, and they are the most used weapon against rats. It's not about advantages and disadvantages, it's about fundamental flaws. Them being by far the mo...
- by Allen Ramses - at 2009.12.14 03:24:00
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7. Rhen Ayases Ideas to fix Rockets - in Player Features and Ideas Discussion [original thread]
Originally by: Rhen Ayase ... I was going to reply to your less-than-perfect proposal point by point, but it's easier just to say it's a very bad idea to come up with solutions when you clearly don't understand the mechanics of the probl...
- by Allen Ramses - at 2009.12.13 04:40:00
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8. We need better Structure Explosions. - in Player Features and Ideas Discussion [original thread]
And while we're at it, adding some variety to ship explosions would be nice too. I'm rather tired of killing a frigate and seeing a big blue flash with scattered metal scraps, and killing a battleship and seeing the same big blue flash with scatte...
- by Allen Ramses - at 2009.12.12 05:22:00
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9. PvP only (no High-Sec) server - in Player Features and Ideas Discussion [original thread]
I think opening up the chaos server to the public would be a very bad idea. ____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does.
- by Allen Ramses - at 2009.12.12 05:01:00
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10. Buff to rockets - in Player Features and Ideas Discussion [original thread]
Originally by: Gypsio III This sounds p. interesting, please tell me more. Hush, you. Originally by: Duchess Starbuckington Your justification for this being...? that kind of justification would take 3 posts just to begin to e...
- by Allen Ramses - at 2009.12.10 21:09:00
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11. Buff to rockets - in Player Features and Ideas Discussion [original thread]
Originally by: Duchess Starbuckington Originally by: Allen Ramses Originally by: Helicity Boson so FEAR NOT COMRADES! OUR ROCKET DAY WILL COME! Yes, it will. However, when that day comes, CCP will fail to take other miss...
- by Allen Ramses - at 2009.12.10 19:22:00
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12. Buff to rockets - in Player Features and Ideas Discussion [original thread]
Originally by: Helicity Boson so FEAR NOT COMRADES! OUR ROCKET DAY WILL COME! Yes, it will. However, when that day comes, CCP will fail to take other missiles into account, and will leave the weapon system in an even more disarray than ...
- by Allen Ramses - at 2009.12.10 18:02:00
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13. Role Bonus: AF statis webber immunity - in Player Features and Ideas Discussion [original thread]
No. That kind of specific bonus is not a good thing for AFs to have. They're meant to be heavy duty ultra durable vessels that can take a lot of abuse. A 7.5% reduction in heat generation would be a much better bonus. A 20% resistance to webbers d...
- by Allen Ramses - at 2009.10.24 21:02:00
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14. x-large shield extender - in Player Features and Ideas Discussion [original thread]
I'd certainly like an XLSE. It would make shields useful in PvP. I would also like an XLAR (that doesn't require insane fittings), a passive iField, an active EANM, faster ARs, more efficient SBs, an AR amp, a 15% shield HP mod (not rig), a way t...
- by Allen Ramses - at 2009.10.23 08:23:00
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15. Alternative to Formations "Match speed and heading" - in Player Features and Ideas Discussion [original thread]
Originally by: Miraqu Originally by: Pliauga Simple and elegant, but lacks high-end potential IMHO. Quite the contrary, this would be especially helpful in aligned Sniper-HAC gangs and RR-BS gangs , thats high-end potential ...
- by Allen Ramses - at 2009.10.02 07:40:00
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16. ECM rework - in Player Features and Ideas Discussion [original thread]
I've given up on making ECM make sense long ago. It's a lost cause. ECM, as explained by CCP, is to be utterly useless without an ECM ship, and is to be disgustingly powerful with one. I would rather see ECM actually be chance based (25% jam chanc...
- by Allen Ramses - at 2009.10.02 04:25:00
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17. buddies? we arnt buddies! - in Player Features and Ideas Discussion [original thread]
Originally by: silly person He's not your buddy, guy. He's not your guy, friend! ____________________ CCP: Catering to the cowards of a cold, harsh universe since November, 2006.
- by Allen Ramses - at 2009.09.27 04:36:00
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18. Now is the time to bring destroyers up to speed - in Player Features and Ideas Discussion [original thread]
Simple adjustment, really. Remove -25% ROF / +50% optimal role bonus Reduce turret hardpoints to 5, with 1 missile or utility high slot Add one mid or low slot +15% CPU/Grid +35% capacitor These changes will allow for: The ability not to fit tin...
- by Allen Ramses - at 2009.09.26 06:13:00
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19. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
I find it a bit humorous that this thread, with the inclusion of TD/TC changes popped up less than a day and a half after I made my thread in Assembly Hall . But wait... CCP Nozh is actually fixing something? I miss the old Nozh, the one wh...
- by Allen Ramses - at 2009.09.25 07:04:00
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20. Reduce ore and mineral volume - in Player Features and Ideas Discussion [original thread]
/signed. As a carebear with teeth and a switchblade, I can totally agree with this. A hulk should not need to compete with haulers in the area of raw storage capacity in order to do its job. Aside from the gang bonuses, the Orca is next to useles...
- by Allen Ramses - at 2009.08.30 19:35:00
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