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1. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
CCP karkur wrote: First Edit: We know that people are a bit confused what is what in the HP circles around the targets. We will be looking into what we can do to make it clearer. We appreciate your feedback, and please keep it coming, but th...
- by AlleyKat - at 2012.10.14 16:27:00
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2. Sticky:EVE Community Spotlight #5 - Clear Skies - in EVE Information Portal [original thread]
Should have killed off John Rourke in the final part to save the lives of his friends, not fly off to never never land. Other than that huge disappointment in the final scene(s), really high quality entertainment and total and absolute kudos to I...
- by AlleyKat - at 2012.08.20 19:16:00
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3. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Pimp
- by AlleyKat - at 2012.03.30 11:28:00
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4. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
Looks good. If the goal is to do a staged deployment, I'd recommend: 1: Introduction Video - 5 mins - uber/pimp/blazing/awesome/1337/<9000/DnB/Techno/Dirty/Sexy 2: Character name creation stage 3: Videos for the races of EVE - 30-60 seconds e...
- by AlleyKat - at 2011.11.10 12:54:00
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5. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
CCP Guard wrote: CCP Tallest brings yet more news of balancing. This time he tells us what he's doing to hybrid weapons and tech II ammo this winter! Make sure you tell Tallest what your thoughts are about the changes. He's waiting for your fe...
- by AlleyKat - at 2011.11.03 18:52:00
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6. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
There was an issue with parsing this post's BBCode
- by AlleyKat - at 2011.11.03 12:45:00
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7. New Dev Blog: CSM6 Elections - The Results! - in EVE Information Portal [original thread]
No females this time. This is not a good sign.
- by AlleyKat - at 2011.03.26 18:35:00
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8. New Dev Blog: EVE TVÆs Letter: Don't Come to Fanfest - in EVE Information Portal [original thread]
Awesome. As always, I'm sure the internal video production team shall be working their guts out to deliver such a huge event. The fact that this year it shall be live is a massive undertaking and can only imagine the lengths and breadths of ded...
- by AlleyKat - at 2011.03.11 16:25:00
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9. New Dev Blog: Introducing our new character creator - in EVE Information Portal [original thread]
Originally by: Destination SkillQueue I'm sure this decision wasn't made lightly, but if you could give(or show) some examples, it would make the limitation much more easy to accept. I have a theory: None of the clothes would fit, as ...
- by AlleyKat - at 2010.10.06 14:13:00
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10. New Dev Blog: Introducing our new character creator - in EVE Information Portal [original thread]
Originally by: Rocius Having a Brutor stand eye to eye with an Sebiestor just doesn't seem right to me. My brother from another mother has a point. EVE-ONLINE Video-Making Tutorials Vid - New Tricks
- by AlleyKat - at 2010.10.06 12:31:00
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11. Introducing: The Butterfly Effect - in EVE Information Portal [original thread]
Originally by: Rawr Cristina well, being that some of his footage is in it... Just re-watched it on the bigger monitor - yeah, well spotted. The MG looks like his style, editing looks like ZOND3 with the reverse swish-zoom, with so...
- by AlleyKat - at 2009.07.29 22:13:00
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12. Introducing: The Butterfly Effect - in EVE Information Portal [original thread]
Nice vid, very smooth motion graphics...methinks Kyoko Sakoda had a hand in this? AK EVE-ONLINE VIDEO-MAKING TUTORIALS
- by AlleyKat - at 2009.07.29 21:05:00
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13. New Dev Blog: I can totally run that on my Amiga - in EVE Information Portal [original thread]
Stating the obvious here; but when 2009 draws to a close, the Trinity II graphics update would have been released for two years, and currently has been available for a year. Do you think that would have been enough time to at the very least cons...
- by AlleyKat - at 2009.01.15 18:47:00
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14. New Dev Blog, Chronotis on Asteroids & the Need For Speed InitiativeÖ - in EVE Information Portal [original thread]
I like the idea of phasing in and out of existence and modules needed to locate and 'see' them. This could work well for extremely dense asteroids, which are very small, but yield high-ore, and due to their dense nature, somehow distort space and...
- by AlleyKat - at 2008.02.05 13:41:00
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15. EVE: Trinity Post-Deployment Issue Thread - in EVE Information Portal [original thread]
* The Trinity client causes graphical issues with ATI X1950 video cards. * ATI X1950 video cards have problems with rendering suns and related effects. This is old news, this graphics card has always had issues with this.
- by AlleyKat - at 2007.12.07 07:34:00
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16. Revelations 2.3 Patch Deployment on Tues, 6 Nov from 1100 to 1400 GMT - in EVE Information Portal [original thread]
please tell me trinity2 shall not be delayed
- by AlleyKat - at 2007.10.31 18:46:00
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17. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: Kwint Sommer TheyÆre not logistics ships you idiots, theyÆre f***ing carriers that are capable of logistics. Just read the lore about them, especially on the description. Does it talk about healing other ships? No! Do they ...
- by AlleyKat - at 2007.10.22 12:26:00
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18. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Good. All considerations there are for the benefit of all and are in line with forcing ships to be used for what they were meant to be used for. This is a necessary change, and I knew it was coming. AK.
- by AlleyKat - at 2007.10.22 06:34:00
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19. Closing Trading and CCG Forums - in EVE Information Portal [original thread]
disagree
- by AlleyKat - at 2007.08.21 22:44:00
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20. Boost Ammar! Nerf Titans! Fix Logistics! Fendahl's New Dev Blog! - in EVE Information Portal [original thread]
Originally by: CCP Fendahl I have been working with TomB et al. on the sideline on balancing for over 3 years and joined CCP about 2 months ago. Can you expand on this? What does your video game design experience consist of? Janua...
- by AlleyKat - at 2007.06.10 21:30:00
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