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1. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
Please retain the third party warp as its separate slider as its very much useful in itself as its own thing... Also please stop dumbing down the game under the pretense of statistics. Are you counting active accounts or inactive accounts? It wou...
- by Altrue - at 2017.05.08 23:01:37
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2. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
Hey CCP, First, the new mouse sounds are horrible, and it's infuriating that the only way to turn them off is to disable ALL mouse sounds. Also, the sound setting is called "UI Click" but it should really be "Mouse Move", because last time I chec...
- by Altrue - at 2016.12.13 18:21:39
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3. Sticky:Dev blog: Introducing ESI - A new API for EVE Online - in EVE Information Portal [original thread]
CCP Bartender wrote: ESI is specifically and deliberately a character oriented API. We will not be delivering account level information in ESI. So yes, if you want to monitor multiple characters from the same account you will have to add each ...
- by Altrue - at 2016.11.09 18:10:53
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4. Sticky:Dev blog: Inception - The new player experience for EVE Online - in EVE Information Portal [original thread]
Hi, So far this looks promising. Now, having produced beginner walkthroughs for the past four years on youtube and having seen all the "recent" iterations of the tutorial system, I will observe careful optimism and wait to see this thing in actio...
- by Altrue - at 2016.10.18 16:07:19
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5. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
Hi, This UI needs more clicks than before to do the same things. That's bad. Space is not optimized, for the amount of space on screen you can only display this amount of skills outside of the skillqueue? That's awful. Related to 2-, th...
- by Altrue - at 2016.10.14 15:26:58
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6. Announcement:Dev Blog: EULA Changes Coming With EVE Online: Ascension - in EVE Information Portal [original thread]
I feel like all the bankers leaving IWI a few days/weeks ago knew/felt that this was coming. It's no surprise though, as the current legal issues that Valve is having over CSGO gambling must have raised some alarms at CCP's Legal team.
- by Altrue - at 2016.10.12 13:50:07
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7. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
A bit sad over the higher vulnerability timers and the retaining of the system cost manufacturing index, but I understand why both of these aspects are necessary. What of the ability to use a Market Service Module? Is it limited to L and XL or o...
- by Altrue - at 2016.10.10 16:58:59
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8. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
Everything looks good. I'm glad you guys agreed on most of these things. Now the only (BIG) point remaining is to ensure that nobody can log multiple EVE accounts if one of them is an Alpha. Now eagerly waiting for the Industry devblog, the NPE ...
- by Altrue - at 2016.10.07 16:49:29
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9. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
On the cost of charges: The cost of charges, the duration before reloading, and the overall volume of charges, is way better than I expected. Turns out it shouldn't pose any issues imo. I still think however that it's a bit awkward to use ch...
- by Altrue - at 2016.09.11 17:05:25
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10. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
CCP Quant wrote: Nope, there will be a suitable replacement, stay tuned How long do we have to stay tuned approximately? A day? A week? A month? I need to know so that I can either hold on the new player content I'm about to release for y...
- by Altrue - at 2016.08.31 15:48:04
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11. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
What happens to trial invites? I'm assuming that a trial invite would give you an Omega State but with current restriction on skills for 21 days? If the trial changes, will there still be a buddy reward program? - Altrue asking the important que...
- by Altrue - at 2016.08.31 15:23:24
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12. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Tau Cabalander wrote: Playing devils advocate, because I'm still upset another skill wasn't refunded: Unfortunately there is a precedent: Advanced Industry, which has no resemblance to the Material Efficiency skill that the skill points were ...
- by Altrue - at 2016.08.30 23:53:59
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13. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
CCP Fozzie wrote: No. The skills will all continue to exist (under slightly different names) and will impact the same type of gameplay , so there are no plans to refund any skills with this change. I'm sorry but that's just not true. For i...
- by Altrue - at 2016.08.30 23:37:43
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14. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
The range is too short, really too short :(
- by Altrue - at 2016.08.30 13:57:35
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15. Sticky:Dev blog: The second CSM X summit - meeting minutes included - in EVE Information Portal [original thread]
Niko Lorenzio wrote: Mike Azariah wrote: Actually, Randomization is a good thing as there is a possibility of people getting more votes if they are higher in the alphabet as lazy folks just click the first thing they see. m I guess that ...
- by Altrue - at 2016.02.27 12:04:20
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16. Sticky:Dev blog: Overlays, ISK Buyer Amnesty and Account Security - in EVE Information Portal [original thread]
"Let us start with everybodyGÇÖs favorite reading material, the EULA" hehehe made me laugh. Interesting devblog, albeit a bit light on the announcements, but the information there is indeed highly valuable.
- by Altrue - at 2016.02.23 16:26:40
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17. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
Hey CCP, could you please do something about the weird vertical movement of the camera? It's so slow!
- by Altrue - at 2016.02.13 11:56:45
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18. Sticky:Dev blog: Unboxing the new Camera in EVE Online - in EVE Information Portal [original thread]
A speed offset slider would be cool! So that we can have a tiny bit of offset, without getting the full effect. As for the nausea part, for my part, I felt most displeased with small adjustments of the velocity at < 15% max speed. Seems like ...
- by Altrue - at 2016.02.12 18:44:38
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19. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
Good move. Will a 50% reduction from 400 to 200 units per block be enough though?
- by Altrue - at 2016.02.12 14:55:32
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20. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Stats, finally! Seeding FAX skills without giving people any clue wasn't a very good move imo.
- by Altrue - at 2016.02.12 14:54:06
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