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1. Combat simulator - in Player Features and Ideas Discussion [original thread]
if this was implemented, anyone who is saying no in this thread wouldn't use the simulator, right? so all of them can fight each other in 'real' pvp and they wouldn't have to deal with the simulator... or does everyone just want to pwn noobs?
- by Alyln - at 2009.02.24 18:37:00
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2. Possible Answer to Ninja Salvaging? - in Player Features and Ideas Discussion [original thread]
Edited by: Alyln on 07/02/2009 01:28:56 woops ignore this
- by Alyln - at 2009.02.07 01:28:00
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3. Diversifying Tier 3 Battleships - in Player Features and Ideas Discussion [original thread]
I like it, my experience in my Rohk would greatly improve
- by Alyln - at 2009.02.04 17:15:00
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4. Salvaging Rights - in Player Features and Ideas Discussion [original thread]
This isn't going to remove any of the ninja salvaging, if the mission runner would make it so that salvaging was flaggable, the ninja salvager would then be able to take the loot from the wrecks without being flagged, keeping the 'dirtyness' but a...
- by Alyln - at 2009.01.22 18:41:00
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5. Salvaging Rights - in Player Features and Ideas Discussion [original thread]
Yes I know this is an overdone topic, but I think I have a new idea. The mission runner can either a) have kill rights on those that steal the loot from wrecks or B) have kill rights on those that salvage from the wrecks You could change your ...
- by Alyln - at 2009.01.22 18:12:00
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6. New bounty system - in Player Features and Ideas Discussion [original thread]
if he bought his ship at a lower cost than what the current market price he would make a profit, (try processing the information you read before replying this time)
- by Alyln - at 2009.01.22 01:43:00
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7. New bounty system - in Player Features and Ideas Discussion [original thread]
soo... remove all risk from the bounty system? if a bounty gets too high on one ship the pirate(or whoever) could remove all modules, sell the bountied ship and but a new one at what could possibly be profit(depending on market conditions). Also...
- by Alyln - at 2009.01.21 18:46:00
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8. My $2 to the bounty system - in Player Features and Ideas Discussion [original thread]
Originally by: H Lecter Id like this mixed with the agent assigning the bountied players to kill, you could still get the bounty from someone you happen to come upon, but the agent giving help in hunting them would be nice.
- by Alyln - at 2009.01.21 18:40:00
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9. I'm making a ballista - in Out of Pod Experience [original thread]
Thanks for all the help, we have already built a couple trebuchets and we were looking for more of a challenge, as well as something much more awesome.
- by Alyln - at 2009.01.08 03:18:00
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10. I'm making a ballista - in Out of Pod Experience [original thread]
Me and some friends want to make a ballista, anyone got blueprints or plans?
- by Alyln - at 2009.01.07 16:52:00
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11. what did you get of santa - in Out of Pod Experience [original thread]
new cell phone and an air rifle
- by Alyln - at 2008.12.26 19:43:00
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12. Make pod ransoming reasonable: Tractorable pods - in Player Features and Ideas Discussion [original thread]
what happens when the pod self destructs while inside of your cargo hold? shouldn't that blow a giant hole in your ship?
- by Alyln - at 2008.12.21 04:35:00
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13. What Eve Needs - in Player Features and Ideas Discussion [original thread]
Originally by: Arkadrell optional: make verious items change visuals of ships slightly (think glow effects or spikes or who knows what, to make your ship look disingwishes and more badass) If you want blinky lights and lots of spikes,...
- by Alyln - at 2008.12.12 18:09:00
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14. Best ever Sci Fi Quote - in Out of Pod Experience [original thread]
" You know god exists and you know people exist, you just don't know who created who" -The Brain Machine
- by Alyln - at 2008.12.06 20:28:00
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15. epic science fiction novels - in Out of Pod Experience [original thread]
Originally by: Harley Dare Armor by Jon Steakley. Superb book. (i've read about every other book listed here and enjoyed the majority but if you really love a laugh out loud and cry with pride storyline you'll love this book) If tha...
- by Alyln - at 2008.12.06 09:50:00
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16. Would birth control ever be necessary/ethical? - in Out of Pod Experience [original thread]
I think that a variation on China's policy would be good but with a limit of 3 or 4, as in the future, western countries are looking to have lots of old people, as well as a greater influence of CPS (child protective services) or the equivalent to...
- by Alyln - at 2008.12.06 09:29:00
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17. 1GN MicroWarpdrive and 1GN Afterburner - in Player Features and Ideas Discussion [original thread]
formula 1 cars can go 200+ mph, doesn't mean an 18 wheeler should
- by Alyln - at 2008.12.03 06:49:00
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18. Right click...View market...why no view contracts? - in Player Features and Ideas Discussion [original thread]
imo great idea
- by Alyln - at 2008.12.02 18:20:00
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19. Preservation of learning implants - in Player Features and Ideas Discussion [original thread]
if you can access learning implants from all the way across New Eden you should also be able to access pirate implants, but then you could have 2 sets of pirate implants and that would be unbalanced
- by Alyln - at 2008.12.01 18:38:00
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20. Imagine a world.... - in Player Features and Ideas Discussion [original thread]
Edited by: Alyln on 14/11/2008 18:32:31 ...where a salvager salvages from an active ship, try and shield tank now Caldari, I have your shield emmiter! Muahahahaha
- by Alyln - at 2008.11.14 18:31:00
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