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1. Consistency - Trying to understand the stuff CCP does - in Player Features and Ideas Discussion [original thread]
okay thank you all. i forgot about the skill locking on a per race for alpha... blond moment.
- by Amarisen Gream - at 2017.04.25 11:02:22
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2. Consistency - Trying to understand the stuff CCP does - in Player Features and Ideas Discussion [original thread]
Okay, So I was updating my skill queue and was looking at the the Rigging section. Skill - Jury Rigging III Allows Armor Rigging Astronautics Rigging Drones Rigging Electronic Superiority Rigging Projectile Weapon Rigging < Omega Energy...
- by Amarisen Gream - at 2017.04.23 18:11:47
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3. Request: remove jump skills from combat capitals - in Player Features and Ideas Discussion [original thread]
I am glad for the comments: I will take the night and ponder/sleep on the subject and reply sometime this weekend with a better why!
- by Amarisen Gream - at 2017.03.25 00:58:50
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4. Request: remove jump skills from combat capitals - in Player Features and Ideas Discussion [original thread]
unidenify wrote: Amarisen Gream wrote: Not a lot of meat here. Simply remove jump skill(s) requirements from combat capitals and let the children of New Eden do what they will with it. Capital ships can now use gates, not the smartest way t...
- by Amarisen Gream - at 2017.03.24 10:51:42
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5. Request: remove jump skills from combat capitals - in Player Features and Ideas Discussion [original thread]
@Bjorn Trraon, I am glad someone thinks like me, and is better able to word it. I am a causal industrial, and the circle of life in New Eden requires things to be made and then blowm up so it can go back into the circle. EVE is hard and a change l...
- by Amarisen Gream - at 2017.03.23 21:49:18
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6. Request: remove jump skills from combat capitals - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: This is a pretty terrible idea and serves little to no useful purpose that I can see. Anyone moving a capital ship solely by gates is, to put it bluntly, an idiot. You haven't even put a reason or potential use case for...
- by Amarisen Gream - at 2017.03.23 20:32:09
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7. Request: remove jump skills from combat capitals - in Player Features and Ideas Discussion [original thread]
Not a lot of meat here. Simply remove jump skill(s) requirements from combat capitals and let the children of New Eden do what they will with it. Capital ships can now use gates, not the smartest way to travel but what happens happens. - please...
- by Amarisen Gream - at 2017.03.23 18:38:33
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8. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Amarisen Gream wrote: I skipped most of this: There are two sides of the coin. Ganking right now is fine. The people getting tanked are the ones not using the system like they should. I am a care bear, and I am not a gank...
- by Amarisen Gream - at 2017.03.03 03:06:28
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9. High Sec Ganking - CONCORD Balance request - in Player Features and Ideas Discussion [original thread]
I skipped most of this: There are two sides of the coin. Ganking right now is fine. The people getting tanked are the ones not using the system like they should. I am a care bear, and I am not a ganker, but all the tools they are bears need to ta...
- by Amarisen Gream - at 2017.03.02 21:45:25
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10. Remote hull reps - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: ... It removes diversity ... not agreeing to the hull rep thing, but I think CCP has removed more then enough diversity from the game in the way so many ships are cookie cutter... besides the level bonus which are di...
- by Amarisen Gream - at 2017.02.06 16:30:21
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11. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
I believe I stated this before What would be nice is a rework of all the small deployables. Basically a single base unit, that you can then fit with different modules to achieve different things. Want it to have a bubble, then fit it with a bubbl...
- by Amarisen Gream - at 2017.02.03 13:13:59
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12. Rename Ammo - in Player Features and Ideas Discussion [original thread]
No need to be name calling kids. There is no need to rename ammo. Maybe just figure out some sort of icon (yay more icons) that could be stapled to the item in the inventory. Gold boarder = omega II in the bottom left = tech 2 Maybe the primary da...
- by Amarisen Gream - at 2017.01.26 20:04:47
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13. Citadel drop box when? - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: except.... thats just it.... they don't put all the info on that site.... infact its one of the most bare bone sources of info Amen. I know where you are (coming) from and what you mean. I have learned, CCP is like 5...
- by Amarisen Gream - at 2017.01.21 04:25:28
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14. Citadel drop box when? - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: oh yes thank you totally forgot you also have to go to the updates site to see get information.... $^*& you ccp Well, the only thing that has me really pissed is that, when the pushed backing the drilling platfo...
- by Amarisen Gream - at 2017.01.20 22:45:13
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15. Citadel drop box when? - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: yes. iirc it was either at eve vagus or an 07 show when they talked about how it would be a year b4 we saw another structure as they were now going to focus on functionality of existing ones. unbumpable tether and access...
- by Amarisen Gream - at 2017.01.20 20:38:28
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16. Target Painters - Suggestion for increasing their utility - in Player Features and Ideas Discussion [original thread]
No thank you.
- by Amarisen Gream - at 2017.01.20 19:56:21
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17. blueprint case - in Player Features and Ideas Discussion [original thread]
As I have said before m, and as has been stated by many other people. EVE needs a better inventory system all around. It would be better to have something like a mail account folders or computer drive folders. It needs filters as well that can be ...
- by Amarisen Gream - at 2017.01.20 19:41:46
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18. Graphical indication of damage done (with fancy example gif) - in Player Features and Ideas Discussion [original thread]
i have to -1 as well. As the game stands and for the time I've spent in it, UI upgrades would be nice, but there are way to many issues right now with the current UI and game that, sometimes playing just becomes a nightmare. Great idea - IMO, E...
- by Amarisen Gream - at 2017.01.14 04:45:25
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19. Corporate PI - in Player Features and Ideas Discussion [original thread]
^that times a billion
- by Amarisen Gream - at 2017.01.14 04:33:52
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20. Meta Energized Adaptive Nano Membrane completly useless - in Player Features and Ideas Discussion [original thread]
CCP needs to finish what they start and stop quitting half way through a game phase/update.
- by Amarisen Gream - at 2017.01.06 21:53:38
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