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1. Content, not Exploit. - in Player Features and Ideas Discussion [original thread]
x
- by Ambo - at 2014.07.29 13:26:00
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2. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
Just re-iterating what others have said really... Nice that there are some changes but this is missing the mark. Cloaks are not the problem. Even stabs aren't really a problem. The real problem is that if you find a farmer, it's a better use of y...
- by Ambo - at 2014.05.12 08:09:00
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3. FW Plexes for FW players only - in Player Features and Ideas Discussion [original thread]
No thanks. I don't care who I'm fighting as long as there's a fight. Restricting who can come in = restricting the number of fights you'll get.
- by Ambo - at 2014.04.28 09:48:00
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4. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Hmm.. The Phatasm and Gila changes are a bit too much to get my head around on first read. For the others though: Ashimmu: Generally good but losing the extra high slot hits it's (current primary) role as the best small gang neuting T1 cruiser hu...
- by Ambo - at 2014.04.07 17:59:00
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5. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
Just so happens I posted about some improvements to the contract system just recently. Quote: One of the things I do to help out my corp is to provide fitted ships on contract. This works nicely because I have the resources to get stuff ship...
- by Ambo - at 2014.04.02 14:15:00
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6. Some little corp contract tweaks - in Player Features and Ideas Discussion [original thread]
Pretty please?
- by Ambo - at 2014.03.26 15:10:00
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7. Some little corp contract tweaks - in Player Features and Ideas Discussion [original thread]
One of the things I do to help out my corp is to provide fitted ships on contract. This works nicely because I have the resources to get stuff shipped in and fitted easier than many peeps. Private corp contracts are perfect because you can create...
- by Ambo - at 2014.03.24 16:30:00
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8. Small inventory improvement - in Player Features and Ideas Discussion [original thread]
Can't imagine no one has thought of this but I can't see it here, so: I have one really problem with the inventory - managing my ships. I usually have 60-70 fitted and ready to go and I know of many people with far more. to try and manage them, ...
- by Ambo - at 2013.06.27 22:21:00
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9. Repairing Loot - in Player Features and Ideas Discussion [original thread]
Originally by: Nika Dekaia Edited by: Nika Dekaia on 08/09/2009 12:31:17 Go to the repairshop. Klick on one item on the list, push ctrl + a to mark them all, klick repair. Everything in your hangar (even the drones in your dronebay) a...
- by Ambo - at 2009.09.08 15:22:00
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10. Repairing Loot - in Player Features and Ideas Discussion [original thread]
So I've been PvPing a while now and have a container full of loot sat in my hanger. I decided it was about time I processed all this stuff. I selected all items and hit 'repackage'. This failed because something was damaged. No real suprise, most...
- by Ambo - at 2009.09.08 11:16:00
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11. This is not how I want to make money - in Player Features and Ideas Discussion [original thread]
Edited by: Ambo on 14/07/2009 07:25:45 never mind... -------------------------------------- Trader? Investor? Just want to track your finances? Check out EMMA
- by Ambo - at 2009.07.14 07:25:00
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12. Market Enhancements - in Player Features and Ideas Discussion [original thread]
There is a good thread with great ideas in the market section. A lot of people would really like to see at least some improvements to the whole market/trading/shares area of the game. Are there currently any plans in this area at all?
- by Ambo - at 2007.10.29 08:55:00
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