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1. 0.0 COSMOS/Exploration Feedback - in Missions & Complexes [original thread]
Edited by: Amthrianius on 05/12/2006 12:43:50 sift probes are slower to scan than the length of time before they expire. Which means they expire before you get results, unless your in a cov ops ship, which you shouldn't "have" to be in for exp...
- by Amthrianius - at 2006.12.05 12:44:00
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2. Gist X-Type Drops - in Missions & Complexes [original thread]
Originally by: HippoKing Deadspace mod types (Gist, Pith, Core, Cent, Corp variants) only drop from deadspace complexes. The only ones which drop in empire are the Gistii A-types (frigate mods), from the 3/10 serpentis. All the others come...
- by Amthrianius - at 2006.07.17 23:40:00
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3. @zrakor - mission overhaul - in Missions & Complexes [original thread]
Before you port all to deadspace you might want to fix the faction standing loss issues with the current deadspace missions i.e. 3.2% faction loss for killing an indy on lvl 1 missions etc :/ Not good for new players :p If you are going to give ...
- by Amthrianius - at 2006.05.18 11:51:00
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4. Fastest Way to collect Loyalty Points. - in Missions & Complexes [original thread]
Edited by: Amthrianius on 28/03/2006 02:27:57 Originally by: mrg29 Originally by: Mikal Drey hey hey, for a moment excuse my carebearness. it is possible to get over 15klp per mission in empire using average quality agents......
- by Amthrianius - at 2006.03.28 02:27:00
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5. Are pirate agents bugged? - Only Alpha implants on offer! - in Missions & Complexes [original thread]
its the same with npc drops of alpha's they are much higher compared to others, just wait i guess from other offers ---------------
- by Amthrianius - at 2005.10.10 19:08:00
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6. Lack of info = bye bye ship - in Missions & Complexes [original thread]
there is an animation when ur scrambled, unless you turn effects off ---------------
- by Amthrianius - at 2005.10.03 11:46:00
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7. Tech 2 Implants? - Agents and....? - in Missions & Complexes [original thread]
Low-grade - Cruiser/Frig Commanders Normal - BS Officers/Commanders ---------------
- by Amthrianius - at 2005.09.30 17:06:00
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8. FACTION SHIP BPC DROP BUG STILL IN - in Missions & Complexes [original thread]
Maybe because its NOT A BUG! ---------------
- by Amthrianius - at 2005.08.06 10:19:00
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9. Angel Complexes - in Missions & Complexes [original thread]
None ---------------
- by Amthrianius - at 2005.07.29 00:56:00
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10. Faction ship bpc drop in complex's out of wack? - in Missions & Complexes [original thread]
As a pirate agent runner and also a pvper i think its excellent they are dropping from complexes as it means more will be used in pvp which is ALWAYS good. What it also means is there is no grind for ships anymore with agents even in 0.0 space and...
- by Amthrianius - at 2005.07.27 01:56:00
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11. 10/10 angel complex bugged - not dropping faction ship BPCs anymore - in Missions & Complexes [original thread]
Originally by: Joshua Foiritain Hopefully, Pirate Faction ship offers are pretty worthless with bpcs dropping this much. Good, now the grind for ships from whatever agent is over and now its back to what agent missions should be all ab...
- by Amthrianius - at 2005.07.19 09:51:00
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12. WTF? I can't find my agent.. help.. - in Missions & Complexes [original thread]
convo him, he tells you ---------------
- by Amthrianius - at 2005.07.12 09:04:00
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13. Complex Bugs/Issues - LISTED - in Missions & Complexes [original thread]
These are for pirate faction only complexes and are a list of issues starting from the Arch Angels and finishing with the Serpentis Arch Angel/Gist Complexes 2/10 - Angel Creo-Corp Mining Should drop Gistii B-Type modules but does not ...
- by Amthrianius - at 2005.07.12 08:52:00
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14. Pirate faction ship offers - in Missions & Complexes [original thread]
They are empire complexes aswell which makes it worse :/ ---------------
- by Amthrianius - at 2005.07.11 08:28:00
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15. battleship in serpentis level 4 complex - in Missions & Complexes [original thread]
Charged at the phi guy in my deimos, killed him while tanking the others approaching and warped out. It needs a bit of a boost in dificulty :o All complexes should need more than 1 person to do them imo. E.g. 4/10's would be too hard for a singl...
- by Amthrianius - at 2005.07.10 11:05:00
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16. What happened pirate mission loot changes/checking? - in Missions & Complexes [original thread]
One thing In normal pirate mission deadspace vs the empire faction they are against e.g. the retribution mission for the arch angel's vs minmatar If you attack the ships and structyres you need to to complete the mission you lose about 3% standi...
- by Amthrianius - at 2005.06.23 19:48:00
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17. Mission resources and guides - in Missions & Complexes [original thread]
pls add this http://oldforums.eveonline.com/?a=topic&threadID=110049 ---------------
- by Amthrianius - at 2005.05.28 08:33:00
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18. Some more questions for Zarky - in Missions & Complexes [original thread]
Edited by: Amthrianius on 13/05/2005 19:01:54 I have a couple regarding pirate missions: Why do all deadspace missions e.g. Retribution (non-important) vs minmatar give large standings loss against minmatar republic faction when you kill the ...
- by Amthrianius - at 2005.05.13 19:00:00
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19. We need Agents in 0.0 - in Missions & Complexes [original thread]
Originally by: Doctor Octagon The problem in 0,0 is that people who used to do agents in Empire, has such bad standing vs the pirate factions that they cannot use 0,0 agents. Thus less people in 0,0. eh? Each faction apart from b...
- by Amthrianius - at 2005.05.12 03:48:00
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20. Overseer's Oversight? - in Missions & Complexes [original thread]
Edited by: Amthrianius on 11/05/2005 17:52:00 Spot the mistake :D Was bored hoping the key to the lvl would spawn so did scan of complex to find end boss :) ---------------
- by Amthrianius - at 2005.05.11 17:52:00
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