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41. Work in progress: Ships being changed to PBR - wait with bug reports... - in Test Server Feedback [original thread]
Some considerations: - There's way too much dirt on Caldari and Gallente ships, Kaalakiota ships in particular. Where is all this dirt coming from? It looks like they've been operating in Iraq for three years. - The matte green surface on stan...
- by Andreus Ixiris - at 2014.11.16 17:38:04
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42. Keyboard Flight Controls - in Test Server Feedback [original thread]
CCP Nullarbor wrote: Can I do rolls / flips? No, since EVE physics are not like a dogfighting game and likely never will be. There is an obvious up and down in space and your ship cannot turn upside down. This isn't really a justification...
- by Andreus Ixiris - at 2014.11.16 17:18:45
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43. UI Modernization preview - Feedback and issues - in Test Server Feedback [original thread]
I've got to reiterate what others have been saying about the icons - monochrome icons simply do not work as well as coloured ones. Please listen to your testers and take their criticism onboard.
- by Andreus Ixiris - at 2014.11.14 21:25:05
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44. The bottomless dress. - in Test Server Feedback [original thread]
I only support this if I'm allowed to wear it too.
- by Andreus Ixiris - at 2014.06.05 21:05:00
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45. New Ship Models? (Moa, Typhoon and Condor) - in Test Server Feedback [original thread]
Yeah, please get rid of space camouflage, CCP. It makes zero sense.
- by Andreus Ixiris - at 2014.06.02 14:29:00
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46. [Kronos] little things from Team Super Friends - in Test Server Feedback [original thread]
CCP Punkturis wrote: Andreus Ixiris wrote: CCP Punkturis, this is a "little thing," but it's most certainly something that irritates me. I don't know if this is strictly your department, but I've been trying to get this fixed for about three...
- by Andreus Ixiris - at 2014.05.27 11:17:00
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47. [Kronos] little things from Team Super Friends - in Test Server Feedback [original thread]
CCP Punkturis, this is a "little thing," but it's most certainly something that irritates me. I don't know if this is strictly your department, but I've been trying to get this fixed for about three years now, and I still haven't even been able to...
- by Andreus Ixiris - at 2014.05.23 17:19:00
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48. [Kronos] Third Person Warp-In/Out Effects - in Test Server Feedback [original thread]
Clients do not receive information from the server about cloaked ships that are not their own. The server knows where they all are, but other clients simply are not sent any data on cloaked ships until they become uncloaked. CCP did it this way so...
- by Andreus Ixiris - at 2014.05.23 17:13:00
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49. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
There's this distinct pop/crackle noise from the portable cyno inhibitors and the stargate lightning arcs during spin-up - it sounds like audio corruption. I've filed a bug report about it but it hasn't been responded to yet.
- by Andreus Ixiris - at 2013.11.07 14:13:00
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50. Major Warp Speed problems - in Test Server Feedback [original thread]
Honestly the only problem with the warp speed changes I've noticed so far is that when I warp around in an interceptor at 16 AU/s I often need to change my pants when planets and stations suddenly appear on my screen out of nowhere.
- by Andreus Ixiris - at 2013.10.31 18:28:00
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51. Major Warp Speed problems - in Test Server Feedback [original thread]
Just a fun, random fact for your consideration: The average system (50 AU wide) contains something in the region of 113,097,335,529,232,556,584,655 possible 250/250/250 grids. This would be enough to give every active subscriber in EVE Online som...
- by Andreus Ixiris - at 2013.10.22 17:32:00
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52. Test server black screen - in Test Server Feedback [original thread]
Fix worked, but it's kind of ridiculous that this would even happen.
- by Andreus Ixiris - at 2013.10.21 09:34:00
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53. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: If they were to somehow decide that they were going to remove the loot pinata, I promise you they'd reduce the number of attempts from two to one. Your very first failure to hack would be met with the dazzling blue-whit...
- by Andreus Ixiris - at 2013.06.01 23:17:00
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54. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: That being said, CCP Soundwave himself has said quite firmly that the loot pinata is not being removed. Probably better to focus your attempts on how to improve it rather than continuing to insist it be done away with. ...
- by Andreus Ixiris - at 2013.06.01 10:26:00
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55. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
I mean, here's a suggestion for a test you could run, Bayesian. Book some time on Singularity, or if you can't do it on Singularity use Duality or Buckingham or whatever. If loot is at 2.0 right now, dial it back down to 1.0 or perhaps 1.2 (since ...
- by Andreus Ixiris - at 2013.06.01 10:00:00
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56. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP Bayesian wrote: Firstly I don't think a mechanic can be inherently bad if a portion of people like it and the trend we've seen so far on these threads is that as we make changes the feedback is becoming more positive. I think the mechanic i...
- by Andreus Ixiris - at 2013.06.01 09:32:00
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57. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP, I've got a serious question for you: why are you trying to treat symptoms of the mechanic when the cause of the problem is the mechanic itself, and why do you continually ignore people who are telling you this? You wouldn't have to put twice...
- by Andreus Ixiris - at 2013.06.01 08:32:00
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58. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Euripides Salamanca, your post is awesome. You are a true EVEbro.
- by Andreus Ixiris - at 2013.05.30 18:54:00
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59. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP Bayesian wrote: For the people saying the 'loot pinata sucks' and the like could you vocalise the problems you have with it? So far I've collated: - It's not the way EVE has previously worked. - Collision is a pain, both with the size of t...
- by Andreus Ixiris - at 2013.05.30 10:43:00
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60. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Vladimir Norkoff wrote: [Well yes, pretty much anybody with a lick of sense can look at the can spew and agree that is a particularly terrible way to encourage group play. One person is actively doing something, the other sits and twiddles his ...
- by Andreus Ixiris - at 2013.05.30 09:54:00
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