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161. The latest build on SiSi - in Test Server Feedback [original thread]
Gates have not been rotated.
- by Andreus Ixiris - at 2011.11.09 11:26:00
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162. The destroyer buff - in Test Server Feedback [original thread]
The point of destroyers was always supposed to be providing larger ships a screen against smaller ships. In CCP's grand vision of a fleet, combined arms is the order of the day - you don't just have a megablob of one ship type, you have every type...
- by Andreus Ixiris - at 2011.11.08 12:24:00
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163. gallente navy comet. - in Test Server Feedback [original thread]
CCP, give us the Gallete Police Force skin for the Comet, not this ugly pile of vomit that you've inflicted upon the Comet.
- by Andreus Ixiris - at 2011.11.08 11:22:00
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164. Gallente viability and Plates in General - in Test Server Feedback [original thread]
The simple answer would be to make hybrid weapons the sole domain of the Gallente - make their boats equally functional with either railguns or blasters. Or perhaps give the Gallente particle blasters plus a long-range weapon called a "particle be...
- by Andreus Ixiris - at 2011.11.08 04:02:00
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165. New World Information Layout and more - in Test Server Feedback [original thread]
I like it! I also notice that descriptions for regions have been added recently - will we be getting descriptions for constellations and systems too?
- by Andreus Ixiris - at 2011.11.07 10:31:00
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166. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
Manc wrote: Would it be possible to put the new nebulae and landmarks on the star map? This, at least, needs to be done, otherwise a lot of players are going to have real trouble comprehending where everything is.
- by Andreus Ixiris - at 2011.11.06 08:13:00
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167. New V3 Ship Textures - in Test Server Feedback [original thread]
Please just don't give ships camouflage paintjobs. Just stop it. There is absolutely no reason for it and it looks awful .
- by Andreus Ixiris - at 2011.11.05 10:57:00
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168. Sticky:New nebulae on the test server. Please give us your feedback. - in Test Server Feedback [original thread]
CCP, the nebula are very very pretty, but we have some serious issues with them: 1. We really need more backdrops - per constellation at least. Movement through space just doesn't feel real enough without them. It seriously just doesn't feel ...
- by Andreus Ixiris - at 2011.11.04 21:13:00
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169. Winter release now on Sisi - known issues and general resources thread - in Test Server Feedback [original thread]
I'm getting an odd issue with the specular reflections in the character recustomisation window since I installed nVidia drivers version 285.62. The specular reflections for things like the shiny metal buckles on my character's vest and shirt butt...
- by Andreus Ixiris - at 2011.11.01 23:08:00
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170. So ur Tier 3 BC testing.... - in Test Server Feedback [original thread]
When Tech 3 ships were first being tested, they looked like five large bubbles joined together. It was ugly and unattractive and players complained, despite the fact that they were otherwise entirely functional and flyable. CCP henceforth does not...
- by Andreus Ixiris - at 2011.11.01 18:23:00
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171. Winter release now on Sisi - known issues and general resources thread - in Test Server Feedback [original thread]
Since we have the new racial CQs, could someone recommend a system which has stations from all four races in it?
- by Andreus Ixiris - at 2011.11.01 17:59:00
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172. Winter release now on Sisi - known issues and general resources thread - in Test Server Feedback [original thread]
All I'm getting is Server: Test Server (Singularity) Status: Unknown Where is the server? Is it down?
- by Andreus Ixiris - at 2011.11.01 09:26:00
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173. Clothing Racelocks, Again - in Test Server Feedback [original thread]
CCP, may I yet again make the humble suggestion that you at least test the consequences, if any, of removing racelocks on clothing and hairstyles? I believe it would make a lot of players quite happy and would require very little work.
- by Andreus Ixiris - at 2011.11.01 03:02:00
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174. 10.26.11 - Incompatible Version on Sisi.... - in Test Server Feedback [original thread]
Can we have the new CQs back now?
- by Andreus Ixiris - at 2011.10.27 00:06:00
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175. GDN-9 "Nightstalker" Combat Goggles - in Test Server Feedback [original thread]
Bumpin' this again.
- by Andreus Ixiris - at 2011.10.25 19:27:00
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176. Ship Hangar fixes for Incarna 1.1.3 - in Test Server Feedback [original thread]
Cool. Can we get the racial CQs back now?
- by Andreus Ixiris - at 2011.10.24 18:57:00
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177. Sticky:Ship spinning feedback - in Test Server Feedback [original thread]
Oberine Noriepa wrote: Yeah, I think by "ship scaling" people were more complaining about the fact that in CQ view, your ship ends up being next to your balcony instead of being distant and on the docking ring. I could be wrong, but that's pret...
- by Andreus Ixiris - at 2011.10.18 14:07:00
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178. Station Services Window Resizing - in Test Server Feedback [original thread]
Oberine Noriepa wrote: Yeah, the ship scaling bothers me as well. Since the hangar environment used in the CQ is full 3D, I can't imagine there being too many problems with setting the ships at the center of the docking ring. (Unless whatever s...
- by Andreus Ixiris - at 2011.10.14 21:50:00
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179. Sticky:Ship spinning feedback - in Test Server Feedback [original thread]
XrizZ wrote: I like it, exactly like the old view.. I never understood though, why you can't go below 0-¦ with the tilt? I wanna see the belly of my ship too.. and whats on the ceiling of the station :D There's a method for being able to se...
- by Andreus Ixiris - at 2011.10.14 18:28:00
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180. Station Services Window Resizing - in Test Server Feedback [original thread]
GeeShizzle MacCloud wrote: i would add that if CCP should create a focus blurring it would help with the appearance of size/scale. use the centre of the CQ view area as the point at which to create sharp focus. Despite my experience with ima...
- by Andreus Ixiris - at 2011.10.14 17:33:00
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