Pages: 1 2 [3] 4 5 6 7 8 9 10 |
41. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kane Fenris wrote: Anize Oramara wrote: People do it all the time. You tell me what to buy form the LP store, I contract them to you for the agreed price, bam lp sold. What do you get for your LP anyways? Although on the other hand discus...
- by Anize Oramara - at 2013.11.06 23:14:00
|
42. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Mina Sebiestar wrote: I didn't said gizmo for bastion I said it for salvage in case you didn't notice .... You don't translate to same as me And some does not translate to everybody what you do and can't do or is hard is your perspective...
- by Anize Oramara - at 2013.11.06 20:47:00
|
43. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kane Fenris wrote: Anize Oramara wrote: Kane Fenris wrote: Anize Oramara wrote: Yes a;; times are full room clear. I do not blitz missions nor do I use LP at all. I have stockpiles of LP that I haven't used. sry this is stupid lp a...
- by Anize Oramara - at 2013.11.06 20:03:00
|
44. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kane Fenris wrote: Anize Oramara wrote: Yes a;; times are full room clear. I do not blitz missions nor do I use LP at all. I have stockpiles of LP that I haven't used. sry this is stupid lp are a very major part of isk/h income esp. when...
- by Anize Oramara - at 2013.11.06 19:46:00
|
45. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Mina Sebiestar wrote: Anize Oramara wrote: https://docs.google.com/spreadsheet/pub?key=0AkNC5KM1CqPkdDJueEc1cmxWWENvaHhTakhyMmViOUE&single=true&gid=0&output=html I added isk/h colomn. Now a note on this number: The time I took a...
- by Anize Oramara - at 2013.11.06 19:25:00
|
46. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
https://docs.google.com/spreadsheet/pub?key=0AkNC5KM1CqPkdDJueEc1cmxWWENvaHhTakhyMmViOUE&single=true&gid=0&output=html I added isk/h colomn. Now a note on this number: The time I took as mission time was from warping INTO the missio...
- by Anize Oramara - at 2013.11.06 18:25:00
|
47. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kane Fenris wrote: Joe Risalo wrote: Some players always mention isk/hr, but when they do, they're speaking in specific terms of completion times and they never factor comsumable(ammo/cap boosters/etc.etc.) and fitting costs into this. ...
- by Anize Oramara - at 2013.11.06 18:10:00
|
48. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
chaosgrimm wrote: Anize Oramara wrote: ... Anyways, been running some more tests on sisi. The build is the following (or slightly modified depending on mission) [Vargur, Bastion] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Gyrosta...
- by Anize Oramara - at 2013.11.06 07:23:00
|
49. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Question: I want to look at using the paladin, should I look at tachyons, mega beams or mega pulse? I do not have T2 gun skills on sisi yet and have never used laser weapons at all ever. I want to compare, even a low skilled paladin against a varg...
- by Anize Oramara - at 2013.11.06 00:11:00
|
50. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Strange, it seems the only people actually testing the changes thoroughly is the guys who think the changes improve lv4 mission running. I mean if that wasn't true then it'd be easy to prove yes? And yet... Anyways, been running some more tests ...
- by Anize Oramara - at 2013.11.05 22:00:00
|
51. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Shivanthar wrote: Hahahahahahaha! (-^.O-) (Evil maniac laugh with evil look) Chaos, we are loosing this battle mate. But, anyway, I don't feel bad for this, because I fought pretty well and long enough with my ideas, with my support to mobile...
- by Anize Oramara - at 2013.11.05 10:01:00
|
52. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: baltec1 wrote: CCP have stated they will fall between T1 and T2 so a big nerf is inevitable. I'd love to see that quote. Anize Oramara wrote: So we get a mobile module that can switch out sub systems but they stil...
- by Anize Oramara - at 2013.11.05 00:33:00
|
53. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Anize Oramara wrote: Can they refit subsystems? Can they do over 1k dps? Can they loot 800m3 worth of loot adn salvage? Can they salvage on the go? If not then how do T3s obsolete marauders? Also their tanks are notori...
- by Anize Oramara - at 2013.11.05 00:08:00
|
54. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: T3s can now refit on the fly with the mobile depot. Marauders are now somewhat obsolete. Can they refit subsystems? Can they do over 1k dps? Can they loot 800m3 worth of loot adn salvage? Can they salvage on the go? If ...
- by Anize Oramara - at 2013.11.04 23:38:00
|
55. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Julie Thorne wrote: Anize Oramara wrote: Julie Thorne wrote: Anize Oramara wrote: Aaaanyways Fit was already posted but I guess I can again: 1 TE, 4 Gyros, 3 TCs, Bastion, 800s, Large shield booster, Invul, Faction short range ammo, M...
- by Anize Oramara - at 2013.11.04 23:37:00
|
56. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Julie Thorne wrote: Anize Oramara wrote: Aaaanyways Fit was already posted but I guess I can again: 1 TE, 4 Gyros, 3 TCs, Bastion, 800s, Large shield booster, Invul, Faction short range ammo, MJD. Cans witch out a TC for a MWD/AB where need...
- by Anize Oramara - at 2013.11.04 22:51:00
|
57. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Julie Thorne wrote: Anize Oramara wrote: Julie Thorne wrote: Anize Oramara wrote: You can fly a marauder but not use T2 guns? Are you even serious? I really hope, you were trolling and not being serious. Obviously he meant that he...
- by Anize Oramara - at 2013.11.04 22:05:00
|
58. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Julie Thorne wrote: Anize Oramara wrote: You can fly a marauder but not use T2 guns? Are you even serious? I really hope, you were trolling and not being serious. Obviously he meant that he can't fit blasters on his Vargur, therefore th...
- by Anize Oramara - at 2013.11.04 21:44:00
|
59. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Quish McQuiddy wrote: Alvatore DiMarco wrote: Torp golems get the same bag of "almost nothing" from the range bonus that the Vargur gets. As for the Vargur getting an optimal bonus, that would actually help autos ...
- by Anize Oramara - at 2013.11.04 21:21:00
|
60. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Anize Oramara wrote: Kagura Nikon wrote: You mena makign all of them behaving almost exaclty the same? Pff I have exchanged my remaining marauders for pirate battleships this weekend. BAstion module is a HORRIBLE...
- by Anize Oramara - at 2013.11.04 13:31:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |