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61. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: You mena makign all of them behaving almost exaclty the same? Pff I have exchanged my remaining marauders for pirate battleships this weekend. BAstion module is a HORRIBLE concept. THe mJD bonus is nice, but the bastio...
- by Anize Oramara - at 2013.11.04 12:43:00
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62. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: chaosgrimm wrote: hmskrecik wrote: SOL Ranger wrote: Vargur + speed nerf + Bastion/MJD is the EVE version of Radon toothpaste. The world is still big in some regards so I don't know what stuff you brush your teeth...
- by Anize Oramara - at 2013.11.04 11:00:00
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63. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
SOL Ranger wrote: Anize Oramara wrote: So you complain that the marauders suck because you are using them wrong they don't fit your preferred playstile? Vargur + speed nerf + Bastion/MJD is the EVE version of Radon toothpaste. Might ...
- by Anize Oramara - at 2013.11.03 21:21:00
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64. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Shivanthar wrote: Anize Oramara wrote: Shivanthar wrote: Anize Oramara wrote: As to the enjoyment, as it is currently I'd say my enjoyment has at least been doubled with Rubicon Vargur. I've been running and plexing my 2 accounts with...
- by Anize Oramara - at 2013.11.03 19:33:00
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65. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kusum Fawn wrote: Anize Oramara wrote: The Marauders WILL be able to solo, without links, C1-4 BETTER than they can now because of increased range (C4) and increased tracking (C1-3). Heck they might even be able to solo the Gas and Ore sit...
- by Anize Oramara - at 2013.11.03 18:13:00
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66. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kusum Fawn wrote: Anize Oramara wrote: Well I can say that my bounty ticks are 4-5mill behind the bounty ticks I was getting on Sisi. Also they were 2-3mill behind WITH A DRAKE HELPING ME. It was a pretty low skilled drake to be fair but st...
- by Anize Oramara - at 2013.11.03 18:12:00
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67. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Shivanthar wrote: Anize Oramara wrote: As to the enjoyment, as it is currently I'd say my enjoyment has at least been doubled with Rubicon Vargur. I've been running and plexing my 2 accounts with solo vargur for more than a year before I mo...
- by Anize Oramara - at 2013.11.03 17:30:00
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68. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Dinsdale Pirannha wrote: Anize Oramara wrote: Don't know for sure yet. I trained it since I was in my int/mem map anyways My position on the uselessness of the Bastion module is well-documented. That being said, remember how CCP bent ov...
- by Anize Oramara - at 2013.11.03 07:48:00
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69. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kusum Fawn wrote: Hmm.. Anize has still not posted TQ mission numbers. wonder why that is. TQ vargur can already run C3 and C4 without serious problems. solo For c4 a rr pair is better though. Btw, using links =/= solo How can one like the...
- by Anize Oramara - at 2013.11.03 07:42:00
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70. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Don't know for sure yet. I trained it since I was in my int/mem map anyways
- by Anize Oramara - at 2013.11.03 06:20:00
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71. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Anize Oramara wrote: Ah see you completely misunderstood what I jsut said there :) Is the Golem CURRENTLY the premier small gang PvP ship? No it is not Thus this changes nothing. It is no nail in the coffin of the gol...
- by Anize Oramara - at 2013.11.02 23:48:00
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72. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Anize Oramara wrote: Ah see you completely misunderstood what I jsut said there :) Is the Golem CURRENTLY the premier small gang PvP ship? No it is not Thus this changes nothing. It is no nail in the coffin of the gol...
- by Anize Oramara - at 2013.11.02 23:43:00
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73. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Anize Oramara wrote: Because the Golem was the premier small gang pvp ship right? Because the RNI will be able to utilize RHMLs to run circles around the Golem in L4s. Ah see you completely misunderstood what I jsut...
- by Anize Oramara - at 2013.11.02 23:23:00
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74. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Mer88 wrote: Kane Fenris wrote: Mer88 wrote: heavy missiles got exp velocity of 150m/s ?? no sure but it is nothing compare to 2000m/s cruiser. clearly you have no clue of missile mechanics i strongly advise you to read and understa...
- by Anize Oramara - at 2013.11.02 23:13:00
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75. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: baltec1 wrote: Gives you a reason to use the others in small gangs/solo. One more nail in the Golem coffin. Because the Golem was the premier small gang pvp ship right?
- by Anize Oramara - at 2013.11.02 22:40:00
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76. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Shinzhi Xadi wrote: Found 2 bugs in the paladin for current sisi version. When your tractoring in wrecks, the green 'beam' is crunched up into the ships hull, and does not reach out to the wreck. When you deactivate bastion, the sound effect ...
- by Anize Oramara - at 2013.11.02 02:38:00
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77. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Tsukinosuke wrote: hmskrecik wrote: Tsukinosuke wrote: hmskrecik wrote: Tsukinosuke wrote: 125/125 drone bay/bandwidth for all marauders, would it break the game's balance?!? Let me counter with another question: if they gave it t...
- by Anize Oramara - at 2013.11.01 20:31:00
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78. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Dorororo wrote: I have a question for CCP devs regarding the current thinking on Bastion skills. When will we be able to confirm if it will be High Energy Physics 4 (if at all)? Honestly, if Marauders are now being balanced around Bastion, I w...
- by Anize Oramara - at 2013.11.01 19:51:00
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79. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
hmskrecik wrote: Brib Vogt wrote: If you try to fly the vargur like a mach to keep up the killspeed you completely render the bastion module useless. A comment to the same effect I made several pages back. If you fly new Marauder like you ...
- by Anize Oramara - at 2013.11.01 19:14:00
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80. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Rio Bravo wrote: The new Marauder class. It's a PVE ship, but with PVP capability from what I can see...Wouldn't know what to tell you if you asked me how to fly it. Have to see it in operation I guess first. Fuel troubles me if your a mission...
- by Anize Oramara - at 2013.11.01 19:11:00
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