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1. Worm and rocket range - in Ships and Modules [original thread]
with 3 rigs it could go really far I would think
- by Annedien - at 2007.03.05 11:42:00
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2. Can a Carrier - in Ships and Modules [original thread]
anyone else have any thoughts?
- by Annedien - at 2007.03.01 07:40:00
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3. Can a Carrier - in Ships and Modules [original thread]
Edited by: Annedien on 28/02/2007 23:24:07 Originally by: DarkElf i read the whole thread and looked at the math presented. ok then lag is yeah the big issue. also a carrier fight is intense enough when ur remote repping ppl, locking...
- by Annedien - at 2007.02.28 23:27:00
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4. Can a Carrier - in Ships and Modules [original thread]
Originally by: Gor Kraon Originally by: Lucci I for one would like to see your math behind that 700 cap/sec figure. When including reloading time, a Heavy Capacitor Booster II with 800s gives you 4000 cap every 70 seconds, i.e. 57...
- by Annedien - at 2007.02.28 04:04:00
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5. Can a Carrier - in Ships and Modules [original thread]
so is there anyone out there that has actually tried this? or even thinks its a good idea?
- by Annedien - at 2007.02.28 02:37:00
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6. Can a Carrier - in Ships and Modules [original thread]
Edited by: Annedien on 27/02/2007 05:41:25 Originally by: Lucci Originally by: Annedien well as I stated before I'd like to have 1 sensor booster, and that's still only 300 peak regen without a sensor booster. The cap injector ...
- by Annedien - at 2007.02.27 05:44:00
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7. Can a Carrier - in Ships and Modules [original thread]
Edited by: Annedien on 27/02/2007 01:13:25 Originally by: Fiona Appletart Originally by: Annedien Originally by: Waagaa Ktlehr Yes, it can be a better alternative in theory. Although with lag and stuff, I prefer not hav...
- by Annedien - at 2007.02.27 01:16:00
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8. Can a Carrier - in Ships and Modules [original thread]
Originally by: Waagaa Ktlehr Yes, it can be a better alternative in theory. Although with lag and stuff, I prefer not having to rely on those things being able to reload. :) It sortof depends on how many spare medslots you have and what y...
- by Annedien - at 2007.02.26 23:24:00
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9. Can a Carrier - in Ships and Modules [original thread]
Edited by: Annedien on 26/02/2007 23:10:37 so does this mean that a cap boosting carrier is viable? or is it much better to use rechargers? With 4 heavy cap booster II's and 400 booster charges, a Thanatos can deliver 727 cap/sec for 23 minut...
- by Annedien - at 2007.02.26 23:10:00
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10. Can a Carrier - in Ships and Modules [original thread]
Edited by: Annedien on 26/02/2007 20:48:00 Originally by: Arte Yes anywhere in space? and what about corp hanger bay to drone bay?
- by Annedien - at 2007.02.26 20:50:00
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11. Can a Carrier - in Ships and Modules [original thread]
Edited by: Annedien on 26/02/2007 20:32:07 move things directly from his corp hanger to his cargo?
- by Annedien - at 2007.02.26 20:35:00
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12. COSMOS Missions - in Missions & Complexes [original thread]
I will be buying a Thanatos in the near future have never really run a mision of my own in my whole eve career. But COSMOS mission are something that have interested me. I am juat wondering if I can jump into COSMOS missions with my Carrier or I w...
- by Annedien - at 2007.02.15 20:21:00
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13. Research Lab Output - in Science and Industry [original thread]
it is not showing my any choice to deliver it in the Science and Industry tab
- by Annedien - at 2007.02.14 03:00:00
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14. Research Lab Output - in Science and Industry [original thread]
I put an Arbitrator and Caracal BPO in my POS Research lab, and had them researched, 1 is done and 1 comes out in 6 hours, I cannot find the one that already finished? Yes, I looked in the hanger where the BPO was put in from No, nobody has acce...
- by Annedien - at 2007.02.13 21:43:00
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15. Research Lab Output - in Science and Industry [original thread]
Where does a research lab put a BPO it ahs finished researching?
- by Annedien - at 2007.02.13 21:21:00
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16. Moon Harvester - in Science and Industry [original thread]
its online, so is the coupling array and silo, the moon harvester is set to mine Silicates, and the coupling array and silo has been set to hold the silicates, it has been 4 hours, yet there is nothing in the silo or the coupling array, what am I ...
- by Annedien - at 2007.02.03 18:09:00
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17. Mobile Labratory - in Science and Industry [original thread]
ah ok, thank you very much
- by Annedien - at 2007.02.03 17:03:00
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18. Mobile Labratory - in Science and Industry [original thread]
hwo do I use these? when I access them they look like a corp hanger? how do I make them research the BPO?
- by Annedien - at 2007.02.03 16:13:00
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19. HELP ME (achoring POS) - in Science and Industry [original thread]
what is there is a NPC station at that moon already, but is 5000km away? also, the can is gone, me and the tower are the only thing on the grid
- by Annedien - at 2007.02.02 04:30:00
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20. HELP ME (achoring POS) - in Science and Industry [original thread]
ok, I am now completely stumped, I have every role except director, and it is only me and the tower on the grid, can someone please explain to me in detail, how I get hte POS to be "anchoring" once the the green box with arrows is up
- by Annedien - at 2007.02.02 04:09:00
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