Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 |
1. Capitals and supers - give us something to do with them - in Player Features and Ideas Discussion [original thread]
Let them dock and drop the EWAR immunity. At least its a start.
- by Antillie Sa'Kan - at 2015.03.06 20:35:09
|
2. Entosis hull restrictions - in Player Features and Ideas Discussion [original thread]
Make activating the module set your max speed to 0 just like siege/triage/bastion. Problem solved.
- by Antillie Sa'Kan - at 2015.03.05 20:52:32
|
3. Entosis link fitting reqs - in Player Features and Ideas Discussion [original thread]
It won't really matter. One will be fitted on an inty or other suitably fast ship that will warp in once the grid has been secured by pvp ships. This is something that only alts will do.
- by Antillie Sa'Kan - at 2015.03.03 22:34:16
|
4. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Death to all capitals This.
- by Antillie Sa'Kan - at 2015.02.28 15:16:27
|
5. Add audio and maybe video to mission and npcs?? - in Player Features and Ideas Discussion [original thread]
Actually I was a hisec mission runner for many years. And I don't feel that audio voice overs would add anything to the mission experience. Smarter and more dynamic NPC AI, EWAR rules that work more like those used in PVP, and missions that requir...
- by Antillie Sa'Kan - at 2015.02.25 18:00:58
|
6. Add audio and maybe video to mission and npcs?? - in Player Features and Ideas Discussion [original thread]
Tatyana3033 wrote: So your saying new players should all go to nullsec instead because there is nothing in highsec for them? Missions are the first thing you ever do in eve and they have some audio added to them so why not carry this on to the ...
- by Antillie Sa'Kan - at 2015.02.25 17:33:34
|
7. Adjustable Guns !!! - in Player Features and Ideas Discussion [original thread]
Someone will find the "best" overall settings and then the guns won't really be adjustable any more. Pointless.
- by Antillie Sa'Kan - at 2015.02.25 17:27:47
|
8. Add audio and maybe video to mission and npcs?? - in Player Features and Ideas Discussion [original thread]
I think Warframe is falling behind in terms of massive scale fights and a totally player driven economy with almost no NPC input. I guess the Warframe devs should change the nature of their game then hu?
- by Antillie Sa'Kan - at 2015.02.25 17:25:01
|
9. Why EvE will be a game of noobs in 10 years - in Player Features and Ideas Discussion [original thread]
Aven Yassavi wrote: Why EvE will be a game of noobs in 10 years: Why is EvE still such a small game compared to WoW? Because Eve loses a lot players! If this was true then EVE would already be a game full of nothing but noobs. Since it is n...
- by Antillie Sa'Kan - at 2015.02.25 17:19:31
|
10. T2 Titan (Flagship) - in Player Features and Ideas Discussion [original thread]
Wynta wrote: The idea is for a extremely rare and expensive ship that really has an ongrid presence. If it is useful it will not be rare. Regardless of how expensive it might be.
- by Antillie Sa'Kan - at 2015.02.25 17:06:17
|
11. FOOD to IP - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: I'm quite fascinated by the title. It suggests a patenting of food as an intellectual property. I for one hope never to have to pay royalties to make a cheeseburger. I thought it was a way to get pizza delivered to my door via ...
- by Antillie Sa'Kan - at 2015.02.24 20:54:53
|
12. Longer ship names - in Player Features and Ideas Discussion [original thread]
+111111111111111111!one Oh my god the limits on ship name length are so annoying. Very supported.
- by Antillie Sa'Kan - at 2015.02.23 23:02:45
|
13. Jump Bridge Fatigue: 5 minutes till you can enjoy this game - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: So, how many jumps is an acceptable distance to go do some PVE, in your opinion? Do bear in mind that I was on the way home from an incursion, and it's not like anyone has any control over where those spawn. Same with esca...
- by Antillie Sa'Kan - at 2015.02.23 22:54:30
|
14. Jump Bridge Fatigue: 5 minutes till you can enjoy this game - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: I got four days of fatigue moving a PVE ship across one single region. I'm sure it's 'working as intended' to cripple my ability to actually fight for four days because I wanted to go home from an incursion. And how do ...
- by Antillie Sa'Kan - at 2015.02.23 22:51:10
|
15. Jump Bridge Fatigue: 5 minutes till you can enjoy this game - in Player Features and Ideas Discussion [original thread]
bigbillthaboss3 wrote: Blah blah... jump fatigue... blah blah... This destroys the ability of small pvp to develop from home defense. No. Go away. You have no idea what you are talking about. Home defense is the best source of small gang pvp ...
- by Antillie Sa'Kan - at 2015.02.23 22:45:58
|
16. Pilot transfers - in Player Features and Ideas Discussion [original thread]
No you may not transfer character between your accounts so you can wipe away your history of corp theft or awoxing.
- by Antillie Sa'Kan - at 2015.02.20 16:11:06
|
17. Variable stats for ships with active ship building game - in Player Features and Ideas Discussion [original thread]
Terraniel Aurelius wrote: Clearly you have never been to nullsec. Most people are not "running around" in supers. They hardly ever log on, except for the odd timer in home systems. Because of jump changes they are hardly ever used in deployment...
- by Antillie Sa'Kan - at 2015.02.19 03:07:54
|
18. Watch List- Require an Approval for Watch List Requests - in Player Features and Ideas Discussion [original thread]
E1ev1n wrote: This is the same argument I see used when people say that local should be removed. Not that local is a bad thing just that it should stay because because. I personally feel that watchlists should stay as is, they allow for some ...
- by Antillie Sa'Kan - at 2015.02.18 23:09:43
|
19. NULLSEC - playercontrolled space and agent-missions - in Player Features and Ideas Discussion [original thread]
Grytok wrote: @ NearNihil Introducing harder content ment for groups is not helping at all. NULLSEC needs more solo-content per system, so that more players can actually make money in NULLSEC. It devalues the space itself, making it less attr...
- by Antillie Sa'Kan - at 2015.02.17 15:42:14
|
20. Variable stats for ships with active ship building game - in Player Features and Ideas Discussion [original thread]
Terraniel Aurelius wrote: And yet we don't see everyone running around in officer fit revenants and titans. Clearly you have never been to nullsec. There are more supers and titans out here than there are T1 frigates in Jita. And yes, a great...
- by Antillie Sa'Kan - at 2015.02.17 02:38:23
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |