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1. Suspect timers for stealing loot - in Crime and Punishment [original thread]
OP has silly whine, if someone is looting a wreck that was freighter ganked by a fleet (CODE for example) then one could just as well turn off the safety, assemble your own fleet, wait for the wreck to disseapper, wait for the freighter to align a...
- by Aqriue - at 2015.03.03 17:34:23
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2. CORP THEFT: 600 billion in assets stolen worth over $13,000 USD - in Crime and Punishment [original thread]
lol love these lines It seems the only way to keep the wealth accumulated through the hard work of generations of dedicated members secure is in a personal hangar which defeats the point of having a corporation. Eve has no consequences, and whi...
- by Aqriue - at 2015.03.02 17:16:57
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3. High Sec Criminal Bounty Pay-outs - in Crime and Punishment [original thread]
Get rid of bounties, re-instate SP loss with no medical clones , nerf cheap ships with too much fire power for their size aka destroyers (even 5 small turrets is enough, 7-8 with damage bonus on a sub 1.5 million isk hull....balance in favor of t...
- by Aqriue - at 2015.01.30 11:59:12
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4. End of the Awoxer? Is eve getting too soft? - in Crime and Punishment [original thread]
Pro-tip: This change removes the open ability to remove riskless, "I just received easy invite" hunting corps that just invite instantly. It doesn't change the fact that you can still pull the trigger in high sec with CONCORD showing up, still doe...
- by Aqriue - at 2015.01.29 16:06:03
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5. Harder punishment for High-Sec carebears - in Crime and Punishment [original thread]
Leto Thule wrote: Carebearing is part of EvE. But if you want to make the big money, you should have to risk big money. Thats all. I am way late to the party, but can I suggest an addendum that doesn't favor the wanker. I would suggest that...
- by Aqriue - at 2015.01.20 16:16:36
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6. Harder punishment for High-Sec carebears - in Crime and Punishment [original thread]
Leto Thule wrote: EvE is based on risk vs reward, correct? ( Yes ) Ok good. My point is not that Highsec shouldnt be able to sustain players, my point is that BETTER ways to make money should come with more risks. I dont care where things ar...
- by Aqriue - at 2015.01.16 11:07:39
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7. Crime watch Idea - Logoff Mechanics - in Crime and Punishment [original thread]
Nut up, butt up, face the wall, take it in the behind, pull the trigger with disposable character with a scram, and there you go. Can't do it, you are failing hard. Apparently it is that damn hard. Its what started the timer to prevent people from...
- by Aqriue - at 2015.01.09 15:08:44
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8. Deadly Fingertips - Highsec Mercenary Services - in Crime and Punishment [original thread]
High sec, safest place to pretend to be a the bad guy with omnipotent cops that are late to the party watching your back and third parties generally won't interfere without a wardec, which you can avoid if things get too bad. Interesting, being th...
- by Aqriue - at 2015.01.08 21:47:25
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9. Quite possibly the most unethical thing I've ever encountered in... - in Crime and Punishment [original thread]
OP wins war over wormhole, target mentions some attack in frog land, and OP gets offended. Sorry, why would anyone care if you won and got offended? Either take the victory or just walk away crying while giving everything back to the guy you defea...
- by Aqriue - at 2015.01.08 21:43:39
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10. Concord system broken? - in Crime and Punishment [original thread]
Roonia wrote: Anyway, I think the system is broken and should be on the next major change list for CCP. Only thing broken is the fact that the stupid belts still exist. For some reason CCP feels yet again to change asteroid graphics, but has...
- by Aqriue - at 2015.01.07 19:09:57
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11. Bowhead - in Crime and Punishment [original thread]
Hate to support the whole argument for a stupid ship class that should never exist, as well as freighters and barges, with my own opinion that CCP should remove them and not reimburse the skill points. But for the guy comparing game and real life ...
- by Aqriue - at 2015.01.01 20:46:37
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12. Are Skiffs overpowered ? Discuss....... - in Crime and Punishment [original thread]
Nidal Fervor wrote: Pure ignorance. A Talos does a little over twice the DPS of a Catalyst. If it takes 10-15 Catas to kill a skiff then it would take 4-7 Talos. (At a cost of 400 to 700m). That's with T2 guns, without T1 you'd need more Tal...
- by Aqriue - at 2014.11.18 13:17:45
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13. Are Skiffs overpowered ? Discuss....... - in Crime and Punishment [original thread]
Sounds like a whine about someone who is unable to adapt. No where in this thread did I see a mention of a talos which I can only surmise that a lot of risk averse folks won't fly a gank boat unless it starts with Cat. Talos would probably kill a ...
- by Aqriue - at 2014.11.18 11:03:34
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14. Suicide gank, a simple answer ! - in Crime and Punishment [original thread]
Meh, OP is trying to hard. Have CONCORD start podding the ganker, thus creating more isk sinks aside from their ship since insurance isn't paid out already ( medical clone costs go up, CCP should forget this new incoming feature to protect SP an...
- by Aqriue - at 2014.11.08 15:44:23
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15. Ganking - in Crime and Punishment [original thread]
Shailagh wrote: Hes talking more of the miner use. And good job getting an npc to pop a lil vigil or whatever frig. You are strong and smart. So youd shoot if no logi on scan? Where you mission? My vigil is faaaaaaast yo, no npc rat or dirty pl...
- by Aqriue - at 2014.11.06 16:21:37
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16. Ganking - in Crime and Punishment [original thread]
Pro-tip: OP doesn't know how mobile tractors units work or is trolling. Bought the units myself after friend was exclaiming about their virtues, pick them up and log for the day. Next day I sold them after without even using them learning about th...
- by Aqriue - at 2014.11.06 10:43:28
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17. Attention Citizens of High Sec - in Crime and Punishment [original thread]
Hope OP falls off their LARPing soapbox for attention and suffers a concussion, hitting themselves repeatedly in the head with a keyboard would suffice as well. Instead of just announcing how lame you are, use the slogan of a popular brand of sh...
- by Aqriue - at 2014.11.05 19:09:34
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18. Bounty Hunting - in Crime and Punishment [original thread]
Agondray wrote: used to if you killing someone you got all of the bounty IE a guy puts 1b on you and you kill your pod with an alt you collect 1b, then crime watch happened Ehh, should just put it in an NPC pool that's uncollectable as an is...
- by Aqriue - at 2014.10.15 15:41:00
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19. Harder punishment for High-Sec carebears - in Crime and Punishment [original thread]
Remove medical clones, get ride of the "Highlander syndrome" where you think you won't lose anything....skill points disappear every time you go pop and pods are only a ship available if you bail out or no shuttle in the station you dock. 20% of t...
- by Aqriue - at 2014.09.27 17:42:00
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20. pushing for harder punishment on hi sec gankers - in Crime and Punishment [original thread]
Thread to long, didn't read. But do agree with stricter punishment. Simpler idea I have is just no more immortal clone, no more clone cost to upgrade (remove ship insurance, now exploding becomes the main isk sink), you update everytime you dock i...
- by Aqriue - at 2014.08.23 16:26:00
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