Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
561. Cerberus versus KhanidMK2 - in Ships and Modules [original thread]
Unchanged. I do not really get the point of the OP, it sounds to me like he starts talking in the middle of an argument.
- by Aramendel - at 2007.08.17 21:24:00
|
562. What point a Cerberus? - in Ships and Modules [original thread]
Edited by: Aramendel on 17/08/2007 20:30:47 There is. Their range dps. Look at the spreadsheet above - the cerb outdamages all other HACs at 100k within 20 seconds. If you would increase missilespeed by the factor 10 this would happen in 2 se...
- by Aramendel - at 2007.08.17 20:29:00
|
563. Nano Ishtar setup - in Ships and Modules [original thread]
Depends. With the spec at 4 it will reduce any BS without sensorboosters but the scorp & rokh to below 20k. Would prefer myself LSE2, though, too, since with damps you are only good against a single target.
- by Aramendel - at 2007.08.17 18:43:00
|
564. The Cloaked Pirate - in Ships and Modules [original thread]
Edited by: Aramendel on 17/08/2007 18:32:43 Again cruisers and BCs the rapier will do muc much better. MWD, scram, 2 webs and 2 damp + 2 damp rigs will let you damp any BC or smaller (exept recons) below 20k and webs will allow you to control ...
- by Aramendel - at 2007.08.17 18:31:00
|
565. Nano Ishtar setup - in Ships and Modules [original thread]
Edited by: Aramendel on 17/08/2007 18:28:01 Originally by: Neena Valdi Wait where from did you get 2nd i-stab? Only 1 i-stab in my setup. One more i-stab means one less overdrive. Two i-stabs, btw, means larger signature which is not...
- by Aramendel - at 2007.08.17 18:26:00
|
566. Nano Ishtar setup - in Ships and Modules [original thread]
Edited by: Aramendel on 17/08/2007 17:57:40 Originally by: Neena Valdi If EFT is not lying: 2 polys = 8.3sec align time 1 poly 1 low friction = 7.8sec align time Don't forget to take into account stacking penatly with 1 nanofiber. ...
- by Aramendel - at 2007.08.17 17:57:00
|
567. Nano Ishtar setup - in Ships and Modules [original thread]
Edited by: Aramendel on 17/08/2007 17:51:40 Less agile actually. -1% mass and -1% inertia give the same agility boost. Polys are -15% mass, Nozzle Joints -15% inertia (so rigwise no agility difference between both), istabs -20% inertia and na...
- by Aramendel - at 2007.08.17 17:46:00
|
568. The Cloaked Pirate - in Ships and Modules [original thread]
Originally by: Atsuko Ratu As far as I know, combat recons get no cloaking bonuses at all, so it's like every other ship. They have a "hidden" bonus, nothing major though. A combat recon can recloak after 5 seconds. Normally you have a...
- by Aramendel - at 2007.08.17 17:28:00
|
569. Nano Ishtar setup - in Ships and Modules [original thread]
3 *small* guns, 1 medium remote rep, 1 nos (preferably faction) mwd, scram, injector, 2 LSE 2-3 OD, 2 istab, 0-1 nanos 2 poly rigs
- by Aramendel - at 2007.08.17 17:13:00
|
570. What point a Cerberus? - in Ships and Modules [original thread]
Edited by: Aramendel on 17/08/2007 13:21:17 Originally by: d026 cerb spaming missiles at 120k = 15 seconds missile flight time eagle at 120k = 0 sec hybrid flight time deimos at 10k = 0 sec flight time within this first 15 seconds the...
- by Aramendel - at 2007.08.17 13:17:00
|
571. Rorqual Fraps, more on the way. - in Ships and Modules [original thread]
- by Aramendel - at 2007.08.17 11:33:00
|
572. Nighthawk / Vulture Passive Tanking - in Ships and Modules [original thread]
With 2 LSE, 2 t1 purgers and 2 SPRs you can get 81 shield/sec, with 3 SPRs 106. Totally maxed with 2 t2 purgers and 5 SPRs 210. The strength of the NH is not base regeneration rate, but the resistances + regeneration rate.
- by Aramendel - at 2007.08.17 08:31:00
|
573. What point a Cerberus? - in Ships and Modules [original thread]
Originally by: Tovarishch Originally by: Aramendel So pulse zealots and AC muninns do "nearly" 7.9 km/s now? Firstly, this wasn't even the original scenario we discussed. We began discussing sniping when he then decided to ...
- by Aramendel - at 2007.08.17 08:25:00
|
574. What point a Cerberus? - in Ships and Modules [original thread]
Originally by: Tovarishch PS. Just so you know... a pulse Zealot or AC Muninn can close the distance to a target in nearly as long a time it takes for the Cerb's first volley of missiles to reach the target. I can also twist the argument a...
- by Aramendel - at 2007.08.17 00:37:00
|
575. What point a Cerberus? - in Ships and Modules [original thread]
Originally by: Tovarishch Secondly, the Muninn does very well at 110k... and does far better up close as well... which grants it quite a bit of flexibility in roles and setups. Not to mention it's getting a boost. The Zealot isn't designe...
- by Aramendel - at 2007.08.16 19:35:00
|
576. Give the drake a ROF bonus so it can compete with other racial BC - in Ships and Modules [original thread]
Yes, the raven is basically the only exeption amongst missileboats. The new khanid ships changed that technically, however those have instead a missile damage limitation a missile *type* limitation which seems to me about equal. The damnation al...
- by Aramendel - at 2007.08.15 22:35:00
|
577. What point a Cerberus? - in Ships and Modules [original thread]
The problem is? The dps is (vs a 125 sig or bigger target) 25% more than with heavies and the range is HAM base speed * flight time * 1.5^4 (remove around 2-3 km from that to get the actual max range since it takes a bit for the missile to accelle...
- by Aramendel - at 2007.08.15 22:16:00
|
578. Give the drake a ROF bonus so it can compete with other racial BC - in Ships and Modules [original thread]
thermal t2 drone damage mod: 1.92 kinetic: 1.74 exp: 1.56 EM: 1.38 Come again?
- by Aramendel - at 2007.08.15 22:05:00
|
579. What point a Cerberus? - in Ships and Modules [original thread]
Originally by: James Lyrus Both Cerb and Sac get ROF and Damage - although the Sac gets it on all missile types, the cerb gets it on kinetic HAMS _and_ Heavy missiles. Sac gets its damage bonus *only* on HAMs.
- by Aramendel - at 2007.08.15 22:02:00
|
580. Give the drake a ROF bonus so it can compete with other racial BC - in Ships and Modules [original thread]
They are allowed to be versatile. They just have to sacrifice some base dps if they switch damagetypes, just as like droneboats and projectile users.
- by Aramendel - at 2007.08.15 21:57:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |