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141. Is learning 5 really worth it? - in Skill Discussions [original thread]
Edited by: Aramendel on 10/07/2006 12:54:33 Originally by: Marine HK4861 Bear in mind since Learning adds 2% to all attributes and all skills have a primary and a secondary attribute, you actually learn 3% faster overall. Wrong. Y...
- by Aramendel - at 2006.07.10 12:54:00
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142. Is learning 5 really worth it? - in Skill Discussions [original thread]
Originally by: MrBreaker ..How that works is this... if i have 21 int and learning lvl 4, training it to lvl 5 means i get a full bonus point to my int, pushing it to 22.. Learning does not give you only full point boni. It's just that...
- by Aramendel - at 2006.07.10 10:24:00
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143. The Learning skills: Read this! - in Skill Discussions [original thread]
That is a misconception. You will train it a day faster, but you *finish* it only faster if you ignore the time you spent training the advanced learning skills to lvl 5. Until you break even you finish training everything a bit *later* than you w...
- by Aramendel - at 2006.07.09 22:32:00
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144. The Learning skills: Read this! - in Skill Discussions [original thread]
It depends. If you take *really* the longterm view and want to make the UBER-scientist and train every science skill to lvl 5 getting the advanced int & mem skills to lvl 5 would save you eventually a few days. If you want to make a combat char yo...
- by Aramendel - at 2006.07.09 22:07:00
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145. The Learning skills: Read this! - in Skill Discussions [original thread]
Yes, but it's not only time. The skills you can learn are not finite. If I train advanced int to lvl 5 I would have to train about 60 int/x (or about 120 x/int) skills to lvl 5 (with a rank 2 skill counting like 2 skills). In other words, about 1...
- by Aramendel - at 2006.07.09 21:38:00
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146. Is learning 5 really worth it? - in Skill Discussions [original thread]
Learning 5 increases your attribute multiplier from 1.08 to 1.10. 1.10 / 1.08 -> 1.0185. In short: you learn stuff 1.85% faster than before with learning 4. 100 / 1.85 = 54. This means you have to spend 54 times the time you needed for learnin...
- by Aramendel - at 2006.07.09 19:50:00
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147. What skills should i train now ? - in Skill Discussions [original thread]
i+ro+ny
- by Aramendel - at 2006.07.07 19:26:00
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148. [NEED HELP] Diplomacy and negative Pirate standing - in Skill Discussions [original thread]
You can use a q -20 agent with a -2.0 standing. As long as you keep an unmodified standing of better than -5.0 you should get with dipV a standing of just better than -2.0. So you just need to see if that corp has agents that low. The standing ga...
- by Aramendel - at 2006.07.07 09:01:00
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149. Am I screwed? - in Skill Discussions [original thread]
It really depends what you want to do. Science and Industry need mainly int/mem. A gunnery/missles combat char per/wil. For drones a bit of mem, too. Most support skills (engineering, etc) need int/mem. In short: as long as you want to blow stuff...
- by Aramendel - at 2006.07.07 06:51:00
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150. Electronics upgrades - in Skill Discussions [original thread]
Yes, but getting a skill to lvl4 is not really much of an issue compared to lvl5.
- by Aramendel - at 2006.07.06 15:50:00
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151. Electronics upgrades - in Skill Discussions [original thread]
The combat recons work perfectly well without the cloak. Also, as a sidenote, you will also need cloaking lvl 4 for the cov ops cloak and recon lvl4 so you can actually fit it halfway sucessfully in a force recon. A lot of t2 item habe "useless"...
- by Aramendel - at 2006.07.04 19:08:00
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152. Amarr character starting with spaceship command 3? - in Skill Discussions [original thread]
If you want to make a fighter char it's betetr to spec for gunnery, though - as khanid you can start with gunnery 5.
- by Aramendel - at 2006.07.04 10:55:00
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153. Skills for Lvl 3 Missions - in Skill Discussions [original thread]
As said, they were certainly doable or me with 750k LP outside learning (or other non-combat-relevant skills).
- by Aramendel - at 2006.07.04 07:11:00
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154. Skills for Lvl 3 Missions - in Skill Discussions [original thread]
Ah, that explains your grid issues. Drop the 1600mm plates. They help your ship to last longer, but they do zip for your sustainable tanking, which is more important for PvE. Use a cap power relay instead (or a magnetic field stab if you have no c...
- by Aramendel - at 2006.07.01 22:55:00
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155. Skills for Lvl 3 Missions - in Skill Discussions [original thread]
MAR2 = Medium Armor Repairer 2 And which hardeners to use.. review a mission at eveinfo.com (preferably before you accept it) and see what kind of targets you get and what damage it they do. There is also a general list flying around somewhere, q...
- by Aramendel - at 2006.07.01 17:25:00
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156. Skills for Lvl 3 Missions - in Skill Discussions [original thread]
Doing most lvl3s with a prophecy since I had about 750k LP outside learning. Most important things to survive lvl 3s is good tanking. 2 active harderners (missionspecific) and a MAR2 work wel lfor me so far.
- by Aramendel - at 2006.07.01 16:10:00
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157. Learning 5 When to train? - in Skill Discussions [original thread]
Yes, thats pretty much what I am planning. Once I have learning 5 I will go like engineering 5 + a few int/mem lvl4s -> will learning -> electronics 5 + a few int/mem lvl4s -> per learning. As a sidenote, if you have the money it can be ...
- by Aramendel - at 2006.06.30 12:10:00
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158. Thinking about an ALT. - in Skill Discussions [original thread]
The "problem" is that in the fighting line you have a LOT of skills with high multipliers. And there is no "advanced engineering". For example, training for any t2 large gun (with large xx spec lvl1) will cost you more SP than maxxing your entire ...
- by Aramendel - at 2006.06.30 12:02:00
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159. Learning 5 When to train? - in Skill Discussions [original thread]
Edited by: Aramendel on 29/06/2006 16:39:29 It depends what your viewpoint is, if you think you are still playing in half a year or not. Whenever you train it, you get even in about 9-11 months. As a sidenote, the lvl4 advanced training skill...
- by Aramendel - at 2006.06.29 16:38:00
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160. Learning 5 When to train? - in Skill Discussions [original thread]
Well, look at it that way: From learning 4 to learning 5 it's a 1.85% boost (1.10/1.08). Which applies on any skilltraining you do. So, if you train skills for the same time you spend on training learning 4->5 you have "saved" 1.85% of the to...
- by Aramendel - at 2006.06.29 16:09:00
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