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4761. Vulture/Nighthawk Targeting Range Question - in Ships and Modules [original thread]
Originally by: Maya Rkell Originally by: Nikolai Nuvolari I'd say the Vulture doesn't just need a targetting range increase...it also needs an extra turret hardpoint, it has the exact same DPS as the Eagle...what's up with that? ...
- by Aramendel - at 2006.05.26 13:42:00
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4762. "Damage Control II " vs "Energized Adaptive Nano Membrane II" - in Ships and Modules [original thread]
Edited by: Aramendel on 25/05/2006 08:46:35 Originally by: Swethren AFAIK, the "stacking penalty" comes in the form of you have just decreased the amout of % you have left, hence on the next module, the gain is less. Well, depends...
- by Aramendel - at 2006.05.25 08:46:00
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4763. Tempest = Out of Action *Compair to Teir 3* - in Ships and Modules [original thread]
Yes, different . Let's look at the tempest: It's a pretty versatile ship - you can use it as long or short range fighter and even as EW plattform. So what if the tier 3 BS would be a specialized longrange fighter? It would then be certainly be...
- by Aramendel - at 2006.05.25 07:19:00
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4764. Tempest = Out of Action *Compair to Teir 3* - in Ships and Modules [original thread]
Originally by: HammaSlamma 3. 1400mm howis are fleet guns. You DO NOT FIT MISSLES ON A FLEET COMBAT SHIP. They are too slow to target. Also you dont have the grid to fit missle launchers on a T2 1400 tempest unless you want to waste a low ...
- by Aramendel - at 2006.05.24 05:00:00
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4765. Tempest = Out of Action *Compair to Teir 3* - in Ships and Modules [original thread]
And the tempest can obviously not fit missle launchers into the other 2 slots. Newsflash: there are more things which fit into a high slot than guns. Will the tier3 minnie BS be a more effective gun platform than the tempest? Very likely. But, gu...
- by Aramendel - at 2006.05.24 04:38:00
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4766. about what does it take to get a faction ship - in Missions & Complexes [original thread]
A long long time. Look at the links in the mission recources sticky on top to see how many LP you'll need, they are there for a reason.
- by Aramendel - at 2006.05.23 16:55:00
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4767. Not sure I understand "Armor" - in Ships and Modules [original thread]
Originally by: Testy Mctest The first is assault frigates beign described badly. Their resistance 'bonuses' fro mthe descriptions are already applied in their stats. So that 83.75% resist is *including* the mod for the ship resist bonus. T...
- by Aramendel - at 2006.05.23 10:39:00
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4768. Not sure I understand "Armor" - in Ships and Modules [original thread]
Edited by: Aramendel on 23/05/2006 10:05:44 83.75 % Thermal resist -> 16.25% left. Of THIS 50% get resisted again so you have 8.125% left. Same with kinetic, there you have (100-67.5)*(1-0.75) -> 8.125%, too. So the ship has a natural 9...
- by Aramendel - at 2006.05.23 10:04:00
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4769. Ravens, ravens everywhere... - in Ships and Modules [original thread]
Originally by: Dnol Arendale ..Side note, anyone else find it ridiculous that a Ferox is deemed a better missile boat than a railboat, but has bonuses for rails? 100% agreed. Originally I wanted to train for a Ferox because I am an hug...
- by Aramendel - at 2006.05.23 09:26:00
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4770. High Quality Lvl 4 Agents, or lack there of... Discuss - in Missions & Complexes [original thread]
It's not a general agent problem, it's a Caldari Navy problem. CN has bad high lvl agents. The corp I am running missions for has 4 q20 lvl 4 agents all in a 0.03 sec system.
- by Aramendel - at 2006.05.22 08:20:00
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4771. Smartbombs vs Drones - in Ships and Modules [original thread]
Without saying "yes" or "no" to the smartbomb chnage suggestion (although those are relatively useless atm): This "gimme a weapon which can destroy turrets, etc" argument is quite dumb. Turrets and Drones are different things with different stren...
- by Aramendel - at 2006.05.18 10:15:00
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4772. Beginning Storyline: Need Something Answered - in Missions & Complexes [original thread]
Or just make an alt, play till that mission and then trade the item to your main via escrow. Do not be afraid of .04 or lower, it is actually a good idea to do missions there since you get more isk the lower the sec rating for the agents system i...
- by Aramendel - at 2006.05.18 09:52:00
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4773. Prophecy vs. Ferox - in Ships and Modules [original thread]
Originally by: FraXy ...Basically a good Prophecy requires a good pilot with decent skills, while a Ferox can be sufficient with minimal skills. That is, if you ignore the hybrid range bonus and use the ferox as missleboat as most peop...
- by Aramendel - at 2006.05.17 16:26:00
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4774. Prettiest avatar contest... - in Player Gatherings and Events [original thread]
Edited by: Aramendel on 16/05/2006 15:41:01 Lets see..
- by Aramendel - at 2006.05.16 15:39:00
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4775. Guide To Balancing Ships (RMR) - in Ships and Modules [original thread]
I approve of this post even though it was made by a certain minmatar scum which is just bitter from being rejected as the emperors love slave.
- by Aramendel - at 2006.05.16 14:11:00
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