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121. Mechanical Engineering Datacores demand is tilted. - in Test Server Feedback [original thread]
Edited by: Aramendel on 24/10/2007 20:46:41 Originally by: Rells So you can see that there is no way the price will drop given sustianed and constant supply. If we factor in the fact that fewer people are farming these than the starsh...
- by Aramendel - at 2007.10.24 20:43:00
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122. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Originally by: Zolian The CNR isn't imbalanced. It just so happens to get more performance in PvE from its extra launcher while the others get either more utility or more tank mostly for PvP. Nothing wrong here, PvE performance should have...
- by Aramendel - at 2007.10.24 20:23:00
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123. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Originally by: Zolian The CNR doesn't get an extra slot over the Raven, while the fleet pest, vindi, navy mega etc. all do. Nothing is imblanced here. Yes, because an extra med slot is just as good more dps for NPCing, right? No, not...
- by Aramendel - at 2007.10.24 15:53:00
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124. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Yes, salvage tackle rigs *really* help. After 7 cargo extenders you do not really need more cargo anyway. In fact you would want to replace a few with istabs and nanos. note-to-self: I cannot believe I am actually discussing this. But sadly that ...
- by Aramendel - at 2007.10.24 15:37:00
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125. Sacrilege - in Ships and Modules [original thread]
Yes, but you will have HUGE ( HUGE ) ammo costs. Kinda reminds me of the "Heavy" video from TF2. Actually, let me calculate that. With max skills exept HAC4 and spec4 and 2 BCU2s you will launch 1.7 missiles/sec. 102 per min. A CN assault missile...
- by Aramendel - at 2007.10.24 15:12:00
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126. X-Large Shield Extenders, how come there isn't any? - in Ships and Modules [original thread]
Originally by: shinsushi Originally by: Incantare No. X-L shield booster + boost amp ~ 2 lar... No, 2 large sheild boosters = 1 X-large. Check out this progression 2 SAR=1 MAR, 2 MAR = 1 LAR 2 LSB = 1 X-LSB and 1 X-LSB ...
- by Aramendel - at 2007.10.24 15:05:00
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127. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Edited by: Aramendel on 24/10/2007 15:01:46 Originally by: Xaldor Your test results are probably lobsided because your first test is firing fewer missiles than the ship has defenders so they are not all launching, I am pretty sure they...
- by Aramendel - at 2007.10.24 14:58:00
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128. Sacrilege - in Ships and Modules [original thread]
Around 13-14k with your skills.
- by Aramendel - at 2007.10.24 14:27:00
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129. Drone bandwidth and partly new dronebay sizes on ships on SISI - in Ships and Modules [original thread]
Originally by: N1fty How about 5 Neut drones to aid killing of cap, recall, send out damage dealers? Dunno if they are worth sacrificing 50m¦ dronebay. A medium neut drone kills 10 cap every 6 seconds, that are 8.3 cap/sec for 5. A ne...
- by Aramendel - at 2007.10.24 14:22:00
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130. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Edited by: Aramendel on 24/10/2007 14:14:45 Originally by: DARTHxFREE P.S whats the verdict on the Amarr Black Ops, the presumed PvP ship before the stats were released? It is essentially a geddon with 85% of its dps with a somewh...
- by Aramendel - at 2007.10.24 14:13:00
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131. Sacrilege - in Ships and Modules [original thread]
Originally by: Lithel I've got: Missile Launcher Operation 5 Heavy Assault Missiles 5 Heavy Assault Missile Specialization 4 Missile Bombardment 4 Rapid Launch 4 Target Navigation Prediction 4 Guided Missile Precision 3 Missile Projectio...
- by Aramendel - at 2007.10.24 14:01:00
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132. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
About the defender issue - I am beginning to believe that it in fact is no issue. Someone from SHC claimed that the defender launch chance is based per missile. I thought it was timebased. So I made a little field test on sisi. If the defender l...
- by Aramendel - at 2007.10.24 13:52:00
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133. CAPS LOCK IS CRUISE CONTROL FOR COOL!! - in EVE General Discussion [original thread]
*cough*
- by Aramendel - at 2007.10.24 12:39:00
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134. Best solo PVP ship for 250m (Minmatar Char) - in Ships and Modules [original thread]
Originally by: Mr fRostiE i have a rigged vaga - think it does 3900m/s never used that for PVP, sort of bought it and stowed it... might have to dust it off and check over the setup That sounds extremly slow for a vaga. With t2 equipme...
- by Aramendel - at 2007.10.24 12:37:00
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135. Long Range Missiles tht don't actually hit at there said range - in Ships and Modules [original thread]
Originally by: Sokratesz If you notice at how they hit, they accelerate greatly in the last 2s of flight to make up for that launch delay. I dunno, that looks more like a graphical artefact to me.
- by Aramendel - at 2007.10.24 12:29:00
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136. X-Large Shield Extenders, how come there isn't any? - in Ships and Modules [original thread]
Actually an x-large booster + t1 SBA is more capefficient than a dual LAR2 setup. Anyway - the reason why there are no x-l SE is simple - because plates and extenders are not the same thing . It is for a non-battleship FAR easier to increase it...
- by Aramendel - at 2007.10.24 12:27:00
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137. Long Range Missiles tht don't actually hit at there said range - in Ships and Modules [original thread]
Originally by: Sokratesz I've witnessed the same with torpedoes, when advertised as 105km they would only reach out 95-ish. Something like that is actually understandable. Missiles do not accellerate to their full speed instantly, so t...
- by Aramendel - at 2007.10.24 12:18:00
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138. The actual problem with marauders : they're NOT the best missionrunner - in Ships and Modules [original thread]
Originally by: Karyuudo Tydraad Originally by: d026 Even the fact that the CNR is out of line makes the Golem pointles because it is still preferable to get CNR instead of a Golem. You heard the man. Nerf the CNR! That. ...
- by Aramendel - at 2007.10.24 12:11:00
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139. Long Range Missiles tht don't actually hit at there said range - in Ships and Modules [original thread]
Are you using FoFs?
- by Aramendel - at 2007.10.24 12:09:00
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140. Wealthy? What is your standard? - in EVE General Discussion [original thread]
Originally by: Vitrael Rich = have enough isk that it is more profitable to throw the isk around than run missions. You can do that with 100 mil
- by Aramendel - at 2007.10.24 11:41:00
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