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41. PI USER INTERFACE - in Assembly Hall [original thread]
Edited by: Arkanor on 29/08/2010 06:32:25 Originally by: Captain Torgo I have in total running: 23 Command Centers 23 Space Ports 25 Storage Facilities 185 Extractors 219 Refineries ( CCP you're more than welcome to verify these n...
- by Arkanor - at 2010.08.29 06:31:00
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42. [Idea, RFC] Bounty Contracts - in Assembly Hall [original thread]
Originally by: Abdiel Kavash Issue: The Bounty system as it is now is mostly useless. A player with a bounty on their head can Jump Clone into a clone with no implants and get a friend to kill him to claim the bounty. The contractor can s...
- by Arkanor - at 2010.08.24 15:52:00
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43. [Proposal]Ban Cromo Effect from posting on this sub forum ever again - in Assembly Hall [original thread]
It's entertaining, but extremely useless. Plus this bold text hurts my eyes. Supported
- by Arkanor - at 2010.08.24 07:22:00
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44. Change in Mining System - in Assembly Hall [original thread]
Edited by: Arkanor on 23/08/2010 05:53:24 TBH if you want to make it harder for macros to mine (and somewhat more interesting to do) give the player a little minigame (read: GAME, not inane click sink) or whatnot so it's not just hit F1, wait ...
- by Arkanor - at 2010.08.23 05:53:00
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45. [Proposal] Changes to Concord - distress call - in Assembly Hall [original thread]
No to both suggestions, requiring distress call is silly, and CONCORD doesn't belong in low-sec. If you want to keep people from AFKing the game than give them something to do instead of wait for their mining lasers to cycle or the rats to die.
- by Arkanor - at 2010.08.16 19:56:00
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46. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Support doing *something* to fix rails and blasters.
- by Arkanor - at 2010.08.16 19:47:00
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47. [Proposal] Reduce capacitor usage of personal repair systems - in Assembly Hall [original thread]
People don't use armor reps in PVP not because only because of cap, but primarily because it's ridiculously slow and wastes grid that would otherwise be used for MWD/AB. Active shield can somewhat be used with a booster, if there's not too too muc...
- by Arkanor - at 2010.08.10 08:29:00
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48. [Proposal] Insurance Re-Balance - in Assembly Hall [original thread]
Edited by: Arkanor on 06/08/2010 22:42:46 I would support insurance removal for CONCORD kills, but certainly not for anything that caused a GCC. As others have mentioned, you would really screw lowsec PVP. 1: It was fixed 2: See above 3: No 4...
- by Arkanor - at 2010.08.06 22:42:00
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49. [Fix] Transfer wardecs to individuals who corphop to avoid decs - in Assembly Hall [original thread]
Edited by: Arkanor on 02/08/2010 11:19:59 Originally by: Slimy Worm They still have the option to hire mercs (a lot corps will fight for free if you pay the dec fee) or fight the war-deccers themselves. 1. I haven't been in the tr...
- by Arkanor - at 2010.08.02 11:20:00
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50. Secure the High Security area please - in Assembly Hall [original thread]
I'd stand by the point that an interceptor is the best way to move small volumes of valuable cargo. Not only is it stupidly fast (which saves you time), it will blast right into warp from gate cloak so unless you fall asleep, no one will even have...
- by Arkanor - at 2010.08.02 00:15:00
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51. [ISSUE] Blasters 2.0 - in Assembly Hall [original thread]
Originally by: Belsazzar From the minutes its pretty clear ccp thinks new content is the big selling point. I dont think they will rebalance the ships. Everyone can agree something is very wrong, but at the same time they can not make ever...
- by Arkanor - at 2010.07.15 09:00:00
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52. [Proposal] Outlaw Sovereignty & Low sec - in Assembly Hall [original thread]
Edited by: Arkanor on 14/07/2010 04:14:47 Low-sec is just that, low-sec. There's still the wardec mechanism for getting out of the sec status drops, but dealing with those sec status decreases is part of unsanctioned fighting in empire space. ...
- by Arkanor - at 2010.07.14 04:14:00
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