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81. let's ***** about sov in this thread - in Assembly Hall [original thread]
Edited by: Arkanor on 04/09/2010 18:28:40 I think one of the major issues is it's just too much of a "war of the timers." The defender isn't going to bother to show up to lose a bunch of ships against a superior force because it's just easier ...
- by Arkanor - at 2010.09.04 18:27:00
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82. Learning skills - in EVE General Discussion [original thread]
Edited by: Arkanor on 31/08/2010 11:52:18 Originally by: FinnAgain Zero Alas, that patch has not yet deployed and we are forced, yes forced to train learning skills. It is sad. We're forced to train learning skills in the same man...
- by Arkanor - at 2010.08.31 11:49:00
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83. Item Sorting by Meta Level - in Assembly Hall [original thread]
Edited by: Arkanor on 31/08/2010 01:15:12 I'm all for UI enhancements
- by Arkanor - at 2010.08.31 01:15:00
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84. [proposal] Split stack into stacks. - in Assembly Hall [original thread]
Originally by: Taudia I am not entirely sure what is being argued. Currently, you shift-drag, then specify the amount you wish separated from the original stack. You want an additional function that splits the stack into two equal piles? ...
- by Arkanor - at 2010.08.29 14:39:00
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85. [proposal] Split stack into stacks. - in Assembly Hall [original thread]
Supported for pony
- by Arkanor - at 2010.08.29 06:35:00
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86. PI USER INTERFACE - in Assembly Hall [original thread]
Edited by: Arkanor on 29/08/2010 06:32:25 Originally by: Captain Torgo I have in total running: 23 Command Centers 23 Space Ports 25 Storage Facilities 185 Extractors 219 Refineries ( CCP you're more than welcome to verify these n...
- by Arkanor - at 2010.08.29 06:31:00
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87. Attribute: Sensor Strength - in EVE New Citizens Q&A [original thread]
Originally by: Culmen Originally by: James Faralon Thank you very much. It has a side effect of determining how difficult YOU are to probe down. The higher sensor strength is, the harder it is to get your location with scanner ...
- by Arkanor - at 2010.08.28 23:31:00
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88. Why do Caldari Rail Guns fail so much in the dps section - in Ships and Modules [original thread]
Edited by: Arkanor on 28/08/2010 21:17:08 Originally by: Beverly Sparks Show me your LR geddon fit please. Originally by: Arkanor You mean like a Geddon? Oh wait, Geddon does more (medium range) DPS, carries 5 sentries,...
- by Arkanor - at 2010.08.28 21:16:00
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89. F2P EVE? - in EVE General Discussion [original thread]
Edited by: Arkanor on 28/08/2010 20:22:37 Eve is F2P, don't believe me? consider this: If you PLEX your account you pay no real world money. Sure it requires a little grind, but so does every F2P game if you play free. People who buy plex an...
- by Arkanor - at 2010.08.28 20:21:00
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90. Why do Caldari Rail Guns fail so much in the dps section - in Ships and Modules [original thread]
Edited by: Arkanor on 28/08/2010 18:46:37 Originally by: Beverly Sparks There is nothing wrong with the mega + 5 sentries. It does very good DPS with decent tracking and competitive EHP. You mean like a Geddon? Oh wait, Geddon doe...
- by Arkanor - at 2010.08.28 18:44:00
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91. Instead of buffing hybrids... - in Ships and Modules [original thread]
Originally by: Razor Blue All T2 short range ammo needs some love. Its the T1 hybrid ammo which needs to be looked at. Projectiles has their dmg types, lasers have instant reload. Hybrids load either Null or CNAM and pray that the range f...
- by Arkanor - at 2010.08.27 08:10:00
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92. [Idea, RFC] Bounty Contracts - in Assembly Hall [original thread]
Originally by: Abdiel Kavash Issue: The Bounty system as it is now is mostly useless. A player with a bounty on their head can Jump Clone into a clone with no implants and get a friend to kill him to claim the bounty. The contractor can s...
- by Arkanor - at 2010.08.24 15:52:00
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93. Who, Why and What? - in EVE General Discussion [original thread]
I like making money, and it's way easier to make fake money. Also spaceships and pew pew
- by Arkanor - at 2010.08.24 14:08:00
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94. [Proposal]Ban Cromo Effect from posting on this sub forum ever again - in Assembly Hall [original thread]
It's entertaining, but extremely useless. Plus this bold text hurts my eyes. Supported
- by Arkanor - at 2010.08.24 07:22:00
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95. Change in Mining System - in Assembly Hall [original thread]
Edited by: Arkanor on 23/08/2010 05:53:24 TBH if you want to make it harder for macros to mine (and somewhat more interesting to do) give the player a little minigame (read: GAME, not inane click sink) or whatnot so it's not just hit F1, wait ...
- by Arkanor - at 2010.08.23 05:53:00
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96. [Proposal] Changes to Concord - distress call - in Assembly Hall [original thread]
No to both suggestions, requiring distress call is silly, and CONCORD doesn't belong in low-sec. If you want to keep people from AFKing the game than give them something to do instead of wait for their mining lasers to cycle or the rats to die.
- by Arkanor - at 2010.08.16 19:56:00
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97. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Support doing *something* to fix rails and blasters.
- by Arkanor - at 2010.08.16 19:47:00
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98. Is world of tanks really that good? - in Out of Pod Experience [original thread]
Originally by: Xroxreariad Ramatarapap Edited by: Xroxreariad Ramatarapap on 12/08/2010 20:01:50 I haven't seen anyone with CCP in their name so far, but people are occassionaly mentioning EVE on general chat, which was more than once ...
- by Arkanor - at 2010.08.13 06:03:00
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99. [Proposal] Reduce capacitor usage of personal repair systems - in Assembly Hall [original thread]
People don't use armor reps in PVP not because only because of cap, but primarily because it's ridiculously slow and wastes grid that would otherwise be used for MWD/AB. Active shield can somewhat be used with a booster, if there's not too too muc...
- by Arkanor - at 2010.08.10 08:29:00
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100. So what really is the issue here? - in EVE General Discussion [original thread]
I've been in some fights around the 20v20-50v50 size and haven't seen really much lag. Modules seem to activate fine, grid doesn't appear to take significantly longer to load than normal, once you're actually removed from the previous system that ...
- by Arkanor - at 2010.08.09 19:57:00
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