Pages: [1] 2 3 |
1. [Wormhole] Sessrumnir's Chosen - in Alliance and Corporation Recruitment Center [original thread]
Still recruiting.
- by Armakoir - at 2014.05.25 22:42:00
|
2. [Wormhole] Sessrumnir's Chosen - in Alliance and Corporation Recruitment Center [original thread]
Sessrumnir's Chosen is now recruiting! FRYJA has lived in w-space (mostly C3) for about 7 months now, and we're looking to expand our member base yet again. What started as a handful of carebearing missioners tired of life in high sec has gr...
- by Armakoir - at 2014.05.23 17:47:00
|
3. Lazerhawk Down - in Wormholes [original thread]
Condolences. o7
- by Armakoir - at 2014.05.20 19:03:00
|
4. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Ziirn wrote: ... decrease time spent in POS or cloaked [and increase PVP interaction]. This is the problem and goal. The proposed idea is not the solution. That being said, I support delaying K162s spawning on the probe scanner, but ...
- by Armakoir - at 2014.03.24 06:29:00
|
5. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Ab'del Abu wrote: Well, how any of the proposed changes would turn out for ainokis, noone can really say. It's all hypothetical and speculative at best. In any case, CCP would do good to rather buff certain aspects of our space instead of for...
- by Armakoir - at 2014.03.20 21:10:00
|
6. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Ab'del Abu wrote: Nerfing income doesn't help wh-space at all, it's not hard to understand. You might possibly loose as much activity in C5/C6 holes to stuff like incursions and fw as you would gain in lower-class wormholes. Well done .^ So ...
- by Armakoir - at 2014.03.20 16:09:00
|
7. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Yeah, capital escalations in lower class wormholes are unrealistic, and that was never what I had in mind. Instead, we use the same basic mechanic wherein warping a certain ship class (short of capitals) to a site escalates that site. But... I t...
- by Armakoir - at 2014.03.19 14:35:00
|
8. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
unimatrix0030 wrote: You overstimate the extra gain of escalations, a fuly escalated c5 site is worth 700-750 mil. A T1 fit Archon costs 1.5bil, divided by 2 = 750mil @ RcTamiya Leontis I agree. *Ninjaedit* Don't forget, some C2 corps got m...
- by Armakoir - at 2014.03.19 00:06:00
|
9. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
RcTamiya Leontis wrote: Bane Nucleus wrote: Angsty Teenager wrote: Well frankly I don't know about the total masses, It can be increased for C2's if that's the issue, I dunno. The main point I was trying to make is that the jump mass li...
- by Armakoir - at 2014.03.18 23:09:00
|
10. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Meytal wrote: I'm actually curious where people are getting the idea that C5/C6 cap escalations should disappear. They're a good thing if you're willing to put the assets at risk to receive a much bigger payout per site. It's about closing th...
- by Armakoir - at 2014.03.18 16:54:00
|
11. LEGIT ideas to improve wormhole space - in Wormholes [original thread]
James Arget wrote: It's been a while since I've been in lower class wspace, but I'll chime in for the c5/6 side of things, using a principle that's already present in lower class holes. My income should come from my entire chain, and not my ho...
- by Armakoir - at 2014.03.15 14:53:00
|
12. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Angsty Teenager wrote: Why would you remove capital escalations? There is absolutely no reason. They are a fantastic mechanic and an epitome example of what mechanics in EVE should be like. They give huge rewards if you can do them successfull...
- by Armakoir - at 2014.03.14 22:05:00
|
13. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Glyndi wrote: [quote=Armakoir][quote=Glyndi][quote=Armakoir] When we run our escalations we've got roughly 20bil on grid. As Blood Union repeatedly shows everyone they can make it all vanish in seconds. Preventing that is hard because the drea...
- by Armakoir - at 2014.03.14 21:11:00
|
14. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Glyndi wrote: Armakoir wrote: stuff Best, fly well, Arma I agree with some of this but still must point out thats its REALLY easy to access KSpace from C5> C5/6. This was something that took A LOT of discussion time in my alliance. S...
- by Armakoir - at 2014.03.13 21:30:00
|
15. C1-C4 vs. C5/C6 Space: The Thread - in Wormholes [original thread]
Another C3 dweller chiming in. VARIETY Lower class wormholes provide access to more of Eve in general. When it comes to the individual pilot , everyday brings either something new in wormhole space, or easy access to something old in kspace. If ...
- by Armakoir - at 2014.03.13 15:59:00
|
16. Crashing after 2 or 3 warps since patch - in Issues, Workarounds & Localization [original thread]
Same runtime error here. However, only one account seems to be effected. Using the same launcher on the same computer, only one account continually crashes within 5 minutes of log in, the other remains open. A pc reboot and only running the "cr...
- by Armakoir - at 2014.01.30 15:44:00
|
17. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: marVLs wrote: So in next few hours Rise wil give us some silly arguments about not leting go scaning/data bonuses... great, rebalancing ships with adding another broken, the same and useless hull. I don't really understand...
- by Armakoir - at 2013.12.05 15:59:00
|
18. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Just throwing some stuff out there. Warp Core Strength or Immunity to warp bubbles in lieu of Blops or probe and hacking bonuses. This won't satisfy the people that think an SOE ship has to be cloaky, but it would support the overall theme of lon...
- by Armakoir - at 2013.12.05 08:59:00
|
19. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Rek Seven wrote: Vladimir Norkoff wrote: Maybe ditch the whole exploration aspect of the ship and focus more on the medic theme? Make it a sort of medic BLOps with a jump drive, RR bonuses, ship refitting, and able to fit command links? Lik...
- by Armakoir - at 2013.12.05 04:34:00
|
20. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
A simple suggestion in terms of coding (presumably): what if character info for buyers and sellers was accessible through the market window? This would keep the responsibility in the hands of the selling player, which I think is the best--and mos...
- by Armakoir - at 2013.11.21 20:56:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |