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1. Sticky:This Week in EVE #156 - Week 24/2017 - in EVE Information Portal [original thread]
CCP Phantom wrote: By the way, did you know that the stargates in EVE were constructed in binary star systems? Only in those systems, the gravitational topology allowed for constructing these stargates. Here is the relevant article from the f...
- by Arrendis - at 2017.06.19 18:37:53
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2. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Just out of curiosity... CCP, are the T2 command bursts on Sisi still supposed to only be as effective as the T1 command bursts? Are they supposed to be identifying themselves as 'Tech Level: 1'? Just kinda wondering, since these are gonna be go...
- by Arrendis - at 2016.10.25 03:17:37
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3. Announcement:Dev Blog: EULA Changes Coming With EVE Online: Ascension - in EVE Information Portal [original thread]
BTW, Falcon: since IWI's been shut down for operation and there's only 1 character in the corpGÇöand he's bannedGÇömaybe you guys should consider closing that corp? People are still pouring ISK into it.
- by Arrendis - at 2016.10.12 19:40:11
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4. Announcement:Dev Blog: EULA Changes Coming With EVE Online: Ascension - in EVE Information Portal [original thread]
Brusanan wrote: Robin Wren wrote: Games of chance are not games of skill (poker), but as part of poker involves elements of chance where is the line ? I'm sure Eve Online Hold'Em is covered by this ban on gambling as well. It is, and th...
- by Arrendis - at 2016.10.12 16:26:48
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5. Announcement:Dev Blog: EULA Changes Coming With EVE Online: Ascension - in EVE Information Portal [original thread]
CCP Falcon wrote: Cristl wrote: I assume the 'we may purge accounts after 90 days of inactivity' clause is unlikely to ever be enacted, right? This has been clarified in the OP The OP clarification indicates this is a shortening o...
- by Arrendis - at 2016.10.12 15:48:30
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6. Announcement:Dev Blog: EULA Changes Coming With EVE Online: Ascension - in EVE Information Portal [original thread]
Aspen Neva wrote: Can we have more details about "your account has been inactive for a number of 90 days;" ? I keep on playing then taking hiatus for years, but eventually I always come back. So what the heck ?! It's likely a boilerplate c...
- by Arrendis - at 2016.10.12 14:41:25
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7. Announcement:Dev Blog: EULA Changes Coming With EVE Online: Ascension - in EVE Information Portal [original thread]
DireNecessity wrote: Chan'aar wrote: Did you just make use of 3rd party gambling sites against the EULA ? OMG first ! All of them? KongGal wrote: Would this affect lotteries too? Quote: You may not use, transfer or assign a...
- by Arrendis - at 2016.10.12 13:54:58
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8. Announcement:Dev Blog: EULA Changes Coming With EVE Online: Ascension - in EVE Information Portal [original thread]
Yes. That's pretty explicitly what they did. My question is: Quote: The third party service IWANTISK has been shut down in game, and all ISK and assets have been confiscated after extensive and exhaustive investigation has brought forward comp...
- by Arrendis - at 2016.10.12 13:53:11
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9. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Krystyn wrote: And 3 Tech 3 Destroyers with 1 logi frig can wipe out an entire mining fleets even of procurers and then if they brought enough ammo they kill the orca too. 'an entire mining fleet'? I've seen upwards of 50-60 procurers in th...
- by Arrendis - at 2016.09.02 19:13:38
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10. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: some one who is cloaked can't hurt you Spoken like someone who's never been scouted for a pipebomb.
- by Arrendis - at 2016.09.02 08:42:25
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11. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Algarion Getz wrote: I bet it wont even take 24h until someone has written a bot that automatically creates new characters in bulk and then mines, ganks, etc with them. When the characters get banned, the bot will just reconnect for new IP, mod...
- by Arrendis - at 2016.08.31 18:36:55
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12. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Brodit wrote: Does that make leadership in real life a bad idea? No, followers make leadership in real life a bad idea.
- by Arrendis - at 2016.08.31 18:34:36
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13. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Denavit wrote: So much tears and peanut brained people. stop crying guys, be constructive and find new ways to do things, cheezzus... That's exactly what they're doing: trying to find a new and better way to revamp boosts. When the devs a...
- by Arrendis - at 2016.08.31 00:58:54
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14. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Sylvia Kildare wrote: Don't most caps need more than 1 ceptor to tackle 'em (if not a Hictor)? Thought they were baking that into the hulls on kinda a larger scale of ventures having +2 warp core strength. Just make it where Rorqs need 5 or 10 ...
- by Arrendis - at 2016.08.31 00:57:04
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15. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Jalen Mynar wrote: KhanidLady wrote: your rorqual has bonuses to shield links. personally i would stick some on it yes, but whats the point of a mining boost ship with combat links? To ensure your mining fleet lives long enough to ...
- by Arrendis - at 2016.08.30 18:53:14
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16. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Tau Cabalander wrote: Please tell me you didn't just write that: activate module manually? Seriously? OMFG. That would be grounds for me to self-destruct my Rorqual for basic insurance, or reprocess it. That appears to be the likely result ...
- by Arrendis - at 2016.08.30 18:50:37
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17. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
SurrenderMonkey wrote: Arrendis wrote: In small groups, you remove the force multipliers .... Yes, they've applied their boosts... once. If they can't apply them again, then you've reduced the effectiveness of the rest of the fleet with th...
- by Arrendis - at 2016.08.30 17:10:49
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18. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
SurrenderMonkey wrote: Thogn wrote: d) the booster is then proud to shout : " I am the primary target." Seen a few people say this, and it doesn't make sense. Primarying the booster ship will not remove the boosts he's sure to drop bef...
- by Arrendis - at 2016.08.30 16:12:13
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19. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Irregular Apocalypse wrote: And while we're at it, bump tacklers should go suspect and not be defended by concord. And exactly how would that work? You trigger the proximity alert on another ship, you go suspect? Who gets the suspect flag th...
- by Arrendis - at 2016.08.30 16:06:57
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20. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
JoAnnaBeth wrote: perhaps 'Explain' things a bit better for us undereducated folks The irony of this clause in a massive, unformatted, poorly-punctuated, hard to read, unbroken wall of text is just sublime .
- by Arrendis - at 2016.08.30 15:56:33
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