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1. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Porthos Jacobs wrote: So if I bring Ewar to get a rorqual it cannot panic now. bonus Good luck with jamming out a rorqual there, boyo
- by Arronicus - at 2017.02.23 22:10:06
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2. Sticky:[March] Mobile Warp Disruptor changes - in Upcoming Feature and Change Feedback Center [original thread]
Olmeca Gold wrote: Grath Telkin wrote: Now lets remove nullification from anything but an interceptor. Oh the amount of playstyles you have to be ignorant of to even suggest this makes me lol PS: Lots of us dont care about how frustratin...
- by Arronicus - at 2017.02.22 00:38:54
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3. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lotus Rose wrote: Decycle the indy core... just in case. - Keep your indy core running, knowing it makes your combat drones faster, tougher, and far meaner. The threat is close, pull the drones back into the nest. -Already done, because you...
- by Arronicus - at 2016.12.10 00:48:40
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4. Sticky:[December] Excavator Mining Drone yield rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Lotus Rose wrote: For your reading pleasure ~ An hour in the life of a mining rorqual. Undock in an ungodly expensive space brick with drones which cost more than a carrier, each. - Carrier is 1.2-1.3b for the hull, 2.5-3b fit. Excavator d...
- by Arronicus - at 2016.12.10 00:47:53
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5. Sticky:[December] Ending the deployment of new outposts and upgrades - in Upcoming Feature and Change Feedback Center [original thread]
Tom Stonehoof wrote: Have you not read this thread? And are you still continuing to insult your playerbase by playing the fool? Welcome to the winter of rage. Edit: I can't unscrew this quoting mess since I can only quote 5 times per post. S...
- by Arronicus - at 2016.12.10 00:16:22
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6. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
elitatwo wrote: Professor Humbert wrote: Trying to find more fleet roles for the null-sec alphas, perhaps? What's next? Defender missiles shooting down bubbles, eh? That would make an excellent replacement for the tanking subsystem of sle...
- by Arronicus - at 2016.11.30 11:15:30
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7. Sticky:[Ascension] Clone States and Corp Standings - in Upcoming Feature and Change Feedback Center [original thread]
Petrified wrote: CCP Rise, how much work would it be to tie the standings calculation to the Omega members only? According to his above post, a lot more than they are able or willing to do for now. To quantify it into an actual man-hours c...
- by Arronicus - at 2016.11.12 02:02:59
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8. Sticky:[Ascension] Citadel Service Slot Changes - in Upcoming Feature and Change Feedback Center [original thread]
Very good call. There wouldn't be a lot of incentive to drop some of the other structures coming, if you could simply pack everything you needed in 1-2 astrahouses.
- by Arronicus - at 2016.11.08 23:54:26
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9. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Trespasser wrote: so you go from 3000m3 to 18000+ m3 by siege I kind of feel that the out of siege number is to low, i would personally like to see it half of the siege so 9000m3 for unsieged and 18000+ for sieged. That way your still doin...
- by Arronicus - at 2016.10.27 10:34:53
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10. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
That's some brutal fuel/cap usage for the titan when considering how long some fights drag on for. Still, these are some pretty large bonuses, so I guess it balances out?
- by Arronicus - at 2016.10.26 14:51:41
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11. Sticky:[Ascension] Command Ship skill requirement changes - in Upcoming Feature and Change Feedback Center [original thread]
Really good choice on the new skills, requiring armored warfare spec to fly a vulture for example, was just silly.
- by Arronicus - at 2016.10.26 14:46:38
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12. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
very nice!
- by Arronicus - at 2016.10.26 14:43:56
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13. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
FT Cold wrote: For those who are interested, drone mining rigs apparently have a new attribute as a bonus to rate of fire. There isn't any other description, but my guess would be that it applies to the new ice mining drones. Should really b...
- by Arronicus - at 2016.10.24 11:35:44
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14. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Gevlin wrote: Will the panic module allow the miners to switch ships or switch modules. I can see a fleet of hulks get jump, panic button and the hulks switch into tackle, Ewar and DPS skiffs. Or is this a viable tactic? Not really, when con...
- by Arronicus - at 2016.10.22 01:00:38
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15. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Rowells wrote: FT Cold wrote: Rowells wrote: Have we gotten any final stats on the excavator drones yet? Current test server stats are: The excavator ice harvesting drone has a base velocity of 100m/s and an activation time of 225s an...
- by Arronicus - at 2016.10.20 20:08:22
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16. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Sean Roach wrote: I think the following changes are needed, as a block. Ships bumping into one another should do damage inversely proportional to their proportional mass and cause a Newtonian ricochet of both ships, again inversely proporti...
- by Arronicus - at 2016.10.20 18:08:19
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17. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Dark Lord Trump wrote: Steve Ronuken wrote: FT Cold wrote: Arronicus wrote: The 18400 number is a product of someone not having access to a functional calculator. That number was provided when excavators still had 400m3/60s base, whi...
- by Arronicus - at 2016.10.20 17:54:09
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18. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
TigerXtrm wrote: I am entirely confused by the Rorqual's drone bandwidth in relation to the new excavator drones. Rorqual has a total of 125 Mbit/sec bandwidth. Excavator drones, by all accounts, need 200Mbit/sec bandwidth. So unless the cu...
- by Arronicus - at 2016.10.19 20:10:04
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19. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Morrigan LeSante wrote: Well the thing would be that people already drop FAX on nodes and going PANIC with a bunch of skiffs or procurers around you means you force the enemy to bring a predictable and weak as all hell set of ships to handle ...
- by Arronicus - at 2016.10.19 08:56:56
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20. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
SpaceTigerCross wrote: I would like a bigger fuel bay! Between the existing fuel bay, cargo hold, and fleet hangar, I don't think I've ever thought to myself, 'boy, I sure could use a bigger fuel bay' on a rorqual. Either you're boosting loc...
- by Arronicus - at 2016.10.11 00:42:05
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