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1. Magnate hull - in Ships and Modules [original thread]
Originally by: Kyo Haku They were AT prizes iirc. They appeared before the Alliance Tournaments. I think it was some special Amarr succession tournament (we're talking 2003). It's also where the Imperial Apocalypses and Imperial Armag...
- by Asestorian - at 2010.07.18 22:39:00
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2. new super capital - in Ships and Modules [original thread]
What would the purpose of this new ship be? Or do you just want another ship for the sake of it?
- by Asestorian - at 2010.02.21 10:24:00
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3. Those Hideously Ugly Designs - in Ships and Modules [original thread]
I quite like most Caldari ships. My only issue with them is the textures on some ships, like the Raven, just don't seem of high enough quality/resolution and could be improved. At the end of the day they are as they are and they aren't going to c...
- by Asestorian - at 2010.01.10 14:34:00
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4. The scorpion -Very odd design- - in Ships and Modules [original thread]
If they were going to change the design they would have done it when they did the Trinity graphics updates, so it seems unlikely that they will change the Scorpion. And that's a good thing, because I rather like it as it is. +½
- by Asestorian - at 2009.09.07 23:16:00
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5. FREE **** HERE!!!!! - in Ships and Modules [original thread]
Originally by: BalZ Originally by: Bibbleibble Originally by: Akita T Originally by: NoNah EVerybody chill, I've got this covered. **** **** **** **** **** **** **** **** **** **** ***** **** **** **** **** **** **...
- by Asestorian - at 2009.08.09 16:44:00
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6. Make the Nighthawk nighthawk black again. - in Ships and Modules [original thread]
I don't mind the Nighthawk's look too much, although it could be a bit blacker. What I really care about though is the Navy/Imperial Apocalypse. It used to have this sort of greyish metal look, which was really, really awesome. These days you can ...
- by Asestorian - at 2009.08.07 22:55:00
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7. The worthiness of target painters. - in Ships and Modules [original thread]
Target painters go in med slots. And they are useful for making sure Torpedoes do as close to their full potential damage as possible, although it's up to you whether it is worth sacrificing some tank for that sort of thing. --- Originall...
- by Asestorian - at 2009.05.14 18:50:00
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8. Raven State Issue - in Ships and Modules [original thread]
You need to find a current owner and ask if they are willing to sell. Be prepared to sell a Titan or two to fund it. --- Originally by: CCP Atropos Destiny Balls
- by Asestorian - at 2009.04.09 20:27:00
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9. Wyvern? - in Ships and Modules [original thread]
Originally by: Revan Kar Get out? Really? Oh I'm sorry I'm pretty new to this game and have a life to where I can't devote all my free time to a universe that doesn't actually exist loser. Geezuss I'm just trying to learn and ask some ques...
- by Asestorian - at 2009.03.25 17:56:00
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10. Srsly. More GOOD Symetrical Ships ....PLZ - in Ships and Modules [original thread]
Originally by: Ronen Osden Ok, Im postivite Yall are also a little peeved that most of the ships in EVE are not symetrical... No, not really. --- Originally by: CCP Atropos Destiny Balls
- by Asestorian - at 2009.03.22 23:26:00
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11. Ship upgrade, When??? - in Ships and Modules [original thread]
Originally by: Wet Ferret Originally by: Sigul Siento Personal attack, reported. Pyramid quoting, reported Laughing, reported. --- Originally by: CCP Atropos Destiny Balls
- by Asestorian - at 2009.03.18 17:17:00
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12. Noob question about Caldari State Ravens - in Ships and Modules [original thread]
Step 1: Get enough money to buy a few Titans. Step 2: Hope one of the few owners is willing to part with theirs. Step 3: Cry as you spend all the money on one and find that it's useless because you're too scared to take it out in case someone suic...
- by Asestorian - at 2009.02.17 23:48:00
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13. @ CCP: Missiles in general - in Ships and Modules [original thread]
You want missiles to be like they were in the start? WHAT? Holy dongs. --- Originally by: CCP Atropos Destiny Balls
- by Asestorian - at 2009.02.11 16:00:00
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14. what the hell is a "Erinye"? - in Ships and Modules [original thread]
If I remember correctly, at one point in the past someone on the test server found a ship like this that had been left in space by a dev (it was a Minmatar version). I believe it was an early idea or design for the Assault Frigates, known as "Esco...
- by Asestorian - at 2009.01.15 14:31:00
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15. Titans - Noob Question - in Ships and Modules [original thread]
Originally by: Layla Ashley doesn't that sound like a nice idea. once a super cap is destroyed, it does not explode but simply eject the pilot. and once that "wreck" is repaired back to at least 50% hull or so, a new pilot can enter it ...
- by Asestorian - at 2009.01.14 15:10:00
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16. Titans - Noob Question - in Ships and Modules [original thread]
Originally by: Carnelo Thanks for the replies Hopefully one day I run into a dead Titan!!! Never a live one... If you do you'll probably have been in the fleet that destroyed it The only Titan wreck that is permanent is the firs...
- by Asestorian - at 2009.01.12 15:19:00
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17. Chimera Skill Reqs - in Ships and Modules [original thread]
Originally by: Caffeine Junkie Add Energy Management 4 (tbh 5, but at a bear minimum) Energy Systems Operation 5 to that list. To be honest I think it's expected that you would have those skills by the time you got into a carrier, c...
- by Asestorian - at 2009.01.12 15:03:00
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18. Titans - Noob Question - in Ships and Modules [original thread]
Capital ship wrecks are broken versions of the ship that exploded. They work just like normal wrecks, but they look much better.
- by Asestorian - at 2009.01.12 15:01:00
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19. Absolution VS Armageddon?? - in Ships and Modules [original thread]
Originally by: Shevar Originally by: Eternum Praetorian So what can an Absolution do better then a Armageddon? The absolution looks better then an Armageddon. I'm 100% sure that that is a matter of opinion. I think they ...
- by Asestorian - at 2009.01.08 14:58:00
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20. Absolution VS Armageddon?? - in Ships and Modules [original thread]
Originally by: Merin Ryskin It's simple: the Absolution's role is running gang mods in small gangs. It allows you to have the benefits of a gang mod without wasting one of your few pilots on a Vulture/Damnation. And like a BC, its tracking...
- by Asestorian - at 2009.01.01 23:36:00
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