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61. Celestis, cheap, combat cruiser setup help - in Ships and Modules [original thread]
Edited by: AsfALT on 24/04/2008 10:48:59 Originally by: Nuhsshun Takamoto My char is set up for a more heavy ended E war setup, so i was wondering if there were some good viable Damp setups that can be flown into combat solo or in smal...
- by AsfALT - at 2008.04.24 10:48:00
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62. WOLF! - in Ships and Modules [original thread]
Originally by: Dreadmuppet Four [Wolf, New Setup 1] Gyrostabilizer II Gyrostabilizer II Adaptive Nano Plating II 400mm Reinforced Rolled Tungsten Plates I Catalyzed Cold-Gas I Arcjet Thrusters Faint Epsilon Warp Prohibitor I 150mm Light ...
- by AsfALT - at 2008.04.24 10:26:00
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63. WOLF! - in Ships and Modules [original thread]
Edited by: AsfALT on 24/04/2008 10:21:11 Originally by: Corstaad With overheating I figure I'd use a heatsink on the 5th slot. Does that sound kinda valid? I have very limited XP with overheating and the effect of offline/passive m...
- by AsfALT - at 2008.04.24 10:16:00
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64. WOLF! - in Ships and Modules [original thread]
Edited by: AsfALT on 24/04/2008 10:13:39 Edited by: AsfALT on 24/04/2008 10:11:41 As i remeber it dosen't fit with 2*gyro II, we had a gang going recently with just wolfs and there were different variations of the fit, but i think with mwd...
- by AsfALT - at 2008.04.24 10:10:00
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65. WOLF! - in Ships and Modules [original thread]
Edited by: AsfALT on 24/04/2008 09:53:59 Originally by: El'Tar 3 150mm II 1 rocket launcher mwd/ ab scram 2 gyro II 1 adaptive nano II 400mm plate 2 faloff rigs. Spot on! better in gang... plus it sounds cool: WOLF PACK!! :P
- by AsfALT - at 2008.04.24 09:54:00
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66. Slepinir lvl 4 - in Ships and Modules [original thread]
Originally by: Dromidas Shadowmoon Sleipnir isn't meant for sustained combat.. well, no minmatar ship is, but moreso for the sleipnir. Battleships outclass it in every way for missions, except for velocity. I have nearly perfect skills f...
- by AsfALT - at 2008.04.23 12:08:00
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67. Wolf solo PVP - in Ships and Modules [original thread]
400 plate/2*gyro/adaptive (the passive kind) 1*AB2/1*scram (the lowst cpu... faint or something) 4*1502/rocket2 For close range do or die fun (with ambit rigs you can actualy shoot up to 15 km in it (depending on skils tho). or: 2*over/1*gyro...
- by AsfALT - at 2008.04.23 10:27:00
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68. Am I crazy? - in Ships and Modules [original thread]
Edited by: AsfALT on 23/04/2008 10:14:45 Originally by: Tolsimir Wolfblood Raven Gank H:6x Arby Torp Launchers M:2x Invuln II 1x Photon II 3x LSE II L:2x PDU II 3x BCU II R: 2x Missle Damage Riggs (Forgot the real name) FLEET USE...
- by AsfALT - at 2008.04.23 10:14:00
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69. SOLUTION for hisec ganks - TESTED, WORKING! - in EVE General Discussion [original thread]
Originally by: Ki An ... D ear M o ther, N ow that I have aquired a good job with a high salary, and freed myself of the shackles of your ma t ronal oppression, I feel it apt to write to you to tell you t h at you will be spending your...
- by AsfALT - at 2008.04.22 13:49:00
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70. Sentinel - in Ships and Modules [original thread]
Originally by: Lyria Skydancer Idiotic and repetitive ideas based on... wait for it... nothing! It is very rarely that someone on a forum manages to convince me that he/she must be a complete moron...i generally have faith in the h...
- by AsfALT - at 2008.04.18 13:03:00
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71. Doomsday survival calculator - in Ships and Modules [original thread]
nice tool, I am glad i don't have to use it as the risk of me getting a doomsday is minimal... 'tho with the increase in nr of titans they might just be brought to counter small gangs too :)
- by AsfALT - at 2008.04.18 12:11:00
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72. Cerbs + Ham Missile ranges? - in Ships and Modules [original thread]
Originally by: Delichon HAMs deal 100 DPS more than Heavies. Close to 130 DPS more on perfect skills. My mistake on the dmg difference, i had a speedy setup with only 2 BCU on the HAM and a tanky setup with 3 BCU on the heavy and w...
- by AsfALT - at 2008.04.16 13:42:00
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73. Cerbs + Ham Missile ranges? - in Ships and Modules [original thread]
Edited by: AsfALT on 16/04/2008 13:13:15 Originally by: Seetesh Ok im not too sure how far the HAM's range with the cerb and its bonus's, my intention is to use it in a gang with HAM's so im looking to explore their effectivness and ra...
- by AsfALT - at 2008.04.16 13:05:00
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74. Light Drone issues in an Ishtar - in Ships and Modules [original thread]
Originally by: LukaG Hello all, im flying an Ishtar with the usual setup, speed in lows, tank in mids, and various crap in highs. Skills are good. Recently I was messing about with a friend in a Rapier and since he had me webbed and was o...
- by AsfALT - at 2008.04.16 13:01:00
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75. [TRI] Solo/Suicide Maelstrom Setups - in Ships and Modules [original thread]
Originally by: Sokratesz Edited by: Sokratesz on 16/04/2008 05:42:29 I find the effective DPS difference between 800'es, 650'ies and dual 425's to be nonexistent, the tracking on them is *alot* better (equals a free tracking comp) an...
- by AsfALT - at 2008.04.16 12:48:00
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76. Rokh Neut/Nos boat - in Ships and Modules [original thread]
Originally by: The Tzar Originally by: AsfALT Originally by: The Tzar Edited by: The Tzar on 15/04/2008 09:01:38 Fantasy fit This dosen't seem to fit... Train more skills then amigo. I have average fitting sk...
- by AsfALT - at 2008.04.15 22:16:00
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77. [FIT] Nanophoon died or not ? - in Ships and Modules [original thread]
Originally by: transcendant jophur Thanks pipan for your repply... When the serveur is up i try to fit another OD ;) you would need more inertia stabilisers not OD, as those just increase speed. Preatty much you can't get very good s...
- by AsfALT - at 2008.04.15 14:19:00
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78. Nice Amarr Fleet for low sec? - in Ships and Modules [original thread]
To catch pirates you wither have to find them at gate camps or to use a bait ship and lure them in a belt. Most likely fast ships will be your best bet because gatetanking pirats will use battleships and those you can't kill one on one. And catch...
- by AsfALT - at 2008.04.15 11:26:00
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79. Nice Amarr Fleet for low sec? - in Ships and Modules [original thread]
Originally by: Sadomeso Enumea ... Well it very much depends on what low sec activity you whant... If it is about gate camping... then you really need at least battlecruisers or hacs. If you want roaming gang, then i suggst 2*ome...
- by AsfALT - at 2008.04.15 11:10:00
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80. Rokh Neut/Nos boat - in Ships and Modules [original thread]
Originally by: The Tzar Edited by: The Tzar on 15/04/2008 09:01:38 3 x Heavy Neutralizer II 5 x Heavy Nosferatu II 2 x XL Shield Booster II 1 x Heavy Electrochemical Cap Booster 1 x Shield Boost Amp II 2 x Invul Field II 1 x Damage C...
- by AsfALT - at 2008.04.15 10:21:00
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