| Pages: [1] |
1. Sticky:[May] CONCORD Aerospace Promotional Ships - in Upcoming Feature and Change Feedback Center [original thread]
FT Diomedes wrote: Ashlar Vellum wrote: it has a bonus that get worse if you are being more aggressive and proactive in a combat ship. It just makes no sense to me. You only lose security status for fighting in Low Sec or Empire space. Y...
- by Ashlar Vellum - at 2017.04.07 16:32:15
|
2. Sticky:[May] CONCORD Aerospace Promotional Ships - in Upcoming Feature and Change Feedback Center [original thread]
MidnightWyvern wrote: Ashlar Vellum wrote: eh, hull characteristics changing depending on your sec-status is not the best of ideas imo. If you think about it, it makes sense. Without that restriction, the ship could theoretically be quite ...
- by Ashlar Vellum - at 2017.04.05 19:32:45
|
3. Sticky:[May] CONCORD Aerospace Promotional Ships - in Upcoming Feature and Change Feedback Center [original thread]
eh, hull characteristics changing depending on your sec-status is not the best of ideas imo.
- by Ashlar Vellum - at 2017.04.04 19:08:42
|
4. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Well, it depends what part of space we are talking about. If we are talking about 0.0 then bubble up - so your point becomes void. If we are talking about low - then yes to a degree you are correct but at the same time it could be argued that 1)...
- by Ashlar Vellum - at 2016.11.16 22:08:28
|
5. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Sgt Ocker wrote: Tipa Riot wrote: Suitonia wrote: Tipa Riot wrote: What is the reasonining behind to keep the effortless instawarp capabilities of Jackdaw and Hecate while removing the mode-switch-trick from the Svipul and Confessor? ...
- by Ashlar Vellum - at 2016.11.15 19:53:31
|
6. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Probably 'cause pulses/beams/arti require more pwg than blasters/rails.
- by Ashlar Vellum - at 2016.11.04 19:06:36
|
7. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Lelob wrote: elitatwo wrote: Zan Shiro wrote: ...Before grr t3d it was grrr pirate frigs after they were introduced on the server. CCP nerfed them... About that "nerf". What happened was "anyone know what a Worm is? ...Never heard of...
- by Ashlar Vellum - at 2016.10.29 17:57:40
|
8. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Lelob wrote: These nerfs are simply not enough. There is still no reason whatsoever to fly an assault frig instead of a t3d. There won't be even if t3ds get nerfed into the ground, assaults just need a balance pass.
- by Ashlar Vellum - at 2016.10.28 21:27:19
|
9. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Sad, fast warp out by switching to prop mod was interesting. Also why hec/jack get such unproportional scan res. increases to fessor/svip. Hecate's scan res. should go down to 500mm and Jack's to 495mm.
- by Ashlar Vellum - at 2016.10.28 17:25:07
|
10. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
Good to see this mechanic go, ty CCP. LUH-3417 Ormand wrote: I forgot to use my [sarcasm] tag. My bad. The only people that would actually use such a feature would be old players and multiboxers. Newbros wouldn't stand a chance. If you told me...
- by Ashlar Vellum - at 2016.06.30 16:27:22
|
11. Sticky:[June Release] Booster legalization - in Upcoming Feature and Change Feedback Center [original thread]
Sad, sad introducing new smuggling mechanics would have been more interesting.
- by Ashlar Vellum - at 2016.06.09 12:50:52
|
12. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Erihn Sabrovich wrote: Ashlar Vellum wrote: Erihn Sabrovich wrote: You're quite dense aren't you ? There is no limit to the number of injector that you can buy... If you don't want to keep killing a rat, you may do anything else, buy the...
- by Ashlar Vellum - at 2016.04.21 17:06:03
|
13. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Erihn Sabrovich wrote: You're quite dense aren't you ? There is no limit to the number of injector that you can buy... If you don't want to keep killing a rat, you may do anything else, buy the injectors and get the same amount of SP... OTOH,...
- by Ashlar Vellum - at 2016.04.20 17:27:14
|
14. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Indahmawar Fazmarai wrote: No. I am saying that getting 10,000 free SP just for playing my way, each day, is nice with me. It's literally money for nothing for me. I mean, I even shoot rats in belts while mining. I rarely log off without killi...
- by Ashlar Vellum - at 2016.04.16 19:54:33
|
15. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
lol, 10 out of 10. Fantastic idea.
- by Ashlar Vellum - at 2016.04.08 20:39:56
|
16. Sticky:[March] Warp Disruptor and Scrambler Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Circumstantial Evidence wrote: Is anyone using "enduring" parts that consume less than 5 cap per cycle? Do they need to exist? Scoped warp scrambler : 5 /cycle Compact warp scrambler: 5 /cycle Enduring warp scrambler: 3 /cycle Difference: ...
- by Ashlar Vellum - at 2016.03.29 19:11:33
|
17. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Fozzie would be nice to have more meta 1 options. One meta DCU is kinda scarce, consider adding one more, like: DCU Name - 1PWG - 18CPU - 10%Armor - 8%Shield - 30%Hull - MetaLevel 1 (imo will just give more options for fitting and won't outshin...
- by Ashlar Vellum - at 2016.02.13 16:41:25
|
18. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
boo passive DCU. btw what will happen to the hecate hull resistance bonus?
- by Ashlar Vellum - at 2016.02.12 13:55:37
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |