Pages: [1] |
1. 5/10 & 4/10 Low Sec PVE Ship Alternatives wanted. - in Ships and Modules [original thread]
0Lona 0ltor wrote: Tsukino Stareine wrote: Active tank it instead Does this have a good effect in containing NPC agro? Learn to Sentry. Drop, blap, recover (if shot), repeat.
- by AtheistOfFail - at 2013.06.21 17:30:00
|
2. Solo Onieros? - in Ships and Modules [original thread]
Alexa Coates wrote: Roime wrote: Sure you need to run everything at the same time in real situations? (and even if you consider it trolling, you know that Logi V will help with our cap) Yes I know I just dont want people coming in here ...
- by AtheistOfFail - at 2013.04.04 21:50:00
|
3. Solo Onieros? - in Ships and Modules [original thread]
Hi. Logistics ships use three types of tanking (sig tanking, speed tanking and resist tanking) The active repairer is not needed. You just need to run the AB and increase your resists as far as you can, replace the T2 rep with another resist mod ...
- by AtheistOfFail - at 2013.04.04 21:36:00
|
4. Caldari ship for lvl4 missions - in Ships and Modules [original thread]
I'm a fan of this fit. 1 SPR II 1 PDS II 2 BCU II 3 Invuln II 3 LSE II 7 Heavy Missile Launcher II 1 Tractor beam 3 Core Defense Field Purger I Should fit together rather well. Use the tractor for the faraway items.
- by AtheistOfFail - at 2011.03.10 15:58:00
|
5. Racial Bomb Damage Question - in Ships and Modules [original thread]
For normal PvP in null sec, you'd want to fit it to be something other than normal rat racial damage (AKA, Explosive in drones regions). For wormholes, people usually tank for omni or don't (native resists). Most barges have low EM starting. You ...
- by AtheistOfFail - at 2011.02.25 06:09:00
|
6. Another mission for the EFT Warriors - Can you crack this? - in Ships and Modules [original thread]
1) No such thing as active drakes (it's either semi-active or fully active) 2) Semi Active - Neut the ****er dry on a battlecruiser with neuts (no warp scram, so easy to get away if it goes south). 2.1Harbinger does this best (Drake has 0 EM re...
- by AtheistOfFail - at 2011.02.21 09:16:00
|
7. So......hypothetical question. - in Ships and Modules [original thread]
Edited by: AtheistOfFail on 13/02/2011 00:26:14 Originally by: Benjamin Linas Lets say that someone had been taking another persons mission loot, and that mission runner shoots the ninja. Lets also say that the ninja is using this blac...
- by AtheistOfFail - at 2011.02.13 00:25:00
|
8. are fighters immune to warp scramblers/disruptors? - in Ships and Modules [original thread]
Originally by: Tuyook Edited by: Tuyook on 13/02/2011 00:00:03 so again I ask....why are they immune to warp scrams. I don't care how they get to target, I want to know why I could not maintain a proper scram on someone's fighter drone...
- by AtheistOfFail - at 2011.02.13 00:23:00
|
9. Ok... explain this to me... - in Ships and Modules [original thread]
Drone = EM Damage. You haz no EM resists. Think before fitting :P. PS: Explosive is very high for shield tanks along with kinetic. Try replacing the explosive hardeners with EM hardeneers
- by AtheistOfFail - at 2011.02.05 02:05:00
|
10. Gallente C4 FIT - in Ships and Modules [original thread]
Cap-train Domis (bigger the fleet, the more effective) [lows] DCU II 1 Anti-EXP Armor resist II 1 Anti-KIN Armor resist II 1 Anti-THERM Armor resist II 2 ENAM II 1 1600mm rolled plates [mids] 3x Cap rechargers II 2x Tracking links. [highs] 3x L...
- by AtheistOfFail - at 2011.01.29 12:30:00
|
11. Capitals and Warp Stabs - in Ships and Modules [original thread]
I'll give support for the first part (+1 warp stab per level is ok). But i'm not so sure about supercaps (never flown one, never fought one) since i tend to not opinionate on stuff i have never used/seen flown.
- by AtheistOfFail - at 2011.01.28 04:52:00
|
12. Project Halibut Needs Fits for New Players - in Ships and Modules [original thread]
Cruiser PvP for Newbies - Next step from frigates. Keep in mind, i think like a caldari for most ships so expect Shield-Heavy fits coming after this line. All ships designed around 0-skill characters (they can be changed as your skills increase). ...
- by AtheistOfFail - at 2011.01.22 16:20:00
|
13. My advancement plan so far. - in Ships and Modules [original thread]
Also, there's no such thing as a non-PvP Race. PvP can happen even from every race's T1 frigate. Don't just instantly jump into the FOTM thinking you'll be a pro-PvPer just with the ship (work on core skills and the ship skill to at least 4). PS:...
- by AtheistOfFail - at 2011.01.21 11:30:00
|
14. Arbi- what do I need? - in Ships and Modules [original thread]
Edited by: AtheistOfFail on 03/01/2011 03:26:50 Depends on what you want to do, i've had success with this fit (not really a fan of TDs. [highs] 2x Medium Energy neuts 2x Small Nos [mids] 1x m4 LSE 1x Warp Disruptor II 1x Medium Cap booster:...
- by AtheistOfFail - at 2011.01.03 03:26:00
|
15. Naming your new Echelon. - in Ships and Modules [original thread]
Originally by: Hemmo Paskiainen Originally by: AtheistOfFail Zephyr usage 1) Find high-class wormhole 2) Assign fighters 3) Warp it to a combat site 4) PWN SLEEPERS WITHOUT RISKING A CARRIER 5) Salvage 6) ??? 7) Profit! See you...
- by AtheistOfFail - at 2010.12.17 04:23:00
|
16. Naming your new Echelon. - in Ships and Modules [original thread]
Zephyr usage 1) Find high-class wormhole 2) Assign fighters 3) Warp it to a combat site 4) PWN SLEEPERS WITHOUT RISKING A CARRIER 5) Salvage 6) ??? 7) Profit!
- by AtheistOfFail - at 2010.12.16 07:49:00
|
17. Solo lowsec GATEGUN TANKING (kinda) FALCON - in Ships and Modules [original thread]
26k Ehp is enough to last for exactly 155 seconds under current 2-gun gatefire. Higher sec gates will rip your falcon a new one so keep that in mind
- by AtheistOfFail - at 2010.09.02 05:13:00
|
18. Could bombs ever be used on a battleship platform? - in Ships and Modules [original thread]
Originally by: Valoric Liao Originally by: AtheistOfFail Originally by: Celeste Darklighter Originally by: Antarea Starfallis I was thinking about alternative weapons platforms for battleships and although there don...
- by AtheistOfFail - at 2010.08.02 10:43:00
|
19. Could bombs ever be used on a battleship platform? - in Ships and Modules [original thread]
Originally by: Celeste Darklighter Originally by: Antarea Starfallis I was thinking about alternative weapons platforms for battleships and although there don't seem to be any battleships out there with bonuses for this, is it at a...
- by AtheistOfFail - at 2010.07.24 16:21:00
|
20. 50 million ISK E-ON Test Flight Survey - in Ships and Modules [original thread]
Your Eve Pilot name: AtheistOfFail Region you "bought" ship and modules: Tribute Name / class of ship: "FailBird" / Cruiser Class designed to jam 4 targets at once in a gang (armor tanked) Please list modules you have "bought" (including r...
- by AtheistOfFail - at 2010.07.08 15:17:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |