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1. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
Well as we see, CCP is persistant on not giving us any response, and I will not let them. I now started a thread here: CSM Alliance blocking proposal Please, if you support our cause, sign on that thread as well, add your personal point of vie...
- by Audrea - at 2009.07.02 15:04:00
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2. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
Edited by: Audrea on 23/05/2009 01:08:26 <sarcasm>Thanks for a very useful and constructive reply "dev team"... great example there too!</sarcasm> Originally by: Soldis So you are a teen? What about your alliance mates? A...
- by Audrea - at 2009.05.23 01:04:00
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3. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
Edited by: Audrea on 22/05/2009 14:42:33 Come on, after months of asking and dozens of valued customers replies, one would (innocently apparently) think those customers would earn reply from the developers in regards to this issue! I guess C...
- by Audrea - at 2009.05.22 14:42:00
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4. A Larger Block Capable List! - in Player Features and Ideas Discussion [original thread]
I already have petitioned for this one as well - please bump and sign it :P http://www.eveonline.com/ingameboard.asp?a=topic&threadID=994397&page=1 Its really important to many CCP... and real trders wont get hurt - they have no reason to be...
- by Audrea - at 2009.04.12 14:39:00
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5. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
CCP, any progres on this feature request please? AS you can see, this is requested and supported by wide base of the players... There is absolutely no reason to deny this little request!!
- by Audrea - at 2009.03.24 19:31:00
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6. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Cedric Diggory It will only block mail, not the actualy chat. That said, I'm pretty sure you can turn on/off swearing filters in chat channels? I am not familiar with this filter... anyway I dont want to filter certain w...
- by Audrea - at 2009.02.09 20:18:00
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7. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Audrea Originally by: Harcole last time I checked you can block everything, open mail, right click on inbox tab, choose settings and then find your way to the disallowed box. Add alliance name and your done. Correct...
- by Audrea - at 2009.02.09 19:05:00
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8. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Harcole last time I checked you can block everything, open mail, right click on inbox tab, choose settings and then find your way to the disallowed box. Add alliance name and your done. Correct me if Im wrong... Cheers Har...
- by Audrea - at 2009.02.09 14:59:00
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9. Feature request: Ability to Block corps and even alliances!!! - in Player Features and Ideas Discussion [original thread]
Edited by: Audrea on 09/02/2009 14:59:49 Pleease ccp, allow us to control what we see in local (and other chans) better than just per character. This game is rated Teen right? then please allow blocking alliances EDIT: pls lock thread.. fu...
- by Audrea - at 2009.02.09 14:41:00
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10. Time to fix the the log-off aggro timer - in Player Features and Ideas Discussion [original thread]
Yes please CCP fix this issue... there are too many capitals and we have work to do! Interesting to note, not a single NC seem to post to support this fix, I guess they fully adopted logoffski as way of life now? :/
- by Audrea - at 2009.01.20 23:36:00
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11. Concerning Research Agents - in Player Features and Ideas Discussion [original thread]
bitter much? But to respond to this idea, no I dont think CCP should do that... it will be extremly unfair on those who invested heavily into buying T2 bpos over time. And I am saying that as someone who doesnt own a T2 bpo currently Maybe if CC...
- by Audrea - at 2009.01.20 12:33:00
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12. Rebalancing of NPC prices for POS modules is needed - in Player Features and Ideas Discussion [original thread]
Edited by: Audrea on 19/10/2008 19:24:35 Hi, I'd like to start a discussion thread about the need to rebalance the price of various POS mods. Its a long list of mods, but I'd like to focus on one particularly that seems to be way way too low:...
- by Audrea - at 2008.10.19 19:24:00
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13. POS setup changes - in Player Features and Ideas Discussion [original thread]
oh, and also: ALLOW dreads to see siege timer!! grrrr
- by Audrea - at 2008.05.04 22:26:00
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14. POS setup changes - in Player Features and Ideas Discussion [original thread]
I agree, I think what you meant is, that once pos online, you should be able to set the order of like, anchor gun1, online gun1, anchor gun2, online gun2.. anchor disruptor, etc.... and THEN able to go afk :P But I doubt it'd happen.. I remember...
- by Audrea - at 2008.05.04 21:42:00
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15. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
-Need tools to set who gets warning mails about POS low in fuel. So we can allow everyone who has roles to fuel POS, to recieve the mails, and not only Directors. -These warning mails should also write time remaining for EACH of the fuels, not ju...
- by Audrea - at 2006.09.08 17:13:00
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16. POS Overhaul. - in Player Features and Ideas Discussion [original thread]
The idea is very good, I love it! Although the thing with holding it charged for 24 hours wont work.. it will make defenders too strong, as the attacker will need to control the system for 20 days 23/7, which is impossible to to timezones. Somet...
- by Audrea - at 2006.09.03 12:49:00
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17. Low graphics client - in Player Features and Ideas Discussion [original thread]
Originally by: Sugarbunny Would I go against the user agreement if i unpack the *.stuff files, remove all the textures and downgrade polygon count on the ships? :D This is good idea! Do you know how to do that? might just give me what ...
- by Audrea - at 2006.08.29 06:14:00
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18. Low graphics client - in Player Features and Ideas Discussion [original thread]
Originally by: Lorelei Lee /Signed, with conviction. Pentium Centrino 1.73GHz here, 1.5GB RAM, ATI Mobility Radion X600: slows to 3 fps while fighting in deadspace complexes with a lot of NPCs -- messing with graphics settings doesn't hel...
- by Audrea - at 2006.07.12 16:56:00
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19. Low graphics client - in Player Features and Ideas Discussion [original thread]
Edited by: Audrea on 29/05/2006 17:14:35 Originally by: Mr Mac In my experience only UI cause lag. set blink off and disable distance/velocity in overview you'll see big difference. EVE is great game but has worst UI and it need fix. ...
- by Audrea - at 2006.05.29 17:14:00
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20. Low graphics client - in Player Features and Ideas Discussion [original thread]
/Signed!!! Please also remove the terrible Sand Storm inside complexes for those with weak computers! not only it lowers me to 1 FPS, but also its impossible to right click and warp somewhere... And like Morris said, many of the eve players who ...
- by Audrea - at 2006.05.22 16:26:00
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