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101. Fanfest 2008 pictures by CrazyKinux - in EVE General Discussion [original thread]
Edited by: Avalira on 07/11/2008 01:29:56 10mil to the first person to put the words "Fanfest troll" on his back (using a paper + cellotape) and post the pic Edit: can anyone confirm if that is a shirt and if we can buy it one day from the ...
- by Avalira - at 2008.11.07 01:29:00
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102. Fanfest 2008 pictures by CrazyKinux - in EVE General Discussion [original thread]
Is that a shirt? Originally by: CCP Tuxford Its been fixed. All in all its one of the more embarrassing mistakes I made, but it made game design laugh. Now lets never speak of this again.
- by Avalira - at 2008.11.07 00:18:00
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103. Building stations in uninhabited systems - in Player Features and Ideas Discussion [original thread]
Basic idea: Ability to build stations in systems with no npc station present . There are lots of systems in EVE that have no stations in them, excluding 0.0. Why not allow individuals, corporations or alliances build stations in these systems? ...
- by Avalira - at 2008.11.06 22:50:00
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104. Quantum Rise Feature site up - in EVE General Discussion [original thread]
Yeah seriously, Invention -> reverse engineering Alchemy -> Chemistry Sounds much less wow-rpg-style. Originally by: CCP Tuxford Its been fixed. All in all its one of the more embarrassing mistakes I made, but it made game design...
- by Avalira - at 2008.11.03 21:43:00
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105. Courier contract questions - in Market Discussions [original thread]
1) They are stuck with the total size of the courier contract. If you want you can break it down into GSC-size contracts and hope they take it all. 2) Not sure, will have to check ingame later. 3) A freighter usually asks around 250k starter fee...
- by Avalira - at 2008.11.02 03:29:00
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106. skiff need a bigger drone bay - in Test Server Feedback [original thread]
He's talking about killing small rats, not gangs. I would agree, although now the skiff gets a +2 warp strength and better agility so you should be able to warp out. Originally by: CCP Tuxford Its been fixed. All in all its one of the m...
- by Avalira - at 2008.11.02 01:46:00
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107. (IPO) 2 Drunk Industries Shares - in Sell Orders [original thread]
Can we get an idea on how big your capacity for this project is? For example: how many BPC's you plan to invent per day, how much profit you think you can make per day, how stable you think your market is, etc.. Also, have you manufactured and in...
- by Avalira - at 2008.11.01 22:40:00
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108. Zero's sell your item fast!!!!!!!!! [SERVICE] - in Sell Orders [original thread]
Edited by: Avalira on 01/11/2008 14:02:58 "As a marketing dude..." I would rephrase that. When a I read "dude" your concept lost all its reputation and didn't seem serious anymore. Secondly I'm still lost as to how this is supposed to work a...
- by Avalira - at 2008.11.01 14:01:00
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109. Proposed T2 Hauler Changes, 0.0 markets. - in Market Discussions [original thread]
Originally by: Syrinx Saldaner Was it us that wiped you out? lol, no... unless you consider yourselves NPC's. Originally by: CCP Tuxford Its been fixed. All in all its one of the more embarrassing mistakes I made, but it...
- by Avalira - at 2008.10.31 15:03:00
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110. Proposed T2 Hauler Changes, 0.0 markets. - in Market Discussions [original thread]
Originally by: KISOGOKU Probabaly same reason with NPCs used EW against to moms and other Ew immune ships Originally by: Avalira Fitting WCS lets you warp away if scrambled by NPC's. Even worse, last I checked, a single WCS could ...
- by Avalira - at 2008.10.31 01:22:00
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111. Third times the charm - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Avalira on 30/10/2008 21:49:27 \o/ 1st page Congrats on the kill Edit: fail Originally by: CCP Tuxford Its been fixed. All in all its one of the more embarrassing mistakes I made, but it made game design laugh. Now lets ...
- by Avalira - at 2008.10.30 21:49:00
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112. Proposed T2 Hauler Changes, 0.0 markets. - in Market Discussions [original thread]
Originally by: Azeron Starseeker NPC's ignore Warp Core strength, IIRC. They always have. Fitting WCS lets you warp away if scrambled by NPC's. Even worse, last I checked, a single WCS could counter 2+ scrambling by frigs. So why not s...
- by Avalira - at 2008.10.30 17:42:00
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113. Why doesn't inherited warp strength affect NPC's? - in Test Server Feedback [original thread]
Both the skiff and (after the patch) the DST receive a +2 strength to their warp core. These, according to a bug hunter, do not work against NPC's. In other words, npc's can scramble ships with inherited warp core strength but cannot scramble ship...
- by Avalira - at 2008.10.30 17:26:00
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114. Proposed T2 Hauler Changes, 0.0 markets. - in Market Discussions [original thread]
Originally by: Joss Sparq In any event, I bid you good luck with your bug report. Just got an answer from the bug hunter: "The problem you have described as an intended game feature, and not a bug." Why am I not surprised? Is it po...
- by Avalira - at 2008.10.29 23:52:00
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115. Officer webs - in Test Server Feedback [original thread]
As posted in another thread: Originally by: CCP Nozh Originally by: Cpt Branko Btw, why the officer web nerf, while you're here? That one doesn't make sense. Combination of them having low speedFactor reduction to begin with,...
- by Avalira - at 2008.10.29 18:24:00
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116. Proposed T2 Hauler Changes, 0.0 markets. - in Market Discussions [original thread]
Originally by: Joss Sparq Originally by: CCP Chronotis Skiff has always had a +2 warp strength bonus That seems like a rather large oversight. I'm also surprised that no one ever discovered this and published the fact. Perhaps t...
- by Avalira - at 2008.10.29 14:46:00
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117. New Dev Blog from Chronotis: RollinĘ RollinĘ RollinĘ - in EVE Information Portal [original thread]
Quote: It might also be good for you all to know the Skiff has always had a +2 warp strength bonus but this was never detailed in the description so we have updated the description to highlight this rather powerful bonus as a good selling po...
- by Avalira - at 2008.10.29 00:55:00
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118. super duper new mission - in Test Server Feedback [original thread]
Originally by: Opertone Edited by: Opertone on 28/10/2008 16:00:56 I instapopped them with Blaster/Torpedo rokh! pwney drone frigates could not withstand more than 20 DMG, best models needed 80 DMG! and the drone models actually used...
- by Avalira - at 2008.10.28 18:55:00
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119. Expand the Orca's ship maintainence bay to 550,000m3 - in Test Server Feedback [original thread]
Originally by: Car Wars Correction: Make a courier contract for you freighter pilot and throw in all the rigged ships, tada rigged ships in freighter. You are limited to 120000m¦ with courier contracts, so a BS cannot be courier co...
- by Avalira - at 2008.10.28 14:41:00
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120. Expand the Orca's ship maintainence bay to 550,000m3 - in Test Server Feedback [original thread]
I don't see what a ship carrying rigged ships has to do with carebearing. Even for PvP it is useful: buy cheap(er) rigged ships off the market or simply move your own rigged pvp ships from one area to the next. Just because it doesn't shoot doesn'...
- by Avalira - at 2008.10.28 03:54:00
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