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81. The three most overpowered ships in Eve - in Ships and Modules [original thread]
Originally by: murder one The Vagabond. Always has been overpowered. Even after the speed nerf, it's still so fast that the only practical defense against it is a Huginn or Rapier. Nothing else will stop it, not even heavy web drones. I do...
- by Awox - at 2007.04.25 07:46:00
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82. a domi without nosf - in Ships and Modules [original thread]
I don't think there is any problem with nosferatu, if an interceptor fits one of his own he can easily tackle a battleship and keep a 7.5km scram running in pulses for long enough for backup to arrive.. I think it would help if without effects no...
- by Awox - at 2007.04.22 05:31:00
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83. Dreadnought Support Battleship Setup - in Ships and Modules [original thread]
Originally by: turnschuh you want a huginn no bs Yup. - BOOST OUTLAWS (-10.0 and proud of it)
- by Awox - at 2007.04.15 11:32:00
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84. What's so great about the Hurricane? - in Ships and Modules [original thread]
Except for being better than all the other t1 Minmatar ships below BS what makes it so great compared to any of the other BCs? How about that 7th turret? - BOOST OUTLAWS (-10.0 and proud of it)
- by Awox - at 2007.04.12 14:32:00
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85. Overdrives hurt Minmatar - in Ships and Modules [original thread]
Originally by: dalman Remind me again why I have cap charges and ammo spread out in pretty much every region there is. Oh wait, I think it has something to do with what you're complaining about has been the situation for blaster pilots fo...
- by Awox - at 2007.04.03 05:58:00
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86. Overdrives hurt Minmatar - in Ships and Modules [original thread]
Any other Minmatar pilots ****ed of about the need for overdrives if you want the same speed as before? My stabber's cargo hold is down to 200m^3 from putting on one overdrive. With the stabber's poor dps that's only enough for 2-4 cruiser kills ...
- by Awox - at 2007.04.02 22:29:00
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87. t1 sniper maelstrom - in Ships and Modules [original thread]
Originally by: madaluap Originally by: 6Bagheera9 Tempest only needs 6 guns, costs 1/3th less, and does only marginally less DPS/Alpha with a sniper fitting. The Maelstrom's extra mid-slot does not really help that much as 2 tracki...
- by Awox - at 2007.04.01 20:38:00
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88. Stasis Webifier II More like a Basic Webifier 1+ - in Ships and Modules [original thread]
Yeah. CCP neglect Minmatar players yet again. Gallente recons get the nice disruptor/defence combo. Minmatar get the sucky web/paint bonus. Then CCP decide to boost available disruptor range and do nothing for the webs. C'mon CCP. Give us 13km we...
- by Awox - at 2007.04.01 20:35:00
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89. Rigs on pilgrim - in Ships and Modules [original thread]
Originally by: SavageJohn What rigs would be the best on the Pilgrim? That's a good question. If you put too many armour tank ones on them you could go too slow. Let me know what you come up with. - BOOST OUTLAWS (-10.0 and proud of...
- by Awox - at 2007.03.29 20:47:00
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90. Gallente or Amarr HAC/Commandship/Recon - in Ships and Modules [original thread]
Originally by: n0thing Originally by: DarkElf yeah unfortunately the best solo ships there are the drone boats, eos being the one that really stands out in those. all are decent. if u really don't have good drone skills then maybe ...
- by Awox - at 2007.03.29 20:46:00
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91. Recon Probe Launcher nearly impossible to fit.. - in Ships and Modules [original thread]
..on anything but a Covert Ops frigate, so why not call them "Covert Ops Probe Launcher"? With Recon Ships IV the cloak takes 100tf, and a Recon Launcher always takes 220tf. So that's 320tf before you even fit anything else. From playing aroun...
- by Awox - at 2007.03.26 22:12:00
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92. Tux mind having a look ? (Blockade runner issue) - in Ships and Modules [original thread]
Originally by: Aramendel Edited by: Aramendel on 26/03/2007 21:54:26 One should note though that many lowsec gate camps nowadays use very specialized fastlock setups with other ships remote boosting your primary tacklers (in this case ...
- by Awox - at 2007.03.26 22:06:00
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93. Tux mind having a look ? (Blockade runner issue) - in Ships and Modules [original thread]
I was a bit skeptical at first about this issue, I thought it wasn't an issue, but after revelations I fitted a Prowler with: Inertial Stabiliser (local version) Nanofiber Structure (t2 version) Agility Rigging (t1 version) Velocity Rigging (t1 v...
- by Awox - at 2007.03.26 21:33:00
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94. CCP, Please change the Nidhoggur - in Ships and Modules [original thread]
Originally by: Captain Crimson Which he could do better in a thanatos then. The faster duration on the remote armor repairer means the difference between someone dieing or not.
- by Awox - at 2007.03.22 12:49:00
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95. [RMR] Huginn - in Ships and Modules [original thread]
Originally by: Tadis erm... Huggin with AC? It has to be artillery. You have the web bonus to dictate range for a reason. Hold them outisde nos and their web range and voila. I'd love you to get close enough to use your AC's on pretty ...
- by Awox - at 2007.03.21 09:42:00
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96. [REV] Rapier - in Ships and Modules [original thread]
Originally by: VanNostrum Edited by: VanNostrum on 12/03/2007 19:39:29 A question: what ammo do you use for 720mm artillery? Also, my setup for Rapier is 1 x Covert Ops Cloaking Device II 3 x 720mm Howitzer Artillery -------------...
- by Awox - at 2007.03.21 09:36:00
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97. Best ships - in Ships and Modules [original thread]
Low-end: 1. Stabber even t2 fit with d180s it's quiet cheap, <10m. Fun to fly. 2. Rifter with passive tank or 125mm+plate+web, both are good frigates. Cost-effective: 1. Hurricane, excellent solo and small gang ship, fun too! 2. Dominix , grea...
- by Awox - at 2007.03.08 11:44:00
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98. Ceptor masses imbalanced? - in Ships and Modules [original thread]
Originally by: Verite Rendition And the best T2 Deep Space Transport(that you'd want to actually get shot in). You're kidding right? Everyone knows the Mastodon is the best Deep Space Transport. Holding slightly less than the Bustard, ...
- by Awox - at 2007.03.08 11:31:00
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99. bubbleless solo sabre - in Ships and Modules [original thread]
Edited by: Awox on 07/03/2007 14:05:35 I can't understand using the Sabre without a Interdiction Sphere Launcher though, hard to kill stuff when with istab+WTZ crap these days when you don't have a dictor in gang. But yeah, engaging any decen...
- by Awox - at 2007.03.07 14:09:00
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100. Kali HAC viability - in Ships and Modules [original thread]
Originally by: Ryysa It's IMPOSSIBLE to kill a properly setup pvp bs with a vagabond, period. Not to mention nanoBS are cheaper and far more effective.
- by Awox - at 2007.03.04 10:05:00
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