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21. Eve Online: Rubicon Trailer? - in EVE General Discussion [original thread]
First off; trailer looks amazing! Second, does anyone else feel that the general 'feel' of the trailer has become a bit less 'Eve' and a bit more 'Star Wars'? I'm thinking especially of things like the camera movement and angles. Less 'cold and d...
- by Aynen - at 2013.11.15 00:26:00
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22. Probably the WORST event I've wasted my time on in my 10 years of eve - in Live Events Discussion [original thread]
I didn't really find what I was hoping to find in the dev blog post mortem of the event. Most importantly what I was missing was the angle of taking an inherited audience from previous events, which was mostly high-sec people who aren't well verse...
- by Aynen - at 2013.11.14 14:32:00
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23. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Decoy. Redeployable structure that looks exactly like a mobile depot but when it is looted or destroyed it flags the looter/destroyer as suspect, and can be shot by you without concord intervening.
- by Aynen - at 2013.11.14 11:54:00
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24. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Mobile spidermining nexus. Deploy inside an ore belt and over time (much slower than a Hulk would) it mines the ores within range and stores the ore in it's cargo bay. Can be destroyed by anyone even in highsec within getting concorded, after whic...
- by Aynen - at 2013.11.14 11:52:00
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25. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
A mobile structure that can either remotely increase your targeting range (gallente version), remotely increase your targetting strength (caldari version), remotely enhance your tracking speed (minmatar version), or remotely transfer cap to you (a...
- by Aynen - at 2013.11.14 02:51:00
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26. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
How about a mobile space structure that allows you to circumvent the fee from using someone else's planetary customs offices? It would have to be placed within 100km of the customs office and the owner of the office gets a report that smuggling ha...
- by Aynen - at 2013.11.14 02:34:00
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27. To floggeth a dead horse...eth - in Live Events Discussion [original thread]
CCP Goliath wrote: Herzog Wolfhammer wrote: So what's the actual stat for people who participated and/or attempted to participate? The outcome and the opinions thereof matter far less when one considers that a live event got more people to...
- by Aynen - at 2013.11.12 22:05:00
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28. Dev blog about the event. - in Live Events Discussion [original thread]
Jandice Ymladris wrote: Aynen wrote: Will there, in time, be a dev-blog about the event and the conclusions drawn from it? And a news article telling us what happened at the actual event? (since a lot of people couldn't reach it) For an a...
- by Aynen - at 2013.11.11 11:22:00
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29. Think I know what to do for the next one - in Live Events Discussion [original thread]
I think it would be a good move to add a game designer to the live events team who's focus would be thinking about how players are likely to react to the proposed event, and to adjust the plans accordingly. To anticipate player behavior means bein...
- by Aynen - at 2013.11.10 12:33:00
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30. Think I know what to do for the next one - in Live Events Discussion [original thread]
Making the event last a week, or even a month, is a good idea. It allows people to get more organized over time. Those who wish to stay in high-sec can still play a part, for instance by setting up supply lines, and generating a steady stream of i...
- by Aynen - at 2013.11.09 12:06:00
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31. CCP needs more live events - in Live Events Discussion [original thread]
I completely agree that they need to keep going, though I very much doubt that they considered stopping completely. I've said it many times and I'll say it again: The 2010 pre-Incursion live events are the best experience I've ever had in a game, ...
- by Aynen - at 2013.11.08 22:15:00
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32. Dev blog about the event. - in Live Events Discussion [original thread]
Will there, in time, be a dev-blog about the event and the conclusions drawn from it? And a news article telling us what happened at the actual event? (since a lot of people couldn't reach it)
- by Aynen - at 2013.11.08 22:07:00
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33. November 7 :: 18:50 || Collective Empire Operation - in Live Events Discussion [original thread]
I'm sure this event will make sense from a storytelling perspective, but from a game design perspective, it's very poorly constructed. The first thing you have to consider when designing these events is 'what is your target audience'. In this case...
- by Aynen - at 2013.11.07 20:55:00
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34. Shadoo kinda hogging the Comentator booth? - in EVE Alliance Tournament Discussion [original thread]
I have nothing against Shadoo personally, but I really disliked his casting style, to the point that it kind of ruined the finals for me. He doesn't seem to know how to take turns speaking.
- by Aynen - at 2013.08.05 18:57:00
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35. Haatomo - does anyone know if anything is happening there? - in Live Events Discussion [original thread]
One thing that really helped in making the incursion events feel less 'on rails' was that the method of interacting wasn't only shooting things. ECM and ECCM on large collidable structures (the wormholes) ment flagging wasn't needed. I think the s...
- by Aynen - at 2013.06.21 17:59:00
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36. Memorabilia. - in Live Events Discussion [original thread]
While killmails are handy, it can easily happen that you are part of an event in a non-combatant way. Some other kind of memorabilia would then be needed.
- by Aynen - at 2013.06.19 10:14:00
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37. Memorabilia. - in Live Events Discussion [original thread]
Today I participated in another live event, taking place in caldari space. After the event was over and a few ships had been destroyed, I looked at my kill log to see if these kills registered. They did not. This made me wonder, what statistic, or...
- by Aynen - at 2013.06.18 23:05:00
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38. Announcement:Unscheduled downtime - Sunday, June 2nd, 2013 - in EVE General Discussion [original thread]
You just spent over 24 hours resolving this issue and now tomorrow is patch day, you poor guys! You know, if you want to take a day off and postpone Odyssey for a day, I fully understand!
- by Aynen - at 2013.06.03 10:18:00
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39. Any plans for WH live events? - in Live Events Discussion [original thread]
I was just thinking about how to make wormhole events a success and was thinking the following: If CCP selected a specific wormhole for the event to be in, that'd severely affect the current residents of the wormhole, which may well be seen as un...
- by Aynen - at 2013.05.26 20:08:00
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40. 3 WORD EVE STORY - in EVE Fiction [original thread]
bloodstains on his
- by Aynen - at 2013.05.26 14:57:00
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