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81. I want your little things! - in EVE General Discussion [original thread]
A feature where, if you're dragging a window around and releasing it again, it'll only merge with a window behind it if you're pressing the shift key at that time.
- by Aynen - at 2011.11.15 14:18:00
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82. Sticky:New dev blog: Player Owned Customs Offices: An update! - in EVE Information Portal [original thread]
From how I understand it, the survival of Ninja PI in wh space depends upon how many wormhole corps find it worth the effort to destroy the existing costums offices and put into place their own. If most of them do this, then that's the end of Ninj...
- by Aynen - at 2011.11.15 14:11:00
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83. Faction Warfare: Moving Forward..... - in EVE General Discussion [original thread]
I was actually thinking about FW changes in a bit of an old west 'landgrab' style. Currently the FW landscape is quite fixed, and the only way it could be much more dynamic and less 1 empire versus 1 other empire would be in new space. What I'd do...
- by Aynen - at 2011.10.20 13:58:00
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84. Sticky:CCP Focuses on EVE Universe - A CCP Announcement - in EVE General Discussion [original thread]
When the innitial statement came from the CEO that he was apologising, for me it came a bit out of the blue. And now with this follow-up I'm wondering how deep that rabbit hole goes. My sympathies go out to CCP, regardless of what mistakes where m...
- by Aynen - at 2011.10.20 13:18:00
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85. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Rees Noturana wrote: Ingvar Angst wrote: You know... this is actually a pretty worthless change when it comes to wormholes. It makes no sense at all. Usually a single corp / alliance lives in a hole, and no one comes in from other systems to...
- by Aynen - at 2011.10.18 18:21:00
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86. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Aynen wrote: I've been doing Ninja wh PI for a while, and it's pretty hard to catch me in such a way that I won't find my way back in because I use multiple alts and I picked a system which isn't overly busy. If one of my toons explodes, I'll l...
- by Aynen - at 2011.10.18 17:22:00
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87. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
I've been doing Ninja wh PI for a while, and it's pretty hard to catch me in such a way that I won't find my way back in because I use multiple alts and I picked a system which isn't overly busy. If one of my toons explodes, I'll lose an Iteron, p...
- by Aynen - at 2011.10.18 16:38:00
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88. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
CCP Omen wrote: Aynen wrote: Well, there goes my wormhole space Ninja-PI operation. I had all my alts set up in one wh system where they do PI even though the system is occupied by another corp with far superior numbers and capabilities. Wit...
- by Aynen - at 2011.10.18 16:27:00
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89. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Oh, and I just thought of something else, in a heavily contested system, will PI conducting residents of that system often be unable to harvest their resources because the costums offices are switching hands so often?
- by Aynen - at 2011.10.18 16:19:00
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90. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
CCP Omen wrote: That's not our intention, if you are a small corp you are very much the focus of this. But honestly, what if a large alliance takes control of a CO and charge you 9% tax? Isn't that fine? they provide the service, you pay for ...
- by Aynen - at 2011.10.18 16:17:00
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91. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Well, there goes my wormhole space Ninja-PI operation. I had all my alts set up in one wh system where they do PI even though the system is occupied by another corp with far superior numbers and capabilities. With these changes, my main source of ...
- by Aynen - at 2011.10.18 15:36:00
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92. Sticky:New dev blog: A letter to the followers of EVE - in EVE Information Portal [original thread]
It is a rare display of strong character that someone of stature apologizes for anything, and I really admire that. For better or worse, you're far from being the only game developer who has wanted to reach for the stars to discover you can't quit...
- by Aynen - at 2011.10.06 10:05:00
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93. New dev blog: Nullsec Development: Rules and Guidelines - in EVE Information Portal [original thread]
I was just thinking about how to bring small gangs into 0.0 that cannot afford to have a permanent home there and I was thinking: What if there was a device that could spawn a wormhole to a specific wormhole system, where a gang can have a tower s...
- by Aynen - at 2011.08.06 11:25:00
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94. New dev blog: Nullsec Development: Rules and Guidelines - in EVE Information Portal [original thread]
Originally by: CCP Greyscale Originally by: Aynen Off the top of my head, such a feature might look like making deals with pirate factions that are active in your bit of nullsec which will reimburse you for shiplosses that happen...
- by Aynen - at 2011.08.03 17:12:00
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95. New dev blog: Nullsec Development: Rules and Guidelines - in EVE Information Portal [original thread]
One of the 'tasks players must complete', actually the most basic one, is 'make money'. Without money, no ships to pvp with. And since pvp has been used so far as a way of driving the economy by destroying things, iow it's a money-sink, for pvpers...
- by Aynen - at 2011.08.03 16:06:00
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96. Eve the beginning story - in EVE Fiction [original thread]
Originally by: ava lanched i just started playing eve and i've read like a small introduction how the eve portal got started and all. But is there like a book ( pdf?) that explains the story about the beginnen of eve -> fiction ) thx ...
- by Aynen - at 2011.08.01 19:50:00
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97. Question for the live event team - in EVE Fiction [original thread]
People could cry favouritism now aswell if they really wanted to. Currently seemingly random events are taking place all over Eve, but the location and timing for those small events must be chosen by someone, using some kind of logic. In my sugges...
- by Aynen - at 2011.07.28 12:19:00
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98. Question for the live event team - in EVE Fiction [original thread]
Hi CCP, I've been enjoying the live events based around Sansha since the start, but since the start I've also had a bit of an issue with them: We had to wait for CCP to make it's next move before we could propel our bit of the story forward. I wa...
- by Aynen - at 2011.07.26 12:38:00
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99. Sleeper Installations Top Down Images - in EVE Fiction [original thread]
You know, it's always been asumed that these structures where damaged in a war or other conflict somehow, but looking at these pictures makes me think that they may simply still be under construction. They where never finished. If they where damag...
- by Aynen - at 2011.07.26 05:11:00
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100. Anti Sansha tactics revised. - in Intergalactic Summit [original thread]
Edited by: Aynen on 21/07/2011 11:04:06 Operation Bad Moon conducted it's first field test today of the adapted graviton tactic, with success! 3 Wormholes appeared in New Caldari, near the Jita gate. Once OBM arrived, one of them was being act...
- by Aynen - at 2011.07.21 11:03:00
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