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41. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Feldercarb wrote: Bob Bedala wrote: I've just realised something. On large scale software projects, you have engineers dedicated to feature releases & sections of the codebase. But those features are specced by product owners who are ex...
- by Bagehi - at 2012.09.20 19:33:00
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42. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
Jenn aSide wrote: Reginald Zebranky wrote: NPCs switching targets in some of the more difficult complexes is going to be troublesome for sure. I know lots of folks rely on being able to manage who the structures/npcs are shooting at. Sites ...
- by Bagehi - at 2012.09.20 18:50:00
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43. Sticky:CSM dev blog: A tribute to Sean 'Vile Rat' Smith - in EVE Information Portal [original thread]
RIP Vile Rat.
- by Bagehi - at 2012.09.16 02:06:00
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44. Sticky:Dev blog: Ship balancing winter update - in EVE Information Portal [original thread]
CCP Ytterbium wrote: The beautifully sleek shaped Moa... You mock me sir.
- by Bagehi - at 2012.09.11 12:24:00
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45. Sticky:New dev blog: Ship Balancing: Mining Barges - in EVE Information Portal [original thread]
The urge to mine is returning after a nearly six year long slumber.
- by Bagehi - at 2012.08.03 18:57:00
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46. Sticky:New dev blog: Well Fit and Well Loaded... - in EVE Information Portal [original thread]
This makes fitting easier for everyone, especially those handing out piles of fit ships. Excellent dev blog and changes!
- by Bagehi - at 2012.07.31 15:38:00
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47. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
CCP Greyscale wrote: Jame Jarl Retief wrote: Lord Helghast wrote: There is a mission in the carrier mission tutorials that you learn to die and deal with it... but they are talking the absolute earliest tutorial missions, you can't have p...
- by Bagehi - at 2012.07.30 16:51:00
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48. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
What do you mean by "quit" in reference to the tutorial stages? Quit the tutorial or the game? If you mean quit the tutorial, number might be inflated because when you guys announce "NEW NPE!" some of us hit the "restart NPE" and check it out, usu...
- by Bagehi - at 2012.07.30 15:34:00
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49. Sticky:New dev blog: The FW Exploit 2012 (or: How I learned about FOREX) - in EVE Information Portal [original thread]
CCP Sreegs wrote: Nagapito wrote: CCP Sreegs wrote: Nobody ever said anything about manipulating the market prices. What we said was that this could be done in such a way that lead to an artificial disparity (albeit one created by our ow...
- by Bagehi - at 2012.06.28 17:01:00
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50. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
CCP Unifex wrote: Htrag wrote: I'd be curious to know if there's actually a market for this stuff. Personally I still have that free 2000 aurom on each of my accounts, and just blocked it out like it doesn't even exist. I'm curious too. ...
- by Bagehi - at 2012.06.15 16:53:00
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51. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
XXDadXX wrote: CCP Guard wrote: Inferno 1.1 is just around the corner bringing some new features and a bunch of iterations and defect fixes. To tell you what Team Superfriends have been doing with the War Dec System for 1.1, here's CCP SoniC...
- by Bagehi - at 2012.06.14 15:59:00
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52. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
None ofthe Above wrote: I agree with Aleks and CCP about the need to reform the "Ally system" to live up to the promise of the "Mercenary Marketplace". It is interesting that the name change matched the functionality rather well. As predicted ...
- by Bagehi - at 2012.06.13 21:38:00
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53. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Tobiaz wrote: Two step wrote: Jade Constantine wrote: Stop telling fibs and get on the spin control over at Eve news 24 weaselor. Only one CSM member tried to contradict me and he wasn't ever at the meeting referenced. I haven't been...
- by Bagehi - at 2012.06.13 21:23:00
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54. Sticky:New dev blog: Inferno 1.1 Changes To the War Dec System - in EVE Information Portal [original thread]
Tarkoauc wrote: The increasing cost scale is helping the large aggressors against the small war target. I would propose that the cost scale only goes into effect when the war target has accumulated the same number of allies so that on both sid...
- by Bagehi - at 2012.06.13 18:25:00
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55. Sticky:EVE Community Spotlight #1 - Chribba - in EVE Information Portal [original thread]
Chribba statue? Chribba station (surrounded by veldspar) more like. It would be glorious and well deserved.
- by Bagehi - at 2012.06.13 16:27:00
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56. Sticky:New dev blog: Briefly About Kill Reports - in EVE Information Portal [original thread]
CCP Explorer wrote: Bagehi wrote: Still have my fingers crossed that killmails will include remote reps provided, so logis can be given credit for trying to keep people alive. This is on our wishlist (but is not currently in development). ...
- by Bagehi - at 2012.05.24 19:29:00
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57. Sticky:New dev blog: Briefly About Kill Reports - in EVE Information Portal [original thread]
Still have my fingers crossed that killmails will include remote reps provided, so logis can be given credit for trying to keep people alive. Next step from that would be a true battle report.
- by Bagehi - at 2012.05.24 19:20:00
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58. Sticky:New dev blog: Alliance Tournament X Random Draw Results - in EVE Information Portal [original thread]
Watched the video. Thought "huh, no PL or Hydra..." grabbed my tinfoil hat and a bag of popcorn for the comments thread. WAS NOT DISAPPOINTED. 10/10 Would read again.
- by Bagehi - at 2012.05.23 20:58:00
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59. Sticky:New dev blog: War, Modules & Super Friends - in EVE Information Portal [original thread]
So... It'll cost about 450 million a week to war dec Test Alliance? I will miss my friends on the Jita undock. This doesn't make much sense to me, as it makes high sec incredibly safe for most null alliances, safer than most high sec corps/allianc...
- by Bagehi - at 2012.05.14 16:30:00
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60. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
CCP Ytterbium wrote: BolsterBomb wrote: Is current Sov held staying the same or being reset, sounds like it is staying the same? We won't reset anything. Occupancy will be directly translated into Sovereignty in FW systems. There will ...
- by Bagehi - at 2012.05.09 18:02:00
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