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781. [ISSUE] Blasters 2.0 - in Assembly Hall [original thread]
Originally by: Ogogov There is a problem with the weapons themselves, and there is a problem with the ships, and there is a problem in the interaction between the game mechanics and the entire faction's engagement philosophy. As ...
- by Bagehi - at 2011.01.25 17:35:00
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782. New Dev Blog: Internet spaceship crashes are serious business - in EVE Information Portal [original thread]
Good read! Nice to see someone doing something with the crash data I upload. This signature is useless, but it is red.
- by Bagehi - at 2011.01.24 21:10:00
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783. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
You want to make space bigger, let us blow up stations. Stations are more to blame for how spread out alliances are than bridges. If there wasn't a station in near every single large alliance null sec system, people wouldn't be as spread out. Bri...
- by Bagehi - at 2011.01.21 17:21:00
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784. Gallente rebalance VOTE - in Assembly Hall [original thread]
Edited by: Bagehi on 20/01/2011 16:45:17 Originally by: Ophelia Ursus hey look, a bunch of people who have trained for [race x] are in favor of boosting [race x] my word this is surprising i would not have expected this in a million ye...
- by Bagehi - at 2011.01.20 16:43:00
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785. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Bagehi on 20/01/2011 16:27:59 Originally by: Scatim Helicon Originally by: Ephemeron People who haven't played EVE before jump bridges were introduces cannot be taken seriously on their "predictions" of what would ha...
- by Bagehi - at 2011.01.20 16:25:00
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786. New Dev Blog: Character Creator Update - in EVE Information Portal [original thread]
IBC. Also, quite happy that we can have another shot at customizing the characters. This signature is useless, but it is red.
- by Bagehi - at 2011.01.19 21:10:00
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787. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Bagehi on 18/01/2011 02:46:35 Originally by: Ephemeron Originally by: Bagehi How are you going to bridge without bridges? You can't remove bridges and then argue that people can just bridge their stuff in. Jump fr...
- by Bagehi - at 2011.01.18 02:45:00
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788. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Bagehi on 18/01/2011 00:04:15 Originally by: Ephemeron Quote: And who will mine the minerals for your ships? Most of the minerals come from high sec empire. Half from botters, half from countless level 3/4 mission ru...
- by Bagehi - at 2011.01.18 00:04:00
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789. New Dev Blog: CSM December Summit - Meeting minutes (Part 3of 3) - in EVE Information Portal [original thread]
Just noticed that only two of the nine CSM are in sov holding alliances. This signature is useless, but it is red.
- by Bagehi - at 2011.01.17 22:04:00
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790. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Originally by: Venkul Mul A possible "counter move" by large NAP trains would be to select some 0.0 station as common trading hubs where they will exchange the different products. In that scenario the group of blue alliances will become e...
- by Bagehi - at 2011.01.17 21:12:00
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791. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Originally by: Romulus Silvia its funny that the nc complain about this. i mean, their jumpbridge network is only 9 regions small. I've been in a number of different alliances: most have been at odds with the NC. I am definitely not ...
- by Bagehi - at 2011.01.17 20:58:00
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792. New Dev Blog: CSM December Summit - Meeting minutes (Part 3of 3) - in EVE Information Portal [original thread]
Edited by: Bagehi on 17/01/2011 20:26:19 Edited by: Bagehi on 17/01/2011 20:25:24 Originally by: El'Niaga Exactly :) and him quoting the goons would rather be based in empire rather than lose their sov and thinking that's a hopeful...
- by Bagehi - at 2011.01.17 20:24:00
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793. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Bagehi on 17/01/2011 20:11:21 Originally by: Pod Amarr Originally by: Ephemeron I am old enough to remember 0.0 before jump bridges, and I can assure you that it was very lively. There was lots of traffic - MORE than...
- by Bagehi - at 2011.01.17 20:10:00
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794. New Dev Blog: CSM December Summit - Meeting minutes (Part 3of 3) - in EVE Information Portal [original thread]
Edited by: Bagehi on 17/01/2011 20:04:36 Originally by: Kallehd Originally by: Bagehi If you want more people in 0.0, you need to increase mobility, not decrease it. As mobility decreases, alliances target soft targets near the...
- by Bagehi - at 2011.01.17 20:02:00
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795. Restarting the old DD discussion - in Assembly Hall [original thread]
Originally by: Mr Rive Edited by: Mr Rive on 17/01/2011 19:24:57 Why would this make any difference to super fights? Or anything in fact? You would still have the case of numbers > tactics when it comes to supercaps, this would even...
- by Bagehi - at 2011.01.17 19:35:00
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796. New Dev Blog: CSM December Summit - Meeting minutes (Part 3of 3) - in EVE Information Portal [original thread]
If you want more people in 0.0, you need to increase mobility, not decrease it. As mobility decreases, alliances target soft targets near them. As mobility increases, big alliances band together and shoot a bunch of other big alliances. While that...
- by Bagehi - at 2011.01.17 19:30:00
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797. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Bagehi on 17/01/2011 17:15:21 Originally by: Massive Dragon you are either really stupid or... wait nvm. Say whatever you want. Removing jump bridges will only make the space I fly safer. Which sucks for me, because I ...
- by Bagehi - at 2011.01.17 17:12:00
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798. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Originally by: Shobon Welp Alliances that put in the effort and put down the infrastructure gain the benefit. 0.0 is only 'safer' than highsec in the sense that alliances provide the security themselves and human brains are better able to ...
- by Bagehi - at 2011.01.17 16:53:00
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799. New Dev Blog: The Sanshas are Coming - in EVE Information Portal [original thread]
Looking forward to space zombies! This signature is useless, but it is red.
- by Bagehi - at 2011.01.14 19:49:00
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800. [Proposal] Capacitor Protection Module, - in Assembly Hall [original thread]
Originally by: Anubis Xian Are Armor Repairers a counter to Turrets, Launchers, or Drones? From a problem analysis perspective, there are several counters. The most obvious one is to shoot the thing that is shooting you in the face. In...
- by Bagehi - at 2011.01.13 22:06:00
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